Gooberking
FGC Cannon Fodder
I would concur that practice helps you find the right time and get a good flow going with it. It's definitely doable, even as someone that has struggled with some high execution stuff before. I'm at a point that I generally get it full time as long as I don't start doubting myself or thinking about it (keeping in mind that I've not played online a whole lot and I think it's been a little less reliable there for me.)I am laughing only because I feel your pain. For me the answer has been Practice Mode. It is a rhythm thing. There is a 'beat' after the input of the 3, her foot goes up and just as it begins the descent I put in the B3.
I would suggest that anyone giving out timing advice on visual queues be careful. What a person sees is going to vary considerably depending on their personal display lag. Visual timing advice from someone on a low lag monitor is going to be very difficult to consume by someone using a laggy TV, because moment they are looking for will have come and gone by the time they see what the low lag person is saying to look out for.
It makes it tough to really communicate what works and what doesn't. If I had to take a stab at how to time it, I'd say I do think is only the slightest, perceivable bit after returning to neutral. Whatever the display situation is, a person should do F23 then press/hold directions and buttons to try and hunt for when their button presses do and don't come out in order to figure out when she is actually hitting neutral (for their specific setup.) When they find it, start inputting B3's around that moment regardless of what they see.
One (questionable) shortcut may be to pick Superman and try to side switch under him using shield bash after doing a F23. That only works right at the return to neutral. If you can find that moment, then I think you are probably only about 1 frame away from finding the right moment for your F23 B3 link. It's questionable because the timing is rough and unreliable. Just something I noticed that might help someone needing to try another approach.
I imagine it could be very frustrating for anyone using a device with significant delay. The window isn't long and if it's not making sense visually, then they may have a hard time getting their mind to do things at the right time.
I would be curious what the display situation is for people having trouble hitting it vs the people that are somewhat comfortable with it.
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