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Ideas for changes to Supergirl

Juggs

Lose without excuses
Lead Moderator
Why are you trying to change supergirl's teleport? That makes no sense.

That is the last thing good players worry about in this matchup.
Yeah, like changing it to mid would literally not even change anything. Her teleport is ass and I'm fine with that. It only should be used in very very specific situations. Like in 200+ ms connections. ;)
 

Redk9

Mortal
im the dude who said it was far too early to be making statements on whether or not Deadshot was too strong, and told people to stop whining about him too strong. I also said that goes both ways and includes Deadshot players saying he's not too strong, because its far too early for that too. The #1 defender of Deadshot against the whiners himself @SaltShaker will even confirm that.




Its pretty blatant that this post just stems from your butthurt when I shut down your buttfuck tier logic

here https://testyourmight.com/threads/disclaimer-about-combobreaker-and-deadshot.64116/page-3#post-2283451

and here https://testyourmight.com/threads/disclaimer-about-combobreaker-and-deadshot.64116/page-3#post-2283498



so push your whiny little revisionist history elsewhere lol I can directly quote myself saying that we need to wait before changing Deadshot or anyone else because its far too early to say hes OP
A long post like that with the name calling really isn't necessary. It's just funny you hop from thread to thread criticizing balance suggestions without ever really adding to a conversation. I also didn't revise history. You claimed that sonic stating the character was busted implied the character was busted...but he didn't use deadshot and neither did anyone else in top 10...because he wasn't a problem character.
 

Juggs

Lose without excuses
Lead Moderator
I've already posted something about it replying to @ShArp, I'd quote myself but I'm on mobile so I'll let you look it up for yourself. I belive it was page 2.



The same way good players don't get hit by Black Adam's low lightning? Because (unlike Supergirl) that's the only mixup you need to look for against Adam and it's an easy reaction, somehow it worked at CEO though.

Besides, if good players don't get hit by it, why is changing it a problem? You even get rid of all the gaps you guys complain so much about.
Yeah, you said b2 mixups (which isn't even good, it's more gimmicky than anything as the overhead is horrible) and f3 mixups. Which f3 mixups is only the legit stuff she has that is worth going for.

And if you're getting hit by teleport "mixups" you either need to stop playing on wifi or retire from gaming.
 

SaSSolino

Soul Stealing Loyalist
Yolo teleport is free body-age for your opponent, unless they just aren't very good at the game.

In which case, you're bodying them in the neutral anyway.
Yeah, like changing it to mid would literally not even change anything. Her teleport is ass and I'm fine with that. It only should be used in very very specific situations. Like in 200+ ms connections. ;)
You all say the exact same thing, but then why is it a problem to make it a mid in exchange for removing those gaps you hate so much?

Yeah, you said b2 mixups (which isn't even good, it's more gimmicky than anything as the overhead is horrible) and f3 mixups. Which f3 mixups is only the legit stuff she has that is worth going for.

And if you're getting hit by teleport "mixups" you either need to stop playing on wifi or retire from gaming.
Sonic Fox got hit by Mitsuownes' b3xxLowMinion, should I go tell him to retire too?

Perhaps I should go tell all the players that got hit by Black Adam's ONLY reactable mixup (his low lightning) at CEO to retire too?
 

Juggs

Lose without excuses
Lead Moderator
You all say the exact same thing, but then why is it a problem to make it a mid in exchange for removing those gaps you hate so much?
It's not a problem, it just wouldn't make any sense. That's not even a compromise, lmao. You could remove her teleport for all I care. That doesn't solve any issues though, other than lag teleports online which are irrelevant.
 

SaltShaker

In Zoning We Trust
im the dude who said it was far too early to be making statements on whether or not Deadshot was too strong, and told people to stop whining about him too strong. I also said that goes both ways and includes Deadshot players saying he's not too strong, because its far too early for that too. The #1 defender of Deadshot against the whiners himself @SaltShaker will even confirm that.
Not sure what's going on in this thread, but yea this here is definitely accurate. That was definitely the bulk of your point during that time.
 

SaSSolino

Soul Stealing Loyalist
Because there's absolutely no compelling reason to make it any worse than it is.
And I don't see the reason to make her safe either, remove her gaps or make her b1 string staggerable, she isn't bad by any means.

It's not a problem, it just wouldn't make any sense. That's not even a compromise, lmao. You could remove her teleport for all I care.
Fine by me.
 

God Confirm

We're all from Earthrealm. If not, cool pic brah.
A long post like that with the name calling really isn't necessary. It's just funny you hop from thread to thread criticizing balance suggestions without ever really adding to a conversation. I also didn't revise history. You claimed that sonic stating the character was busted implied the character was busted...but he didn't use deadshot and neither did anyone else in top 10...because he wasn't a problem character.
I literally claimed no such thing. I never brought up Sonic because I think doing so is a terrible argument, one that you kept making and kept using Sonic as your reference for your argument on how it proves exactly how strong Deadshot was week one. I responded to this nonsense by mentioning that even Sonic's opinion on the character is that he is busted, so using him as the constant reference support to your weak ass argument is ultra flimsy.


This revisionist history doesn't work when it's the internet, and everything is just 2 clicks away. I'd quote the post where I said this to you but... I literally just did. lol
 

Juggs

Lose without excuses
Lead Moderator
And I don't see the reason to make her safe either, remove her gaps or make her b1 string staggerable, she isn't bad by any means.



Fine by me.
No reason to make her safe? So why do Black Adam, Aquaman, Superman, Batman, Atrocitus, etc get to be safe and do significantly more damage, have just as good or better zoning, have better mixups and better pressure? You can't say because of her mobility because Superman and Bladam have similar mobility. Like it makes zero sense why she does no damage AND is unsafe. While they do ridiculous damage AND are safe.

It's back asswards.
 

Dankster Morgan

It is better this way
I've already posted something about it replying to @ShArp, I'd quote myself but I'm on mobile so I'll let you look it up for yourself. I belive it was page 2.



The same way good players don't get hit by Black Adam's low lightning? Because (unlike Supergirl) that's the only mixup you need to look for against Adam and it's an easy reaction, somehow it worked at CEO though.

Besides, if good players don't get hit by it, why is changing it a problem? You even get rid of all the gaps you guys complain so much about.
Do you actually think this is a legitimate comparison? lol let's change something cuz I get hit by it even though it's not OP whatsoever, just for my convienence lol
 

EMPRESS_SunFire

Regina George of discord
umm b2 xx df1 jails with harley do i really have to teach you how to play her too along with wonderwoman
Is B2 fullscreen tho? Read again kid.

Also it's not consistent accross the board, just like it isn't a consistent normal against float characters and Supergirl happens to be the worst when it comes to B2 whiffing lul
 

Invincible Salads

Seeker of knowledge
So we all know that Supergirl is a pretty decent character all things considered but has a few slight problems that I think will solidify her as a balanced character. We all know that she has probably the best all around toolset in the game potentially so the changes I think she needs are pretty small really.

- Remove the ability to poke in between Supergirl's string into ice breath on block if you have a fast normal like a 6 frame down 1.

- b1 changed to -3 on block from -9.

- b12 changed to -5 on block from -11.

- Slightly reduce the damage scaling on combos involving the meterburn ice breath.

That's pretty much it, nothing too huge. The changes to ice breath are just quality of life stuff that should clearly be resolved, Supergirl's damage for a bar off the meterburn ice breath is disgustingly bad especially considering it's her main combo starter. b1 and b12 currently are pretty horrible for staggers into throws or another b1 and such.

So yeah... have at it I suppose.
which string is the one cancelled into ice breath?
 

CrimsonShadow

Administrator and Community Engineer
Administrator
b1 being -3 is too much, in my opinion. GL's b1 is minus a billion, but he's still able to stagger it intermittently via conditioning.

If you can get people to respect a footsie tool, you can still mix it up a bit without it being barely negative.
 

God Confirm

We're all from Earthrealm. If not, cool pic brah.
No reason to make her safe? So why do Black Adam, Aquaman, Superman, Batman, Atrocitus, etc get to be safe and do significantly more damage, have just as good or better zoning, have better mixups and better pressure? You can't say because of her mobility because Superman and Bladam have similar mobility. Like it makes zero sense why she does no damage AND is unsafe. While they do ridiculous damage AND are safe.

It's back asswards.
you just listed a bunch of characters who are pretty much universally agreed as having too much. They are an excellent example of why she SHOULDN'T have all that shit. She much closer to being balanced with the mid tier than a character like Black Adam or Bats lol, im not saying she isn't undertuned, but you gotta be careful. Don't try to plug all her holes at once IMO
 

SaSSolino

Soul Stealing Loyalist
Do you actually think this is a legitimate comparison? lol let's change something cuz I get hit by it even though it's not OP whatsoever, just for my convienence lol
It just as easy to react and you have to look out for that one single thing when playing against Adam and yet good players get hit by it, Supergirl has a list of mixups between tp, air dashes, oh, lows and you are telling me that Supergirl's is unviable?

I swear, this community has the worst downplayers.

No reason to make her safe? So why do Black Adam, Aquaman, Superman, Batman, Atrocitus, etc get to be safe and do significantly more damage, have just as good or better zoning, have better mixups and better pressure? You can't say because of her mobility because Superman and Bladam have similar mobility. Like it makes zero sense why she does no damage AND is unsafe. While they do ridiculous damage AND are safe.

It's back asswards.
The characters you mentioned are all top tiers that need to be toned down, and yet none of them have everything Supergirl has:

- Black Adam's mixup is laughable and Superman's are almost as bad. Only Atrocitus and Batman have mixups as good as hers.

- Her space control with lasers is matched only by Superman.

- Aquaman's mobility is ass, and you've already said that Adam and Superman are the only 2 character that match her in that aspect.

- Only Atrocitus is as oppressive as she is.

And again, we are talking about the absolute best in the roaster, and yet nobody has all the tools she has. She isn't safe and does less damage because she has everything else.

This is probably because you're not good enough to consistently punish the gaps or breath.
I can punish breath consistely actually, and if people are using your gaps consistently then you should mix it up and go for some other options. If you want those options to be safe, change character, but then you won't have her mobility, space control, mixups...
 

CrimsonShadow

Administrator and Community Engineer
Administrator
I can punish breath consistely actually, and if people are using your gaps consistently then you should mix it up and go for some other options.
There are no other options. There's b123 which is also unsafe. Even if it was safe, it's not a combo starter -- so currently the risk reward for landing the 3 for 7.00 damage is not in your favor.

All other cancels are interruptable and the string itself is punishable.
 

SaSSolino

Soul Stealing Loyalist
There are no other options. There's b123 which is also unsafe. Even if it was safe, it's not a combo starter -- so currently the risk reward for landing the 3 for 7.00 damage is not in your favor.

All other cancels are interruptable and the string itself is punishable.
I meant using her b2 for the overhead option or some other string.
 

CrimsonShadow

Administrator and Community Engineer
Administrator
I meant using her b2 for the overhead option or some other string.
B2 1+3 is highly punishable in whiff, highly punishable on block, barely advances, and if it hits, nets you 200 damage if you spend a bar.

You aren't going to be throwing this out in footsies -- it is not a b12 alternative.

And 'some other string' for this situation doesn't exist.