As part of an ongoing effort to prepare for match ups in my Evo Pool, I've taken to playing, extensively sets with certain characters. Given there is a Catwoman in my pool that I may face in round 2 (and later on assuming I advance) I've started trying to break down the match up in every aspect.
This is an cut of matches taken from an Hour + long set with Foxy Grampa. It started off relatively back and forth. Though as the set went on, the weaknesses Scarecrow has to some of Catwoman's more extensive tools began to show themselves. I found in the end the best strategy among the few tried was to take what damage I could get and attempt to then turtle and force the CW to make mistakes in trying to open me up. This wasn't completely foolproof as the guessing game in certain blockstrings and setups led to Foxy pushing me from mid screen into the corner on more than one occasion. Wherein, Catwoman thrived more often than not.
In the end, I came to the conclusion that while not unwinnable by any means, this may in fact be one of Scarecrow's harder match ups. A 6-4, but not a hard 6-4 in that it borders on 7-3.
As always, any advice, feedback or constructive critique is welcomed.