EMPRESS_SunFire
Regina George of discord
o.o
Cat claws is safe despite what the frame data says.Hey guys im mostly a capcom player wanting to get into injustice, but I don't understand how to hit confirm into combo starters. I'd like to do b1,b2,d3, cat slaws, b3, ect.... but you have to input cat claws so early before you can tell if the oppoenent is blocking, and its so unsafe. cat dash is unsafe too. Do you just have to get yolo?
Cat claws is safe despite what the frame data says.
You need to confirm the string before the special...like b12d3 confirm it hit cat claws
what do you do after a hard knock-down (like 1f2)? depending on my opponent's blocking/wake-up habits, i'll either do J2 or the low whip 3.
Watch my vortex vids in the catwoman forums and you will learn all you need to know bro.what do you do after a hard knock-down (like 1f2)? depending on my opponent's blocking/wake-up habits, i'll either do J2 or the low whip 3.
Jump backwards with them into j2 and mb cat dash into HKD setup. proceed to lock down until rage quitCatwoman's D+2 needs to be 8 frames or less. I so want that move to be an anti-air for these jump happy scrubs
I shouldn't have to resort to that all of the time. Like other FG's I want an anti air OTG so I can force them to respect that space. The D2 being 14 frames is pathetic. I wouldn't respect that either. I really hope that does get buffed along with her pathetic forward and backward dashes.Jump backwards with them into j2 and mb cat dash into HKD setup. proceed to lock down until rage quit
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And GL shouldn't have a half screen 40% anti air/ground starter that places you right next to him.I shouldn't have to resort to that all of the time. Like other FG's I want an anti air OTG so I can force them to respect that space. The D2 being 14 frames is pathetic. I wouldn't respect that either. I really hope that does get buffed along with her pathetic forward and backward dashes.
I heard that lol. Green Lantern is fuckin stupid with that full range grab shit.. Makes no sense why they would give him that.And GL shouldn't have a half screen 40% anti air/ground starter that places you right next to him.
Use the tools you got man.
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B12d3(low)Hello, I'm new to TYM, but I'm no stranger to the FGC. I've played MK9 since Day 1 and I can honestly say that I was above the average player.
I recently picked up Injustice about a week ago and I decided to main Selina, but I'm have a hard time establishing pressure with her. I hate having to jump in 24/7 and hope my jump in connects so I can confirm in Cat Claws. Do you all know of any pressure strings I can resort too?
i think DD3~2 is the closest thing she has, although the oki is terribleCatwoman's D+2 needs to be 8 frames or less. I so want that move to be an anti-air for these jump happy scrubs
Wtf you talkin' bout?And GL shouldn't have a half screen 40% anti air/ground starter that places you right next to him.
Use the tools you got man.
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it has something to do with multi hit special movesthanks for the help. It's just hard to confirm because you have to input cat claws so long before the animation. Why is the frame data wrong lol.
GL has full screen grabs, this just in!I heard that lol. Green Lantern is fuckin stupid with that full range grab shit.. Makes no sense why they would give him that.
I take it you're a GL4ever kinda guy? Relax buddy, GL is simply annoying to fight that's all. Catwoman is too. Everyone is. No need to come in and be a hero.GL has full screen grabs, this just in!
You ask why? Because it compliments the type of character he is.
Kinda like how CW has full screen armor. Is that "fuckin stupid"? It's not? Prey tell. Cause it compliments the type of char...o snap..
No heroism here, bud. I main GL and am at a point that I'm looking for a second. I have settled on CW because her vortex works similar to GL.I take it you're a GL4ever kinda guy? Relax buddy, GL is simply annoying to fight that's all. Catwoman is too. Everyone is. No need to come in and be a hero.
Just a heads up - a blocked Lift by CW = 35-41+% into a HKDNo heroism here, bud. I main GL and am at a point that I'm looking for a second. I have settled on CW because her vortex works similar to GL.
I just hated seeing complaints on a move that does 6% damage for a good read (claiming its a 40 percent combo starter). And seeing a complaint on it's range...you still have to get hit with it, ya know?
Here's your free GL tip. If you are at neutral and there is space between you, you will be checked by lift.
Kinda like Frost and her slide. Only that shit combos you for high 30%s for no meter. That shit is broken.
Sounds like there isn't much to complain about then.Just a heads up - a blocked Lift by CW = 35-41+% into a HKD
If you aren't smart enough to notice the contradiction you made with that post, even with my help with the handy highlights, then please refrain from posting in forums again please. You showed just how scrubby you are in just one post my friendNo heroism here, bud. I main GL and am at a point that I'm looking for a second. I have settled on CW because her vortex works similar to GL.
I just hated seeing complaints on a move that does 6% damage for a good read (claiming its a 40 percent combo starter). And seeing a complaint on it's range...you still have to get hit with it, ya know?
Here's your free GL tip. If you are at neutral and there is space between you, you will be checked by lift.
Kinda like Frost and her slide. Only that shit combos you for high 30%s for no meter. That shit is broken.