Delriach
Sindelly
jump in punch. I made it more clear in my post. It should be a bit more obvious when you try to do the actual move in-game.do you mean jip or air to air jp?
jump in punch. I made it more clear in my post. It should be a bit more obvious when you try to do the actual move in-game.do you mean jip or air to air jp?
Nope. Negative edge still screws me over and I've been using her since before the game came out XD. I pray my opponent doesn't punish me when I accidentally do a standing fireball. It's really the worst feeling in the world. >_<thanks delriach.
when i used up to par. it wasnt use to say she is with the other characters. i just said up to par because she is more playable now. than she was a week ago. lol
and yes i agree her normals are indeed very slow. i still wonder and debate if her normals are as slow as mileenas or sheevas. but anywhoot. so no b12 as a main way to punish. gotcha.
now how do u deal witht the negative edge for sindel sometimes. like when i block and manage to get a window to punish ill attempt my combo and out of the blue her hair whip or fireball comes out of nowhere and cuts the combo short. any word of advice to deal with that?
i have no clue about sindel i just thought 37% from an air to air would be pretty good lol.jump in punch. I made it more clear in my post. It should be a bit more obvious when you try to do the actual move in-game.
i have no clue about sindel i just thought 37% from an air to air would be pretty good lol.
it is. i scream like how could it be. noooo!. lolNope. Negative edge still screws me over and I've been using her since before the game came out XD. I pray my opponent doesn't punish me when I accidentally do a standing fireball. It's really the worst feeling in the world. >_<
I used to use b12 as a main way to punish before the ridiculous damage scaling. I either use 44 now or b3f2 (depending on the situation).
You can try 44, b12, 1, hair whip for some decent damage. 44, 1, db2, jip, f12, df2 works too. It's not the best damage but it's decent.
Edit: fixed the first combo. Was confusing it with another one lol.
well we did ask for armor on her cartwheel at least. did we recieve it. negative. but they fixed her yell which was something that really needed to be fix. but now that its fixed. do people actually use it more than if it wasnt fix. i know i use it alot. but i dont do the 2,1 or 3,1 into a scream as much. doesnt anybody do that combo starter. i knows its wasting a bar that could be used for a breaker. but does it provide any real good use or damage out put if ur starting with 2,1 or 3,1 into scream?(btw why oh WHY does kitana have a stunning attack like that but sindel doesnt? smh) we should have asked for that in this patch X( i doubt we'll ever get it now
i am definitely thankful for she got. i am very grateful but... dare i say; its certainly not enough. it just isnt. her biggest issue goes unresolved (getting away from pressure and opponents off of her) which would have been resolved with armor. but nope. we didnt even get an easier way to safely approach people (which would have been resolved with sufficient hitstun off of f1 2 for example) to help her shitty offense. its not like she would have nearly been OP. just look at kabal. he arguably has some of the best zoning/rush down capabilities over the whole roster and people dont complain about thatwell we did ask for armor on her cartwheel at least. did we recieve it. negative. but they fixed her yell which was something that really needed to be fix. but now that its fixed. do people actually use it more than if it wasnt fix. i know i use it alot. but i dont do the 2,1 or 3,1 into a scream as much. doesnt anybody do that combo starter. i knows its wasting a bar that could be used for a breaker. but does it provide any real good use or damage out put if ur starting with 2,1 or 3,1 into scream?
thanks. oh trust sir i know she is a zoning character. i blast out fireballs all day. lol
my only problem was that once a opponent got in i some how just lose it and cant get out quick enough. majority of the ppl i run into online pick teleporters and cross me up all day.
im just trying to open my mind and read as much info to see how others punish with her when the heat is on and they cant blast them with the balls.
Sindel being any stronger in this game would make the game very dumb. Shes already got some amazing tools, people just don't realize it yet...
I know everyone wants to be a hero with the supposed "bottom tier" characters but Sindel is not the type of character that needs to be strong up close because of how good her zoning game is. She is a huge problem for half of the cast and the other half she has to work a little.
If you guys want to be a Sindel main get comfortable with the idea that you need a back up character for her slightly more difficult matches.
She doesn't need anything other than a way to deal with a stupid amount of pressure. The extra invincibility frames do help but it's nothing compared to the options other characters have. That's the only real problem I have with her. That's the problem I've always had. That and how her scream sucked.Sindel being any stronger in this game would make the game very dumb. Shes already got some amazing tools, people just don't realize it yet...
I know everyone wants to be a hero with the supposed "bottom tier" characters but Sindel is not the type of character that needs to be strong up close because of how good her zoning game is. She is a huge problem for half of the cast and the other half she has to work a little.
If you guys want to be a Sindel main get comfortable with the idea that you need a back up character for her slightly more difficult matches.
don't be ashamed to use d4.....it's the best tool against being pressured I've learned.i am definitely thankful for she got. i am very grateful but... dare i say; its certainly not enough. it just isnt. her biggest issue goes unresolved (getting away from pressure and opponents off of her) which would have been resolved with armor. but nope. we didnt even get an easier way to safely approach people (which would have been resolved with sufficient hitstun off of f1 2 for example) to help her shitty offense. its not like she would have nearly been OP. just look at kabal. he arguably has some of the best zoning/rush down capabilities over the whole roster and people dont complain about that
I think you just need to get offline. Sindel has a 6 frame d1 and a 7 frame d3 that is cancelable into a safe overhead which creates a neutral situation on block or resets her zoning game on hit. Poking is very important for anyone that is getting smothered by pressure.She doesn't need anything other than a way to deal with a stupid amount of pressure. The extra invincibility frames do help but it's nothing compared to the options other characters have. That's the only real problem I have with her. That's the problem I've always had. That and how her scream sucked.
Sao thats not the issue at all.
i am fully aware of my good and bad match ups on how to properly space. what almost all non-sindel players dont seem to understand is that sindel's fireball wall is not impenetrable. Any (and yes even you Baraka and sheeva) character can inch their way in and use their trusty Armored move (just LIke Johnny's EX shadow kick) and it will be done for sindel. she cant escape. her normals are abysmally slow and her fastest way of escape (step up) can be easily stuffed with a poke
Sao thats not the issue at all.
i am fully aware of my good and bad match ups on how to properly space. what almost all non-sindel players dont seem to understand is that sindel's fireball wall is not impenetrable. Any (and yes even you Baraka and sheeva) character can inch their way in and use their trusty Armored move (just LIke Johnny's EX shadow kick) and it will be done for sindel. she cant escape. her normals are abysmally slow and her fastest way of escape (step up) can be easily stuffed with a poke
if your d4 is blocked sindel diesdon't be ashamed to use d4.....it's the best tool against being pressured I've learned.
if i had the patched version i wouldnt have included that partI want to say the days of getting stuffed out of a wakeup step up are no more. It hasn't happened to me post patch yet at least. She'll still get owned if they jump over it though, lol. I really do need to test it out on better players...
I think you just need to get offline. Sindel has a 6 frame d1 and a 7 frame d3 that is cancelable into a safe overhead which creates a neutral situation on block or resets her zoning game on hit. Poking is very important for anyone that is getting smothered by pressure.
nvm.if your d4 is blocked sindel dies
Thats why you always buffer a safe move, aka cartwheel. If it hits, blocked or not cartwheel comes out. If it whiffs the cartwheel follow up never comes out. Don't take risks without padding yourself with absolute safety, this is something you should be thinking about with any character.if your d4 is blocked sindel dies
I go to gatherings every week in the Chicago area. I do rather well actually. In theory her d1 should work but that's not always the case. In situations where she should beat out someone with a d1 it's not always consistent. Osu16bit was even trying it when we were at Fighter x Shooter and he was shocked at how unreliable it is. Step up isn't exactly as safe as it may seem either. If the step up whiffs then she's definitely vulnerable too. And it's a very predictable move that gets beat by lows.I think you just need to get offline. Sindel has a 6 frame d1 and a 7 frame d3 that is cancelable into a safe overhead which creates a neutral situation on block or resets her zoning game on hit. Poking is very important for anyone that is getting smothered by pressure.
good point. im do have my back up character. and as far as "bottom tier hero thing" i dont pay attention to that tier stuff. i have always like sindel rather if she is at the top or at the bottom it dont matter. my thing was is that it seems that she can be poked out in just about all her moves when someone gets close. and then when u have to deal with a teleporter u cant always blast them fireballs all match. so a little pick me up wouldnt hurt for when a really good player is really pressuring you.Sindel being any stronger in this game would make the game very dumb. Shes already got some amazing tools, people just don't realize it yet...
I know everyone wants to be a hero with the supposed "bottom tier" characters but Sindel is not the type of character that needs to be strong up close because of how good her zoning game is. She is a huge problem for half of the cast and the other half she has to work a little.
If you guys want to be a Sindel main get comfortable with the idea that you need a back up character for her slightly more difficult matches.
The biggest complaint I see in these threads is that people want a safe way to wake up that isn't punishable on block. Or people want to get really really close to their opponent and start offense. If you aren't the type of player that is conscious about the distance between you and your opponent, stop using her.