This isn't really a bug but you have to click 4 or 5 different things to get to the replay menu. When you play a replay there is a VERY annoying menu towards the bottom that is in the way of the gameplay. Nobody wants to see that as they are watching a replay. There should be a "hide/show menu" button in either the lower left or right hand corner. I hope they will change this in the next update. MK X had a "return to replay menu" option. MK 11 doesn't, you have to return to the main menu and click 4 or 5 things to get back to replay menu to watch the next replay. Annoying.I’ve seen a few game breaking things recently so decided we needed this thread to compile everything we find so it can be fixed asap.
- Nintendo Switch version also doesn’t have access to the tournament presets and it also doesn’t have the 1.03 update yet.
Don’t hide this stuff, please. If you want to get a cheap early tournament win with a legitimate game breaking exploit, you’re going to make not only the game look bad, but yourself. Which hurts you twice over.
I’m having this exact same problem. The Cetrion amulet one isn’t rotated right and the lever is locked...I solved the Krypt Puzzle with the 3 Amulets and opened all the chests and refilled them but now im locked out again and the gate is down.
The big problem is the 3 amulets are placed in but one of them isnt rotated right anymore and i cant do the puzzle again.
I cant access this area anymore. Has somebody the same problem?
Hope somebody from NRS reads this.
Yeah apparently more people have the exact same bug that the puzzle with the 3 amulets bugged out after some time when you come back after solving it and cant access the this part of the Krypt anymore. Hope they fix it soon.I’m having this exact same problem. The Cetrion amulet one isn’t rotated right and the lever is locked...
He just spawns there at different times. That's all.Not sure if this is a bug or not, but The Kollector has disappeared in my game. I can't find him in his usual spot anymore, even though his face is marked on my map. Does he relocate somewhere else or is this a bug?