Trustful_Whale
Warrior
I know, that's why I made a point of mentioning it in the line you quoted.the 4f - 6f difference is huge though. i dropped the game but just from gut feeling i'd guess that raijin isnt top tier but solid now.
I know, that's why I made a point of mentioning it in the line you quoted.the 4f - 6f difference is huge though. i dropped the game but just from gut feeling i'd guess that raijin isnt top tier but solid now.
Yeah but I think he gave up on Raiden or hardly uses him anymore sadly but understandable. I was wondering for those posting in here daily themselves as well.Check Rewind, he was playing Raiden, recently.
Lol true, you pretty much hit the nail on the head. I have vids capped I'll be posting under TW soon though.its Raiden
theres nothing to discuss anymore
its Raiden
theres nothing to discuss anymore
If you feel that every MU has been fleshed out and all the tech has been found then by all means stop posting here.Lol true, you pretty much hit the nail on the head. I have vids capped I'll be posting under TW soon though.
Nobody said that but tbh there are more players than sonic fox, just saying.If you feel that every MU has been fleshed out and all the tech has been found then by all means stop posting here.
What does sonic fox have to do with what I said? You are the one agreeing that there’s no more discussion to be had. If that’s the case then stop posting here because there should be no reason for you to do so.Nobody said that but tbh there are more players than sonic fox, just saying.
Not what I said I agreed that theres a lack of raiden vids because the other guy said its raiden, meaning nobody uses him compared to other characters because hes lower.What does sonic fox have to do with what I said? You are the one agreeing that there’s no more discussion to be had. If that’s the case then stop posting here because there should be no reason for you to do so.
Sure man. Let’s forget all the other videos I posted here with Kombat, Patient Impulse, Dalphanate, Pluralmite, etc. Stop waving your day-1 main credentials like it means anything. Learn to look through what I’ve actually posted before you make presumptuous statements, then maybe you’d stop being so wrong all the time.Not what I said I agreed that theres a lack of raiden vids because the other guy said its raiden, meaning nobody uses him compared to other characters because hes lower.
However, I have been using him day one that you should know by now but I'm saying there are other raiden players besides sonic cause that's all I see you posting as if hes the only one using raiden....hes not. I've also posted some vids on here and an old tech fyi.
And yet not one video of your own gameplay hmmm. I've posted tons of vids on here. I dont ride others just cause they say some something.Sure man. Let’s forget all the other videos I posted here with Kombat, Patient Impulse, Dalphanate, Pluralmite, etc. Stop waving your day-1 main credentials like it means anything. Learn to look through what I’ve actually posted before you make presumptuous statements, then maybe you’d stop being so wrong all the time.
Advice? You mean telling new players to do F4~storm cell on block? Combos? You mean two bar combos that are only 4-5% more damaging than regular one bar combos? Combos that you shouldn’t be using because that one offensive bar is worth so much more than a few more points in damage unless it closes out the round?And yet not one video of your own gameplay hmmm. I've posted tons of vids on here. I dont ride others just cause they say some something.
Not one day I've posted tons if you can actually see. Pretty sure I've posted lots of combo vids and actually stayed on topic unlike other people trying to justify raijin as "s" tier I'm not wrong all the time since majority agree with me notnyoux sorry to disappoint you. Were not all sonic shills when it comes to raiden, deal with it. Take your own advice If you read all my posts youd see I've posted combo vids, advice in tons of raiden Topics both old and new.
I never told anyone that exactly, talking about in combos and it's good for punishing and I'm talking about general advice and also a few people on here who asked me since they know me from past mk games unbeknownst to you but most know me here from the 3d era though I've been playing mk since the 90s.Advice? You mean telling new players to do F4~storm cell on block? Combos? You mean two bar combos that are only 4-5% more damaging than regular one bar combos? Combos that you shouldn’t be using because that one offensive bar is worth so much more than a few more points in damage unless it closes out the round?
I’ve never been a sonic shill. Again if you look at my postings you will know that I wrote an entire wall of the xt saying why I disagree with Sonic’s placement of Raiden, but perhaps this is asking too much of you. I don’t post my own gameplay because I’m not a good player. There’s nothing you can learn from me. However, just because I can’t apply high level tools in my gameplay doesn’t mean they don’t exist. I post from players who regularly go to tournaments and achieve results with Raiden. THEY are the players who showcase what Raiden can do in a competitive environment, what tools he has in MUs, what you should be doing in order to win. THEY are the players who have the execution and reactions to apply the high level strategies and tools. Also note that I provide my own analyses in regards to what they do and don’t do in MUs.
A good safe tactic with him mid or playing footsies is F4~DB2 amplified, it's safe and if it hits you get a combo.
Yeah...sure...I never told anyone that exactly
Because an Unbreakable punish of string into BF3 AMP does more damage than spending an extra bar. I already said that unless you’re closing out the round it’s never worth it to do two bar combos with Raiden because you need bar to do wake ups (U3 guarantees a strike throw mixup on hit and is safe on block; U2 on hit gets you a combos that does more damage than spending an extra bar) you also need FB reversals to threaten with your staggers in TW so if you blow you offensive bar then your F3 becomes much weaker.Ok, but You are aware online makes a difference right? With timing, properties, ping etc vs. offline. Why take the risk for a few more % damage that's not worth it with wifi people with constant lag spikes when I can get the same or almost as much for safer guaranteed damage?
I agree with most of what SF says. Though I believe he’s left out a few points:
Overall SF makes a lot of good points, especially bringing up Raijin’s corner game, which is super underrated IMO. However, I still don’t think that Raijin is really S tier due to the points I mentioned above. I look forward to SF bringing Raijin to tournament though, maybe then we can see if we can learn something new.
- Zoning: I still firmly believe that Raijin suffers from a lack of options against good projectiles and zoning, since both of his projectile start up slowly, they can’t really be used to contest against characters like Outtake Johnny or Cetrion. If characters get the life lead, they can just stand back and chuck fireballs while Raijin has to walk them to the corner before he can really start his offense.
- Discharge: While SF is completely right that discharge can mess up a lot of characters (for example shutting down Geras’ 111 completely), that doesn’t mean there aren’t counters to this move. In his video he used Liu‘s F43 as an example, but he doesn’t mention all of Liu’s options after F43. While discharge beats F43 on block and F434 cleanly, it has been stated before that discharge can only trade with low fireball, and Liu can read discharge and just parry it into full combo. Therefore discharge can negate certain options but not all of them. Characters can also cancel their strings into specials to stuff discharge, an example would be NW doing DF2 in Matoka Warrior after his 111 (-7) on a read so Raiden can’t punish 111 and instead gets launched for a full combo. Another example would be Liu doing 124 into dragon kick for the same effect. However, often the characters’s options to stuff discharge are unsafe, and if read can be easily blocked and punished into big damage. Therefore the risk/reward may not necessarily be in the opponent’s favour. Nevertheless, this shows that as long as the opponent establishes that they are wiling to be unsafe to counter discharge, then they may still be able to use their tools.
- Footsies: While SF is again right in pointing out that Raijin‘s DF2 puts him at an ideal footsie range for F4, characters like that can contest him at this specific range may cause trouble (SD Noob’s slide comes to mind). However, I’m not pro and I haven’t even fought an SD noob yet, but from what I’ve seen Raijin needs to play a lot smarter if the opponent has tools that work well at the ranges that Raijin thrives at, which is fine in my opinion since every character has bad MUs.
Right...no opinion here... I’m just parroting what they say...All I see from you is promoting what other people say instead of forming your own opinion
Just because you’ve never heard of them doesn’t mean they aren’t good enough for you to learn from. This thread is for posting matches for people to get a reference on how Raiden is played at a high level. The best way is to showcase tournament players. I give my own analyses under every video I post. Learn to read.You just post sonic and a few other tourney players some of whom never even heard of
Correct. Just like you don’t have to use your own gameplay to prove points and discuss matchups.You dont have to be a tourney player to discover stuff you know.
You can believe what you wish but let me elaborate if I may was talking about f4 in terms of combo damage and punishes. I remember saying his f32 is safe which im.pretty cetain it is unless something changed im.not aware of? I have suggested in the past his amped sc be safe.Yeah...sure...
It’s safe...
Because an Unbreakable punish of string into BF3 AMP does more damage than spending an extra bar. I already said that unless you’re closing out the round it’s never worth it to do two bar combos with Raiden because you need bar to do wake ups (U3 guarantees a strike throw mixup on hit and is safe on block; U2 on hit gets you a combos that does more damage than spending an extra bar) you also need FB reversals to threaten with your staggers in TW so if you blow you offensive bar then your F3 becomes much weaker.
Right...no opinion here... I’m just parroting what they say...
Just because you’ve never heard of them doesn’t mean they aren’t good enough for you to learn from. This thread is for posting matches for people to get a reference on how Raiden is played at a high level. The best way is to showcase tournament players. I give my own analyses under every video I post. Learn to read.
Correct. Just like you don’t have to use your own gameplay to prove points and discuss matchups.
You literally said doing F4~storm cell in footsies, not punishing. Saying that F4~storm cell is safe in any sort of way is literally laughably wrong. Your argument for doing this suicide move in neutral is that it is safe (wrong) and IF it hits you get good damage. So no you were not talking about this in terms of combo damage and punishes. Read your own post. Note that AMPed storm cell should never be safe. This invalidates fly cancels and far TP cancels and make Raiden’s best move even better when it is already a launcher with a circular hitbox and jails from pokes. I‘ve said this too many times to count.You can believe what you wish but let me elaborate if I may was talking about f4 in terms of combo damage and punishes. I remember saying his f32 is safe which im.pretty cetain it is unless something changed im.not aware of? I have suggested in the past his amped sc be safe.
I can read well, thank you very much. Perhaps if you read what I said you'd see I never said you couldn't learn from them. My point was you posting others and nothing of yourself with your "post vid analysis" think of it like a fan critiquing a batter from the couch yet has never actually played the game themselves. I also never said anything about them being good or bad. I said I never heard of them....
Well if i were to want to show someone something i would post a video. I think all that being said the general consensus from most raiden players is hes sn be competitive but is still lower. Just going by general posts on here. Of course this can very well change in the future. I love using him against cassie and Sonya which not a lot of people mention in TW at least because he can get around their zoning.
If I did was probably talking in terms of online wifi not offline since you know this game is a bit different with wifi lag spikes that only half the sites been on about. SC is not safe at all under normal connections or offline. But again I've also said referencing to punishing, combos as well so yeah....You literally said doing F4~storm cell in footsies, not punishing. Saying that F4~storm cell is safe in any sort of way is literally laughably wrong. Your argument for doing this suicide move in neutral is that it is safe (wrong) and IF it hits you get good damage. So no you were not talking about this in terms of combo damage and punishes. Read your own post. Note that AMPed storm cell should never be safe. This invalidates fly cancels and far TP cancels and make Raiden’s best move even better when it is already a launcher with a circular hitbox and jails from pokes. I‘ve said this too many times to count.
I do play the game. Therefore I can critique the matches I post because I know the character and the MUs that are being played. I don’t need a video to prove that. I observe things are are of interest to Raiden players and point them out for discussion. I formulate my own opinion on the matches played so I don’t get how there’s nothing from myself. If you see something I mention in my analyses that you aren’t sure of you can feel free to test it out yourself and prove me wrong. I don’t need to record 10 second videos just to show you how to punish a gap in a string or how you should be playing in neutral.
Making Storm Cell safe on Amp would be the same as making Johnny's Nut Punch safe on Amp.I dont see the big deal with amp sc being safe, because he still loses a bar of meter.
Sand Trap is really good, but it's not ridiculous, and it's not safe. Same thing with Kabal's Nomad Dash. Not sure what the complaint is for Jaqui, again she has great tools, but nothing as near as cheap as something like SC being safe on Amp would be.It can be safe when you have other ridiculous moves in the game like geras sand trap, jacquie bs and kabals strings who can all take risks without much penalty compared to say raiden
I like you and all so no worries but I must disagree on this particular issue my friend. I know some Raiden players are against it, but I just see the crap NRS allows with other characters and think you know if it wasn't for that stuff I'd agree but since they clearly have character bias I would welcome the sae AMP SC, alot of moves have safe pushback in this game. LK's teleport punch in Wu Shi, Jade's amped nitro kick in jaded, Jax's strings, Jacqui's dash punch etc, etc So this is why I feel this way.Making Storm Cell safe on Amp would be the same as making Johnny's Nut Punch safe on Amp.
Sand Trap is really good, but it's not ridiculous, and it's not safe. Same thing with Kabal's Nomad Dash. Not sure what the complaint is for Jaqui, again she has great tools, but nothing as near as cheap as something like SC being safe on Amp would be.
If you made SC safe on Amp, you'd simply reduce Raiden to being a braindead F2/F4/B12/F3/B31 into SC all day every day rush down potato. Not even the "cheap" characters in MK11 are that brain dead right now.
I would personally rather they make the fly cancels a bit safer. Though your suggestion would greatly benefit T&L so I buy into it.Raiden would be fine if they reduce the gap between strings and Lightning Bolt, making it possible to hit confirm with a launcher special or bf1 ex. There's no need to turn him in another braindead machine, please.