@Rey
Its just training crouch block, cancel timing and reaction.
There's a frame you can cancel b1wgc to make it work on hit and on block, you'll need to find that frame and start practicing always canceling b1 like this, using this system make it easier for me.
Sorry i forgot to tell about the crouch block system, idk if this is known too but
The crouch block trick is canceling the run with DOWN instead of block, consider run (ff+block) and dash (ff), so the imput will change from:
b1wgcRUN~Block
to
b1wgcFF~Block(hold)+Down
if you dash (FF) and press block+down fast enough the game will register a run and automatically cancel into crouch block.
Keep in mind you don't need to wait the FF animation before pressing block, just do it fast like a Run but hold block and it will work.
Heres a video to show the imput without bug cancel:
http://xboxclips.com/lostwin1/f6a30f94-b3de-4f4f-b1e4-a7942dfe8f03
This makes it easier because you don't need to press block 2 times in a row, you can see in the vid i never press RT 2 times.
When hit confirming you don't press down and do FF~Block(hold)+212 or whatever you want and Dvorah will run into any string in the first frame possible even if you hold block.
So basically on block or hit you use the same system, hold block and react with 212 or Down according.
I still drop the combo sometimes for being too slow, but i prefer to drop a combo 1 or 2 times per match instead of being full combo punished, but i feel like i'll learn to do 10/10 consistently in a few weeks
Sorry for grammar errors, english isnt my primary language, tell me if this is not understandable and i'll do my best to rewrite. lol