I agree that Green Lantern beats Deathstroke in footsies thanks to b+1 and lift. But Deathstroke controls the pace of the match with Quick Fire and Low Shots like he usually does. Allow me to explain because I see players on streams only spamming guns, cornering themselves, and dying when Deathstroke's rush down is better than Kenshi's and Freddy's combined.
Deathstroke's offense is built around his zoning. You want to force opponents to approach you. You want to predict and set up the 50/50 mix ups between b+1,u+2 and b+2 xx MB sword spin so that your opponent cannot retaliate.
f+2,3 is +9 on block. f+2 has the same start up as d+1 at 7F, which makes the move anything but slow. b+2 cannot be interrupted after f+2,3 is blocked. To avoid 50/50 mix ups after a blocked f+2,3, the opponent must backdash. Any opponent who backtracks automatically surrenders the advantage to Deathstroke.
f+3 is +10 on block. Slow but useful. Deathstroke's corner game is almost as strong as a rush down character's. f+3 can cause cross ups in the corner after sword flip. You can do absurd frame traps and resets that a zoning character should probably not be able to do.
So opponents who dash in on Deathstroke dash in on safe 50/50 mix ups and frame traps. All of this is what makes the character top 5. And not just the gun spam that online scrubs whine about.
A character like Green Lantern cannot possibly overcome all of this and have the advantage. Only the very best characters like Aquaman and Superman can.
xSMoKEx, I have Deathstroke vs. Black Adam at 5:5 at the moment.
Superman could also be 5:5.
Deathstroke beats Sinestro 6:4.