Tweedy
Warrior
Alien's flip and snag recover too quickly on whiff. Snag is possibly the best neutral tool in the entire game. It's retarded.
I personally believe that F13 xx flip and F134 can be fuzzy guarded, but if you guys don't believe that it can, i'm fine with the 4 in the string becoming a mid. It's not a huge deal, as Tom said.
Alien's jump 2 and Tarkatan's jump 1 specifically should be normalized. With that said, there are other really strong jump punches that avoided normalization, like Quan's and Shinnok's, so I would hope that they would get nerfed as well. If not let us keep ours.
Besides that, I think Alien's damage is below average, his risk reward is bad, neutral is great, armor is great. With these changes and maybe a few others, I think he'll be balanced.
Edit: I know the flip recovery might not seem to have too much relevance, but imo it does. You can whiff cancel it like with Kung Jin's jump in, so you're eliminating the risk of whiffing a jump in + if you whiff the flip, the recovery is very fast.
I personally believe that F13 xx flip and F134 can be fuzzy guarded, but if you guys don't believe that it can, i'm fine with the 4 in the string becoming a mid. It's not a huge deal, as Tom said.
Alien's jump 2 and Tarkatan's jump 1 specifically should be normalized. With that said, there are other really strong jump punches that avoided normalization, like Quan's and Shinnok's, so I would hope that they would get nerfed as well. If not let us keep ours.
Besides that, I think Alien's damage is below average, his risk reward is bad, neutral is great, armor is great. With these changes and maybe a few others, I think he'll be balanced.
Edit: I know the flip recovery might not seem to have too much relevance, but imo it does. You can whiff cancel it like with Kung Jin's jump in, so you're eliminating the risk of whiffing a jump in + if you whiff the flip, the recovery is very fast.