Hellfire is an extremely high execution character. Nearly all of the flaws you mention can be overcome with player skill.At least specops armor is fairly safe on whiff. You aren't comprehending any of this are you.
I read your arguments about meter usage and I think they're exaggerated.
Ok you only mentioned b32f2 in your previous post. I'm not going to comb through Cassie forums so if you're going to make a point maybe you should put in a little more effort.
So besides that, yea Scorp's b3 has some decent guessing games attached. Scorp thrives off of defensive reads and momentum and some characters have an easy time getting through his defense which is a problem for him since his armor sucks. He also has a tough time chasing characters down and doing damage if he needs to make a comeback since he can't use cancels to layer his offense because you typically need to use run meter to get in.
Those weaknesses were why he's probably not in the top 5, but still probably top 10. He's good. I don't think I'm being unreasonable.
To say he has a hard time coming back is an absolute personal issue for you or whoever you are basing your opinion on. He needs 1 hit/mistake from the opponent to make huge comebacks and with hellfire up at the end of a combo can do some great chip out damage.
His armor can be baited and made to whiff but that means you've been baited, made an error and been punished for it. Ultimately at 11 frames the opponent cannot react to it and if they go for pressure then it stops them in their tracks.
If you want bad armor; d'vorah, quan, hqt, shirai ryu, killer, spec ops, cage, possibly jax all have worse armors but they can still be used at the right time and be made to work.
You could argue about top 5/top 10 on this game for days. Its a tough call. On paper, hellfire ticks alot of boxes, so he does have a very strong case to be around the top of the list.