I don’t know if it’s been reported here yet, but I’ll post anyway.
Many of the tutorials are now busted and/or have misleading information in character specific tutorials after the recent updates. I’ll make a list as I encounter them and edit accordingly.
Positioning and Neutral - Grounded Neutral:
- At one point, the game asks you to “Observe the range of your attacks: Scorpion Sting (b4) has 13 frame start-up”. However b4 is out of range (even the demo misses). You can get lucky and connect it immediately after restarting your position. Solution: you can bypass this by doing f4 to advance toward, then b4.
- At one point, the game asks you to, “Observe the range of the opponent’s attacks and block. Hold d+block”. However, holding down plus block puts you well outside of the low attack. If you don’t block, the attack connects for some reason. Solution: you can progress if you flawless block the low attack.
Kitana tutorial - Fan Toss
- Misleading information. The opening tutorial states, “Fan Toss is a high projectile with fast start-up and recovery. It’s possible to kontinue a juggle kombo after Fan Toss hits an airborne opponent.” This is no longer true because the update increased the recovery of fan toss. It also states, “Amplfy Fan Toss to throw an additional mid projectile that can knock down the opponent.” The second fan is no longer a mid, it is a high just like the first.
Jax tutorial - Gotcha Grab
- At one point, the game asks you to, “Perform the Gotcha Grab kombo: db1,3,2,1” which is meant to put the dummy in the corner. However, upon doing the task as demonstrated, the tutorial does not proceed. Solution: execute db1,3,2,1 to put them in the corner, then execute db1,111 and the game will proceed.
- Misleading information: the section directly after the above tells you to, “Perform the Gotcha Grab kombo to bounce the opponent in the corner: db1,2,2,4. However, pressing any button after two hits from Gotcha Grab results in an overhead punch. In order to proceed, you must walk your opponent to the corner with db1,2,2,4 then perform db1,2,4.
Kollector tutorial - Demonic Mace
- at one point, the game asks you to dash cancel out of Demonic Mace. However, the game will not let you cancel out of it with a dash. Even the demo fails to execute it. Solution: instead of dash canceling, just cancel it normally by pressing d,d while holding 2.
That appears to be everything unless I missed some misleading info in the text somewhere.