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Cassie Cage General Discussion Thread

Vslayer

Juiced Moose On The Loose
Lead Moderator
@Vslayer

I doubt it's a launcher, I just noticed in that video you linked that they paused on the move list a couple times and I was able to see that her standing 1 is a 7 frame move. Which could be awesome!
Ah okay, sorry I misunderstood.

That drone ricochet special is going to play a big part in her BnBs, it staggers the opponent quite a bit. They show a pretty cool combo with it in the reveal trailer.
 

Chuckyscookie

Here's to hoping.
Another thing I love is her b2, the one that leads to the string with the crushing blow. The starter reminds me of her b1 from MKX as a fast advanding mid with good range. They didn't say if it's special cancelable on the stream. Do we know if it is from any other gameplay video?
 

Vslayer

Juiced Moose On The Loose
Lead Moderator
Alright, well that answers my question that I had about what would be used as her main combo extender.
Hopefully you can stagger and then go into her low launcher, finish with the enhanced shoulder charge. That would be a pretty cool looking combo.
 

BecomingDeath13

"You won't winter over?" Who the fuck wrote that?
Kano's a bad boy - have you heard how he talks to Skarlet?
intro.....
Kano - want to taste Australia best Blood Sausage?
Skarlet- I want to taste your blood, Kano
Kano-would you settle for me sausage?
Please tell me that's real and I need a link lol
 

Circus

Part-Time Kano Hostage
I put this in the Frame Data thread already, but I thought it'd be better suited here actually:
The average for a mid is about 14-16 frames, the fastest outside of Cassie now is Geras at 11 with his knee.
=============


Updated OP with FULL Cassie Cage Beta Frame Data, including pokes and some of her special moves.

@STB Sgt Reed @Sugarwatermixlegit @xenogorgeous @CallMeTetris @HeroesNZ @Kal @BecomingDeath13 @Scott The Scot
@Vslayer

SHE HAS A SAFE 9 FRAME MID THAT GOES INTO A SAFE OVERHEAD STRING

9
Frame
Startup
Mid


The average for a mid is about 14-16 frames, the fastest outside of Cassie now is Geras at 11 with his knee.



In case you guys are wondering where I got the rest of the numbers, thank unroolie's recent youtube channel upload that @HeavyNorse just linked.


He uses the mid @1:48 (F412). The 1 in the middle is the overhead.

Because F4 is 0 on block, and the overhead is the second hit, I'd imagine you could use F4 and then immediately go for a low to fuck with people's heads. It's not a true mixup, but fuck that's dirty.

The F412 string is BY FAR Cassie's strongest tool in her core moveset imo.

Add in Dual-Wield cancels on top of that? This character has fucking dirty pressure....
 
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Circus

Part-Time Kano Hostage
What makes F4 a 9frame mid that is 0 on block stronger than many people might not realize is that if you are left at 0, -1, or -2 in this game, you still have time walk backwards a bit before your opponent has time to hit you with anything.

If Cassie does a F4 which leaves her at 0 on block, she will have enough time to walk backwards out of range of an opponent's short-ranged fastest poke. If they DO go for their fastest poke and Cassie has them whiff it, she gets a full punish. This will make them fear not going for something fast after F4 so they decide to go for a faster move....

... BUT because Cassie scared you into not doing your fastest poke she could just fucking F41 again to punish because it's 9... frame.... startup.

^^^^This^^^^ is dirty. Seeing this plus the fact she has a couple of other tools that leave her at 0 or +1 on block is a HUGE indicator that she is going to be a rushdown MONSTER.

If you guys thought this was a zoner, guess again. She might have good anti-zoning with low gunshots, but this right here is definitely her gameplan.
 
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Vslayer

Juiced Moose On The Loose
Lead Moderator
Kano's a bad boy - have you heard how he talks to Skarlet?
intro.....
Kano - want to taste Australia best Blood Sausage?
Skarlet- I want to taste your blood, Kano
Kano-would you settle for me sausage?
He's an ass, but he's a funny ass.

I put this in the Frame Data thread already, but I thought it'd be better suited here actually:
The average for a mid is about 14-16 frames, the fastest outside of Cassie now is Geras at 11 with his knee.
=============


Updated OP with FULL Cassie Cage Beta Frame Data, including pokes and some of her special moves.

@STB Sgt Reed @Sugarwatermixlegit @xenogorgeous @CallMeTetris @HeroesNZ @Kal @BecomingDeath13 @Scott The Scot
@Vslayer

SHE HAS A SAFE 9 FRAME MID THAT GOES INTO A SAFE OVERHEAD STRING

9
Frame
Startup
Mid


The average for a mid is about 14-16 frames, the fastest outside of Cassie now is Geras at 11 with his knee.



In case you guys are wondering where I got the rest of the numbers, thank unroolie's recent youtube channel upload that @HeavyNorse just linked.


He uses the mid @1:48 (F412). The 1 in the middle is the overhead.

Because F4 is 0 on block, and the overhead is the second hit, I'd imagine you could use F4 and then immediately go for a low to fuck with people's heads. It's not a true mixup, but fuck that's dirty.

The F412 string is BY FAR Cassie's strongest tool in her core moveset imo.

Add in Dual-Wield cancels on top of that? This character has fucking dirty pressure....
Woah, woah, watch where you post that frame data porn, there may be kids here.
 

Circus

Part-Time Kano Hostage
@Vslayer read what I just posted above you. This character is fucking nuts.

It's no wonder she has no real overhead/low mixups or obviously strong zoning tools without her variations....

She's a fucking rushdown monster.
 

Vslayer

Juiced Moose On The Loose
Lead Moderator
What makes F4 a 9frame mid that is 0 on block stronger than many people might not realize is that if you are left at 0, -1, or -2 in this game, you still have time walk backwards a bit before your opponent has time to hit you with anything.

If Cassie does a F4 which leaves her at 0 on block, she will have enough time to walk backwards out of range of an opponent's short-ranged fastest poke. If they DO go for their fastest poke and Cassie has them whiff it, she gets a full punish. This will make them fear not going for something fast after F4 so they decide to go for a faster move....

... BUT because Cassie scared you into not doing your fastest poke she could just fucking F41 again to punish because it's 9... frame.... startup.

^^^^This^^^^ is dirty. Seeing this plus the fact she has a couple of other tools that leave her at 0 or +1 on block is a HUGE indicator that she is going to be a rushdown MONSTER.

If you guys thought this was a zoner, guess again. She might have good anti-zoning with low gunshots, but this right here is definitely her gameplan.
Is it weird that I'm turned on?

That's honestly amazing. I think what I would do considering her BLB ricochet shot staggers, you could easily just extend the punish for a full freaking combo with her low launcher and finish with the shoulder charge. Damn, Cass is gonna be hot shit.
 

pure.Wasted

'ello baby, did you miss me?
I'm happy you guys like the new Cassie so much. For me, the drone is an absolute dealbreaker. They wanted us to believe that Cassie can obliterate not just regular Shinnok, but CORRUPTED Shinnok all by herself in MKX after 20 minutes' worth of experience traipsing around Outworld, but now in MK11 she needs a military drone to do half of the fighting for her against routine jobbers? Just... ugh. I would have been OK with it if she had some special moves that summoned a drone, but having it as a core part of her identity feels wrong on every level.
 

Vslayer

Juiced Moose On The Loose
Lead Moderator
I'm happy you guys like the new Cassie so much. For me, the drone is an absolute dealbreaker. They wanted us to believe that Cassie can obliterate not just regular Shinnok, but CORRUPTED Shinnok all by herself in MKX after 20 minutes' worth of experience traipsing around Outworld, but now in MK11 she needs a military drone to do half of the fighting for her against routine jobbers? Just... ugh. I would have been OK with it if she had some special moves that summoned a drone, but having it as a core part of her identity feels wrong on every level.
Well, the beauty of variations in this game is you don't need to use the drone if you don't want to. The only ability I'd use with the drone is the ricochet gunshot since it staggers to extend combos.
 

Circus

Part-Time Kano Hostage
What makes F4 a 9frame mid that is 0 on block stronger than many people might not realize is that if you are left at 0, -1, or -2 in this game, you still have time walk backwards a bit before your opponent has time to hit you with anything.

If Cassie does a F4 which leaves her at 0 on block, she will have enough time to walk backwards out of range of an opponent's short-ranged fastest poke. If they DO go for their fastest poke and Cassie has them whiff it, she gets a full punish. This will make them fear not going for something fast after F4 so they decide to go for a faster move....

... BUT because Cassie scared you into not doing your fastest poke she could just fucking F41 again to punish because it's 9... frame.... startup.
In case some of you Cassie fans aren't understand how ridiculously good this is...

.. here's a visual example of how you could have your opponent whiff their fast poke by walking backwards when you are 0 or barely negative:

@5:30 Johnny does it when he is -2 from F344
@3:43 Skarlet does it when her D1 is blocked and she walks back and has Johnny miss his D1.


And because F4 is ranged further than all D1s and jabs... she could punish the fuck out of people with no problem at all. She's going to have you terrified to press buttons even when she's negative because of the fear of the walk back.

You can't hope to randomly D1 or D2 out of her gameplan doing this either because it's a NINE FRAME MID. Going for a poke would have you get kick straight in the mouth.
 
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Vslayer

Juiced Moose On The Loose
Lead Moderator
Her throws use the drone. T.T
But they're funny XD I'm all in.

In case some of you Cassie fans aren't understand how ridiculously good this is, here's a visual example of how you could have your opponent whiff their fast poke by walking backwards when you are 0 or barely negative is here:

@5:30 Johnny does it when he is -2 from F344
@3:44 Skarlet does it when her D1 is blocked and she walks back and has Johnny miss his D1.


And because F4 is ranged further than all D1s and jabs... she could punish the fuck out of people with no problem at all. She's going to have you terrified to press buttons even when she's negative because of the fear of the walk back.
Damn, I see what you mean. This game is going to be so fun to lab I can't wait. I feel like a lot of character's strings are negative on block and it makes sense because the neutral normals are what's going to give someone the biggest punish opportunities.
 

Circus

Part-Time Kano Hostage
Damn, I see what you mean. This game is going to be so fun to lab I can't wait. I feel like a lot of character's strings are negative on block and it makes sense because the neutral normals are what's going to give someone the biggest punish opportunities.
Exactly.

I'd say about -4 or -5 is about the time where it's a bad idea for you to walk backwards because D1s will tag you no matter what. But 0, -1, and -2 might as well be positive on block as far as the options you still have.

I came to this discovery last night while I was wondering why the hell all of Kano's moves are so negative.

Offense in this game is so clever. It works almost like a 3D fighter, which I'm accustomed to.

In Tekken, if you are -1 or -2, you could still side step afterwards and continue pressure. The side step will dodge all the opponent's fastest attacks BUT they could still go for something slower that'll catch sidestep if they predict you'll press on. The thing is though, if you get them scared enough not to use their fastest moves, you could use your own fastest moves to continue pressure.

NRS has really outdone themselves imo.

Looking back at other people's frame data suddenly everything makes sense.
Who needs a 50/50 or strong zoning when you have such powerful neutral tools like this?

Subzero has this same little game from his super safe B2 mid. So at first people thought he'd just be forced to do unsafe 50/50s all day, but with this offensive plan, he could be safe as fuck and just pressure you all day.

The characters that could do this plan effectively in a scary way so far that I have found:

Johnny with his F344
(14 frame high starter, forward advancing, -2 on block)

Kano with F12
(13 frame high starter, forward advancing, 0 on block)

Cassie with F4
(9 frame MID starter, decent range, 0 on block)

Subzero with B2
(14 frame mid starter, forward advancing, -2 on block)

Baraka with F4
(12 frame mid starter, forward advancing, -2 on block)

Skarlet with F43 kicks
(13 frame mid starter, forward advancing, -1)

These will end up being these character's best moves in footsies and quiet possibly their strongest tools, period.

Even after you block these moves you are in the offender's guessing game.
It's fascinating af....

I also see why Baraka's variation move where he adds an extension to his D1 is going to be SO fucking good at countering some of this.

Shoutouts @16 Bit and @Dizzy 's Johnny vs Skarlet Washed Up Warrior's match that made me discover this.
 
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