ismael4790
Stay focused or get Caged
http://community.wbgames.com/t5/Latest-Updates/Hotfix10-10-16/ba-p/1304801Wait what, she had the armour on throat slash removed? When?
Cage making me pull out my hair right now.
http://community.wbgames.com/t5/Latest-Updates/Hotfix10-10-16/ba-p/1304801Wait what, she had the armour on throat slash removed? When?
Cage making me pull out my hair right now.
Got hotfixed last night.Wait what, she had the armour on throat slash removed? When?
Cage making me pull out my hair right now. all the double armoured safe specials make his ghetto pressure even more ghetto.
Eyyy. They fixed takedas armour. 2 hits was pointless considering it didnt last up until active frames lol.
It would be nice, both for antiair and wakeup, yeah.Got hotfixed last night.
Im hoping they hotfix armor back on flipkick. Really nice as an anti-air.
I got so triggered the other dayIt would be nice, both for antiair and wakeup, yeah.
You either 2 or do D1 to stop her floatI got so triggered the other day
I could not anti air kitana.
I had to guess between. Jump in, Float, empty jump, float empty jump, float NJP, float jump in.
It will come a shock to all of you that our newly buffed D2 would not reach her most the time. So flipkick was my best option.
Ex flip on anti air in the corner gives a full combo(This situation happens ALOT). Not to mention that it has a Jax d2 like hitbox, so you could flip somebody back in the corner after theyve jumped over you already. Im assuming the point of this patch was to take armor away from anything that can grant you a comboEx flipkick should have armour, it leads to nothing on hit and is pretty simple to whiff punish. Would mean hes not free in the air. Dont care if they make it negative again on block.
Edit/ need to make it non comboable in the corner if they did
True true. Just make them flop to the floor quickly then? I'd rather have an armoured mid than a situational combo starter.Ex flip on anti air in the corner gives a full combo(This situation happens ALOT). Not to mention that it has a Jax d2 like hitbox, so you could flip somebody back in the corner after theyve jumped over you already. Im assuming the point of this patch was to take armor away from anything that can grant you a combo
I think people need to understand that in this meta, wake up SKRC is going to be very goodTrue true. Just make them flop to the floor quickly then? I'd rather have an armoured mid than a situational combo starter.
Hahah, genuinely mentioned that to foxy a while ago, been using that for ages, skc f2 catches people more often than you'd think. They see wakeup sign at the bottom and the quickstand from the shadow kick cancel and sit and wait for you to fly over their head.I think people need to understand that in this meta, wake up SKRC is going to be very good
He's still really good to meI don't think Cage is very good anymore
Yeah I'm just really confused with him. He's different, I'm just not sure what that means yet.He's still really good to me
How good is still the question
I'm just not sure about where he shines exactly.Yeah I'm just really confused with him. He's different, I'm just not sure what that means yet.
Footsies and throwsI'm just not sure about where he shines exactly.
Throw is the mixup. Learn the ways of the throw, love the ways of the throw, live the way of the throw.Cons: no mixups
I mean.. it's a throw. I guess I'm spoiled by high damaging oh/low shatters lolThrow is the mixup. Learn the ways of the throw, love the ways of the throw, live the way of the throw.
Then they you're at 0+ frames with them half screen, which isnt good for johnny.Throw is the mixup. Learn the ways of the throw, love the ways of the throw, live the way of the throw.
If they're at half screen and 0+ frames then you're both neutral correct? So not really super disadvantageous for Johnny but it depends on the MU ofc.Then they you're at 0+ frames with them half screen, which isnt good for johnny.
But i mean, zoning is a lot stronger and he has to work his way in after every grab, he doesnt build the meter he used to for ex sk and he cant run in and pressure on a list.Footsies and throws
Kitana its not good. Lol. Its basically a gift.If they're at half screen and 0+ frames then you're both neutral correct? So not really super disadvantageous for Johnny but it depends on the MU ofc.