Lol, I loved that match, especially since I ended up whooping his ass to close out the set, made it that much more satisfying since he was teabagging like a douche early on. Truth be told, he's a pretty solid player, we've bumped into each other a few times on Ranked, both of us getting wins on each other. He tends always gloat when he wins though, lol; the type that does a Fatality on every single win, and teabags on every opportunity.
It's sad and hilarious that sometimes even very skilled, high level players act like salty assholes after losing (or get all smug when they get a close win). In the next Truth and Light video I'll be uploading you'll see one of the guys straight up rage quit before the set even finishes lol. I also wish I could have recorded the opponent's audio in one of the matches in this video, (the Johnny Cage/Cassie player from 44:14 until 51:26). That dude was talking nonstop shit on his headset, saying "Raiden is trash", all I'm doing "is getting lucky", and that I'm "garbage", etc, etc.... I end up murdering his Cassie with an amped DB4 Rod Plant, and BF1 Lightning Brutality. It was beautiful karma, lol.
To everyone, thanks for all the feedback and analysis! We got a great discussion going here. In regards to the B2 attempts after D2, lol yeah, that was actually just a missed input on my part haha. Certain matches had little lag spikes throwing off my button timing.
In regards to the Truth and Light specials, I did fire them out a lot, but sometimes it's not always noticeable to someone who isn't familiar with the T & L kit. I should have probably clarified a little more when I stated "staggers". I was referring to constantly pressuring and staggering an opponent's rhythm with the Amped Bubble spark shot that shoots out whenever an opponent tries to move or attack while near it. Even though it doesn't do much damage on its own, it works to "scare" my opponent into fearing pressing buttons, which allows me to dictate the pace and fire out slower attacks fairly safely; so if he ignores the bubble and charges forward to attack, he'll get staggered with the spark shot, and I usually follow up close with an overhead or low string mixup, or a throw. If he plays the patient game and waits for the bubble to go away, I run up close and starts pressuring with pokes and strings (or a throw), and he still gets hit with an extra chip damage anyway.
The other choice I make is I just plant the Rod (without amplify) right behind my opponent while he's getting up. I then shoot out an amped BF1 lightning and get a Triple Shot from the Rod reflecting the lightning.
At other times, I plant the Rod near them, just to see if they'll react wildly and attack and whiff, in which it opens up an opportunity for a full string.
Again, thanks for the awesome feedback from everyone; more truth and Light footage on its way soon.