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Wavedashing in MK11? How do you feel about this? Video and Poll and inside!

Does the MK11 version of dash blocking harm the "neutral heavy focus" gameplay that we expected?


  • Total voters
    260
  • Poll closed .

SaltShaker

In Zoning We Trust
Went to the gym,

Took a quick breather and see more dashing,

Laughs hysterically,

Will check back later.


I actually don't know why it's funny now, but I Legit got a laugh at that Sub and Kotal dash block lol.

I'm about to change my stance. I main Tekken so ima Mishima dash the **** out of you all!
 

Circus

Part-Time Kano Hostage
@SaltShaker

Dude, the thread title and your explanation in the OP is misleading people.
This isn't dashing, it's wavedashing. It's something that Alioune discovered.

Many people in the comments aren't reading the whole thread and it's creating panic. I sincerely don't think this will stay in the game. Dashing is suppose to be better, but not absolutely ridiculous like this. It's possible it stays in the game for a while, but I really don't think NRS intended us to do this crazy input to wavedash when they stressed the game would be more methodical.

EDIT:

Read the comment right below mine and you'll see that people aren't grasping what this is.
 
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SaltShaker

In Zoning We Trust
@SaltShaker

Dude the thread title and your explanation in the OP is misleading people.

This isn't DASHING, it's WAVEDASHING. It's an exploit that Alioune discovered.

Many people in the comments aren't reading the whole thread and it's creating panic. I sincerely don't think this will stay in the game. Dashing is suppose to be better, but not absolutely ridiculous like this.
I know lol once my kneejerk reaction wore off I was trying to change the thread title to something more neutral like "Wavedashing in MK11? How do you feel about this? Video and Poll and inside." but couldn't figure out how to change it!!! -.-
 
D

Deleted member 5032

Guest
I know lol once my kneejerk reaction wore off I was trying to change the thread title to something more neutral like "Wavedashing in MK11? How do you feel about this? Video and Poll and inside." but couldn't figure out how to change it!!! -.-
Next to the "Watch" link there should be 3 dots. Click them, click "more options", and there should be an option to change the thread title.
 

Samsara

Resident Cynic
Problem is big casual streamers are gonna get pissed if you take this out. I can already here Max doing a "real talk" about how this kind of absurd mobility is good for the game and how he feels taking it out is dumbing down the game.

I'm confident NRS will do the right thing if they feel it's an exploit.
 

SaltShaker

In Zoning We Trust
Next to the "Watch" link there should be 3 dots. Click them, click "more options", and there should be an option to change the thread title.
See where it says "Watch" then "..."

Click the ... and then click "Edit thread"
It's a shame as long as I've been here and as many threads I have made I did not know THIS LOL. Thread title and OP updated.
 

DDustiNN

MK11 Pocket Guide: Koming Soon to the App Store
Disclaimer: I have been very, very, very high on this game, but this is the first legitimate complaint I have made from a gameplay aspect (barring the ridiculous Fatal Blow from the beta) * My personal thoughts are shared in OP *


As we all know, dash has been significantly buffed in MK11. We also know you can cancel dashes with normals or blocking. In turn, we knew we may be able to somewhat re-create MK9 types of dash blocking with the buff. @xGunShow put together a quick display on the capabilities of the new buffed feature. On this showcase, the result instead comes out like this-


The first thing that screams out is the speed of it. It is mimicking the speed of the MKX run, but also allows you blocking during the run (again, similar-ish to MK9 dash block). From full screen, he's closing the distance in a literal one second. By the time a character like Cetrion lifts up her 46-48 frame startup boulder, Jax would already be punching her in the face for a 35% combo from 3/4 away. When you're Cassie trying to space your far reaching 9F mid based around their tendencies from a bit outside of jump range (the definitive footsie type play), Jacqui can just instantly block into your face and mix you up. It is way too fast, way too safe, and very reminiscent of the early "MKX is the return of the footsies" in 2015 until we actually played it and saw it was anything but.

The second thing is that it looks stupid. It's like a replication of Tekken's, but uglier, faster, and sillier looking. I understand they are attempting to go a bit of a 2D Tekken for MK11, but this wouldn't be that route. From a visual perspective, I can imagine this being mocked by many onlookers in today's gaming climate of high expectations. It's the only 2D game I can think of that would look like this during gameplay.

The third thing, most importantly of all, is that it erases the entire "neutral heavy focus" we were expecting to get. One of the main reasons why the neutral game was so bad in MKX is because too many characters had oppressive pressure combined with the run button. The MK9 dash argument is entirely separate, as many tools in that game were much faster/safer than in MK11. Being able to move like this, the characters built with lots offensive pressure (there are many more than we originally expected) have a massive advantage in this meta. There really isn't a "neutral heavy focus" when you are closing full screen distance in one second, or closing half screen distance in 0.5 seconds.


My first impression is of complete heartbreak. I am trying to understand how this "helps" the "neutral focus" of the game. I don't see it. Is this terrible? Is it an upgrade? Are you meh?

Thoughts?


EDIT: Different character dashes have different speeds and dash-block speed, per @Circus while this may also be an EXPLOIT.

* My early proposed solution would be to make block unable to cancel the dash, but leave normals able to. That will leave the neutral heavy focus in tact as you can use the cancel to extend the range of your normals and the speed of your closure, but at a risk as well *
I hate it, mostly because it looks goofy as hell.

But I hate dashes in general. I really liked the walk speed in the beta with basically zero dashing. It made neutral so much more fun.

Complainers have ruined it.
 
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LawAbidingCitizen

Bomb Setups & Ball Rolls(Mileena/Cyrax)
I'm gonna wait and see after I have more time with the game but my initial impressions are that it's bad for neutral.
This is a buff to rushdown and a Nerf to defensive players.

The wave dash needs to be removed, that's Braindead af. It's bad enough they are faster than MK9. I would have been fine with Dashes getting a buff on first dash but delayed after so you couldn't dash block across the screen.
Some of them need to be toned down like kotals and Subs need to be half that speed.

The walk speed was fast enough to wiff punish. What more did anyone need? I guess a free get in tool, no thought.

I guess we will see.
 

Samsara

Resident Cynic
Gameplay implementation aside, this kind of hyper-speed meta movement just looks stupid! I didnt like it in 9, it looks dumb in tekken, looks ridiculous when I see this in melee ---- this stuff never looks good!

The game becomes more about being super up your own ass about the movement and less about actually fighting.

Just my take.
 

CrimsonShadow

Administrator and Community Engineer
Administrator
This looks silly.

Hopefully they will patch it out.

Btw for all the people who don’t seem to understand, this has nothing to do with the dash speed; only how early you can cancel a dash into block and then start your next dash. It’s also clearly bugged since you don’t need to input the full dash motion after the first one to do it.
 
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Circus

Part-Time Kano Hostage
This is how it'll work in footsies according to the person who discovered the technique.

He says not to overreact, but honestly time will tell how NRS feels about this.

I'm honestly mixed on it. It looks like fun, but I'm concerned that NRS balanced without it in mind and some characters might benefit from it and some might suffer.

 
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