1. A bigger hitbox on his anti-air throw. Right now your opponent basically has to be hitting you with a jumping attack for it to connect. A lot of character's jump arcs also make then very hard to hit. If Batman or Joker try to jump at the beginning of a match and I start the match with anti-air throw, that shit should not whiff. For a move that can't be meter-burned or combo'd out of, it should either do more damage or affect a much larger area.
2. Venom is how he gets his good damage, but you know what? Superman's trait is 10 times more effective and doesn't come with that dumb-ass cooldown nerf. If Bane has to suffer a cooldown nerf, then either all levels of his Venom boost should have armor-breaking properties, or his Level 1 Venom should have a bigger damage boost than Superman's trait. I watch Superman get 60% combos left and right off his broken-ass f23, yet Bane has issues breaking 35% with the exception of crazy setups that are not likely to occur in an actual match. If he wants to break through that 30%-40% barrier, he's got to go level 3, which is followed by way too severe of a nerf.
3. The cooldown nerf is kind of a cool idea that promotes intelligent trait use and encourages smart gameplay. However, the current nerf is waaaaaaaay too severe for the benefits and length of the Venom boost. I think he should only suffer a minor damage reduction, and should not suffer any movement or health nerfs.
4. He needs faster normals. For a character who's designed purely for up-close confrontation, he simply can't hold his own against characters with 6 and 7-frame normals. His d1 is awesome, but it's 11 frames. His 1 is pretty fast (9 frames, I believe?) but not fast enough, and it can be crouched. He also needs further-reaching normals. This guy is supposed to be a close-combat murder machine, but I feel like he's got little t-rex arms.
5. His forward dash is booty. For a character who's already going to have issues dealing with heavy zoning, why would they give him such a poor forward dash?
6. Does anyone use Venom Uppercut? Is there any value to this move whatsoever? It whiff from combos, it's super punishible, MB knocks your opponent full screen; it's like some sort of horrible joke...