Every combo involving ground skulls has lost about a fifth of its damage.I haven't been able to play since EVO and haven't played post-patch but have looked into the patch notes a bit.
What are Warlock Shang's BnB and conversions doing damage wise now, and have they changed? I had a friend test out his basic BnB and was told he was doing around ~26% as opposed to the ~31% but I did not ask him to check other combos. I felt that Shang getting 30% for 1 bar basically anytime he touches you was a bit much but if every combo basically has been nerfed by that much I feel like several of his 5-5ish matchups probably now lean towards disadvantage now.
Context matters. Geras doesn't zone your ass out and then hit you with ground inferno from half screen into nice damage into more zoning. And yeah dude, if you pick one of the highest damaging characters in the game you might find that he does a lot of damage.Every combo involving ground skulls has lost about a fifth of its damage.
I still dont understand why people think 300 for a bar is a lot. Geras does over 350 midscreen and he remained untouched in terms of damage.
The matchups I'm particularly concerned about now are Skarlet and Cetrion. Not in the sense that I think they are the absolute worst matchups for him, but those were matchups I felt that Shang's damage potential kept it even or just slightly in the Skarlet/Cetrion favor, whereas now I am thinking they might be more strongly in their favor.Every combo involving ground skulls has lost about a fifth of its damage.
I still dont understand why people think 300 for a bar is a lot. Geras does over 350 midscreen and he remained untouched in terms of damage.
In terms of MUs, all evens are now closer to 6-4 in opponent's favour. Previous 6-4 are now easily 7-3 due to not only struggling in terms of tools, when you do finally get in you do less damage so your opponent has a much easier time catching their breath.
I think they did that because the third skull is a mid and liu kang's are all highs.i kinda wish they changed the triple fire skulls because that move is almost completely worthless, especially for two bars, now if it was 1 bar ? sure.
how come liu kang gets 3 fireballs for a bar and i have to spend 2 bars to get 3?
See, when I get replies like this I wonder if we're playing the same game.Context matters. Geras doesn't zone your ass out and then hit you with ground inferno from half screen into nice damage into more zoning. And yeah dude, if you pick one of the highest damaging characters in the game you might find that he does a lot of damage.
But whether or not he's a zoner is only debatable right? LOL
Real talk, am I the only one who think Shang genuinely didn't deserve to be smacked THIS HARD with the nerfbat?Context matters. Geras doesn't zone your ass out and then hit you with ground inferno from half screen into nice damage into more zoning. And yeah dude, if you pick one of the highest damaging characters in the game you might find that he does a lot of damage.
But whether or not he's a zoner is only debatable right? LOL
I didn't say anything about everybody so I'm not really sure how to respond to that. Shang Tsung definitely has good zoning and we saw it be effective at a high level at Evo. And yes, people get in, that's the point. If you can't get in then he's broke.See, when I get replies like this I wonder if we're playing the same game.
Everybody makes it sound like Shang locks you down at his favoured range. If that was true I would agree with the nerf, but the entire cast has a way in.
For Geras specifically, I dont see your scenario playing out at all. Maybe I'm just fighting better players but in my experience they all remember they have sand trap.
I thought a strong DLC character got his damage nerfed, surprise surprise. Honestly dude, I don't give two fucks for this type of attitude. Sorry that my posts consist of more than just whining about character balance. Have a good one.Real talk, am I the only one who think Shang genuinely didn't deserve to be smacked THIS HARD with the nerfbat?
I'm replying to you specifically cause I feel next you'll tell me Spellmaster is viable.
Yeah well, this shit happens to every fucking character I play in NRS games. It gets frustrating, especially when you then look at Kabal and see that he's entirely untouched. None of this show a good balancing mentality to me.Honestly dude I don't give two fucks for this type of attitude. Sorry that my posts consist of more than just whining about character balance. Have a good one.
I haven't been able to play since EVO and haven't played post-patch but have looked into the patch notes a bit.
What are Warlock Shang's BnB and conversions doing damage wise now, and have they changed? I had a friend test out his basic BnB and was told he was doing around ~26% as opposed to the ~31% but I did not ask him to check other combos. I felt that Shang getting 30% for 1 bar basically anytime he touches you was a bit much but if every combo basically has been nerfed by that much I feel like several of his 5-5ish matchups probably now lean towards disadvantage now.
I feel shang is ok but I understand the frustration. They should have done half of the damage they did. With that said he is still solid just not as good. I normally play low to mid tiers so its not as big of a deal to me and the top tiers I play clear 20% midscreen.Yeah well, this shit happens to every fucking character I play in NRS games. It gets frustrating, especially when you then look at Kabal and see that he's entirely untouched. None of this show a good balancing mentality to me.
If you're okay with your character getting neutered, more power to you.
At least somebody understands. Good thing they made jailing work properly this patchI feel shang is ok but I understand the frustration. They should have done half of the damage they did. With that said he is still solid just not as good. I normally play low to mid tiers so its not as big of a deal to me and the top tiers I play clear 20% midscreen.
You are right though in many games NRS has overnerfed characters that didn't deserve it. Cyrax comes to mind. There where fuzzy block solutions to everything he had in X but many in the community didn't want to lab it. I feel this happens because most of those at NRS like Tyler are not high level players who have good execution so when people complain they test and feel the same way. But I have hopes for later on. The meta is strike throw so every character is functional some more than others but we could get damage adjusted or others damage reduced to match Shang in hotfixes that won't require patches.
I do feel shang didn't really deserve it but at least he only needs one amped Corpse and a skull to make up for the damage loss. Try jailing into s3 from D4 with micro-dash that way you get 28% off your conversions instead of 24% and an additional 3% from Corpse chip guaranteed.
Why not? People have theorized that Kabal is top tier since the game's release, yet he has had no impact in tournaments. The character is supposed to be good in theory, but no player gets the results, which is most likely why the developers decided not to touch him.Yeah well, this shit happens to every fucking character I play in NRS games. It gets frustrating, especially when you then look at Kabal and see that he's entirely untouched. None of this show a good balancing mentality to me.
Don't think so too, but it would be a very nice addon to the char.Dont ge me wrong, making s3 a mid would make me really happy, but I dont think this would ever happen
just make the triple skulls worth it.Don't think so too, but it would be a very nice addon to the char.
By the way I am still playing Shang, even if it's lot of harder with the nerf. I read that the second variation is very interesting, can't really figure out why.
I was concerned for a minute but then I saw that Wound Cowboy said this. That makes me confident that he's mid tier at leastWound Cowboy also claims Shang Tsung could be bottom 5.
Sonic's list seems a bit all over the place. The fact he's placing Kollector with the Kahns is just..lol. Kahns are really good now, but Kollector is certainly above them.Fellow sorcerers, I am certain you have seen the recent resurgence of tier lists...
Sonic Fox's...
Tweedy's...
Wound Cowboy also claims Shang Tsung could be bottom 5.
So we are officially certified low tier heroes? LOL.
He can compete at mid range (think B1, F2 and S3 range), but a lot of his game is putting that maze of projectiles out there.Been interested in Shang for a bit, but I'm still confused about his game plan. Is he just meant to zone people out with ground skulls and corpse drop?
I saw Foxy Grandpa play Shang last night and all I saw was him doing that except when he hit confirmed ground skulls into an ender that left the opponent back at full screen. Is that all there is to the character? Can he play a little less lame or play footsies at mid-range?
Sorry if I missed a character guide on the site. I looked around and couldn't find one. Thanks!