The more you argue the more you will prove my point so lets just keep going.
Yes, you neutral duck Cage's armor to punish it. That's because it's unpunishable on block. So you only have 1 way to punish his armor. Whereas with Scorp there is 2; Block it or jump to make it whiff.
Cassie's is punishable on block from afar and punishable on whiff up close. From both distances you are technically forced to block at one point or the other since there are two parts to it. You can't jump around and make it whiff like Takedown. So again, technically still 1 way to punish the armor vs. Scorpions 2 ways.
Predator's is punishable on block and only 1 hit of armor so there are 2 options to blow it up like Scorp's. I would argue the utility of it being a launcher if it connects gives it an edge though. But this is the only only armor move you've listed which has a legit argument of MAYBE being worse than Scorp's. And it's very debatable since it has more utility.
And thanks for proving my point yet again about letting Scorp come to you. Yes if you are sitting back you might eat an 8% hellfire, (which is very risky) or a 4% d4 which doesn't guaranteed any follow-up since it doesn't give him enough frames for a guaranteed follow-up. And he won't run meter to cancel his d4 to get a guaranteed follow-up since he has to use the run meter to get in.
My whole argument was that Scorpion cannot launch you and has to settle with low damage 50/50's, pokes and throws if you make him come to you which thwarts his explosiveness for comebacks.
This just proves you have no idea what I'm saying and you have no idea what you're talking about.