Pig Of The Hut I'm not sure if this has been mentioned, but what makes the Kenshi-Jax MU 6-4 to 5-5? Is it only the fact that Jax can harass Kenshi's hitbox?
My side would be that as a co-main with Cage and Jax, I agree that Cage vs Kenshi could be 8-2. Cage has to take more risks getting in on Kenshi with EX shadow kick and dashblocking/jumping, but if he finds an opening on Kenshi, midscreen or corner, he gets A LOT of damage (or Kenshi's meter). But Kenshi still zones the hell out of Cage like no tomorrow making it an overall frustrating time for Cage.
It seems Kenshi zones Jax just like he would to Cage. Kenshi shuts down Jax's zoning ability he's so known for and even if Jax gets in with his EX Dash punch w/e, he can't get good damage off Kenshi from midscreen (which is something Cage can do), or any sort of intimidating pressure due to Kenshi's armor (something Cage can somewhat do with F3 mixups. Jax just has neutral strings if you're conscious of his mixup game). Kenshi's meter building could potentially negate Jax's corner damage too. Just curious since IMO it would be a 7-3 (being generous). Its more advice I'm asking than debate since I have huge Kenshi problems as Jax, so what factor(s) would even make it 5-5 (and not even 7-3)?