I severely doubt you can do this with Zod, or Lobo, since they have very slow startups on forward walk. Especially since you don't know what kind of teleport it will be until MMH appears from over or under you. Lex doesn't have a super-slow walk speed, but his hitbox is so high he hardly has time to react as well, so he would fall into the same category as Zod and Lobo on that one- where walking forward isn't really a viable on-reaction tech,Smh are you serious? This is blowing my mind. I can't believe some people just don't get it. please...you...have....to....read.
Its....on....reaction.
Mmh always needs to take a risk with either teleport he chooses but the defender always has the option of just holding back.
You can't react at the start of the teleport. The startup animation until MMH is fully in the ground is similar for overhead and the mid.Every character has about a full second and a half to commit to holding forward once they see the start up of the teleport.
Zod and Lobo could do this just fine. Its universal. Scorpion has a pinch less time to react, but that's literally the only exception. LtLuthor
You can't react at the start of the teleport. The startup animation until MMH is fully in the ground is similar for overhead and the mid.
You have to time from when MMH appears overhead to when he can possibly hit the opponent.
As a read, it's definitely fantastic tech, so great job thereIts a read man. Read the comments from the first few pages so you could understand a bit better.
Some mmhs use their overhead teleport freely because they think its safe. This counters that and brings fear to the mmh from using any teleport because they risk a punish from both.
You could make a read to hold forward because you anticipate an air teleport on reaction to the start up of the teleport.As a read, it's definitely fantastic tech, so great job there
But it's not on reaction. I guess that's what threw me off- everyone saying "You can do this on reaction!"
Night and day, bro. Scorpion appeared from behind...MMH comes from above... not. too. difficult.I'll repeat: Remember when dealing with Scorpion's TP was also walking forward? Just think a about it for a second if you have half a brain to think with.
Can't you WE~4, then 4 to fall and dash up for a combo or does he recover in time?
Dude, don't bother with even giving two fucks about "those people". Many of us didn't know about this...and the ones making fraudelent "fame claims", are just thirsty, bitter bitches.I've just lost faith in about 50% of the community.
Just now.
Im done. I can't believe some of these replies.
This is a good option.
However with the MB B3 buffs I think many characters best option is still MB B3 because it beats both options clean.
That's only if you are playing Killer Frost.How come everything is MB B3? How come we never hear about MB F3?
Usually when you talk about M B B3 it is implied that MB F3 would also work, seeing as how they are usually very similar(except for most F3s are overheads)How come everything is MB B3? How come we never hear about MB F3?
End quote.Why isn't everyone just saying "thanks"?
This is TYM.... duhWhy isn't everyone just saying "thanks"?
You're right were all dum dums.hey dum dums , y would i as a martian manhunter player throw out a retaarded random teleport in a neutral situation???
i would of course put an orb in front of you before i tried something like that , or ya know use it ON A READ to punish you on a read