NoonOnyx
Noob
Good catch I don't know how I messed that upGlad your on here. I looked at the d1 column, and you're only counting the first tick, not the entire base venom damage. Where it says .1 it should say .5 for all five ticks.
Good catch I don't know how I messed that upGlad your on here. I looked at the d1 column, and you're only counting the first tick, not the entire base venom damage. Where it says .1 it should say .5 for all five ticks.
You can get more than that, though it requires a jump in. I think VAAAAAAAAN posted the most you can get off a 212 punisher with meter, but I don't find it worth it since you can get 49.5% off 212 meterless with 212~db1, d3, d1 (x6), 11~db4. You can bump that up to 49.9 if you replace a d1 with a second d3, but an already not that easy combo becomes a lot harder for barely any gain. I figure if you want to use meter in a venomous corner combo, it should be for restanding.VAAAAAAAAN nice venomous combo, i think you can get 51% in the corner with no meter also IIRC
Now you only get 42% meterless in the cornergood bye 51%, I never even got to land you in a match
I know that feel man. In the whole time we've had this patch, I've had some pretty ridiculous corner combos with Venomous. I have not landed one of them because I can only play online, which makes it next to impossible for me to do d1's at the rate and precision required, even if I reduce the amount from like 6 to 3.good bye 51%, I never even got to land you in a match
Honestly, I'm not worried and I've always felt that the venom stacks should be toned down. I just want to figure out how it works now so I can know if the combos we've come up with are now in need of changing or just decent damage instead of crazy. Can I still improve damage by ending Bug Spray early so venom can tick unscaled? Did they add a cap to total venom damage or change the rate at which it stacks?@Take$$$ Says we shouldn't be worried.
She's definitely A LOT less gimmicky than before the big patch thanks to faster bug spray and ex sprayLol. It's def not a big deal I just wanted to land it once in a match before they took it out. IMO She wasn't as good as Brood or SQ post patch. She's still just an unsafe gimmick with no combo potential or damage outside the corner and bad corner carry. She's still pretty good but that's mostly because she has D'Vorah normals.
F112 WGC is the only string you're going to use for cancel pressure. It's plus 11.Anyone have the frame data for Wasp Cancels in Swarm Queen?
It's at least +12F112 WGC is the only string you're going to use for cancel pressure. It's plus 11.
+12F112 WGC is the only string you're going to use for cancel pressure. It's plus 11.
So I'm not insane? +1Anybody else experiencing the second hit of F11 whiffing?
Nope, been happening to me all weekSo I'm not insane? +1
Yea I've been crouch canceling now, it's so much safer than backdashso when someone blocks your WGC, do you guys backdash or crouch cancel? I find crouch cancelling to be more successful lately because people want to reversal so bad at times and you can turn unsafe strings into safe strings. I also feel like it creates even more pressure after conditioning your opponent. so i'm curious what everyone elses thoughts were..
That's been an issue for a while nowAnybody else experiencing the second hit of F11 whiffing?
I've never experienced it since I was a patch or two behind. It sucksThat's been an issue for a while now
Crouch blocking because of The reason you mentioned. If they reversal you can punish sometimes and otherwise you can scout if they respect your cancel pressure. Pretty good way to get information and punish unsafe reversalsso when someone blocks your WGC, do you guys backdash or crouch cancel? I find crouch cancelling to be more successful lately because people want to reversal so bad at times and you can turn unsafe strings into safe strings. I also feel like it creates even more pressure after conditioning your opponent. so i'm curious what everyone elses thoughts were..