Screw running, Kano Ball straight to him.xDIt's a legitimate option. If you see them coming out of his back, you can make a read and run in and hope he didn't make them land in front of him.
Screw running, Kano Ball straight to him.xDIt's a legitimate option. If you see them coming out of his back, you can make a read and run in and hope he didn't make them land in front of him.
they were too good lets keep it 100 but they did over nerf itThey were fine. This is a case of overreacting screwing up a good move
All changes are on XBox but this, Sektor's UM's are nerfed, so is 1112, just the Cyber sub f2 seems the same. Isn't it meant to be all in one go?Check your game version. I don't think the update hit XBL yet. I certainly don't have it yet
my crusade? I've mentioned it like once in each thread its been brought up in if thatPerhaps your crusade against "hard to blocks" has spiraled just a bit too far out of control if it's preventing you from reading the patch notes properly...
What does it say on the frame data? Mine(not updated yet) says 29 grounded and guessing airborne is more.All changes are on XBox but this, Sektor's UM's are nerfed, so is 1112, just the Cyber sub f2 seems the same. Isn't it meant to be all in one go?
agreed, and there's absolutely no need for it ANYWHERE@STRYKIE @I GOT HANDS Can you please not bring this crap here?
All changes are on XBox but this, Sektor's UM's are nerfed, so is 1112, just the Cyber sub f2 seems the same. Isn't it meant to be all in one go?
So it WAS nerfed. Not by much but now we know. Thanks, Bitit's a subtle change. Easy way to tell....set the cpu to jump and do f+2 and then have Triborg jump. Currently the opponent will start their jump as Triborg is landing from his. Previously he would start his jump as Triborg began a second jump.
so 43 frames is the new hit advantage on Sektors Lock on Missiles?it's a subtle change. Easy way to tell....set the cpu to jump and do f+2 and then have Triborg jump. Currently the opponent will start their jump as Triborg is landing from his. Previously he would start his jump as Triborg began a second jump.
But even then, the opponent is still forced to take his bomb mixup, just like they had to off the 1112.it's a subtle change. Easy way to tell....set the cpu to jump and do f+2 and then have Triborg jump. Currently the opponent will start their jump as Triborg is landing from his. Previously he would start his jump as Triborg began a second jump.
i think they intended to change the F2 since it was stated in the patch notes.. but i think they may have failed or it hasn't fully hotfixed yet?But even then, the opponent is still forced to take his bomb mixup, just like they had to off the 1112.
Wasn't the 1112 nerfed to address these kind of setups? It's literally unchanged now you just use the F2 instead.
It seems like the F2 change hasnt hit XB1 yet for some reason. Everything else is on the system but the CSZ F2 nerf is yet to appear.i think they intended to change the F2 since it was stated in the patch notes.. but i think they may have failed or it hasn't fully hotfixed yet?
Told you.But even then, the opponent is still forced to take his bomb mixup, just like they had to off the 1112.
Wasn't the 1112 nerfed to address these kind of setups? It's literally unchanged now you just use the F2 instead.
EDIT EDIT EDIT: I see what you mean. I was under the impression that this meant XB1 had it, the f2 nerf seems to not be on XB1 yet. The AI is jumping as triborg starts his second jump, which means it isnt changed yet.
I didn't bring any "crap" anywhere, in fact, I'm not the one who brought up a point of discussion completely irrelevant to the patch notes/hotfix.@STRYKIE @I GOT HANDS Can you please not bring this crap here?
I don't have a crusade against you. My point is, it must've taken something fairly spectacular to misread the patch notes of a hotfix geared towards legitimate bugs and then vent about your own personal distastes with the game.my crusade? I've mentioned it like once in each thread its been brought up in if that
Maybe your crusade against me has gone a bit to far out of control it's preventing you from reading as well. Like 4 posts down or some shit on the same page as that post, I admitted my mistake, I should have deleted the original post but I figured I can stand by my reading mistake that I later admitted, and nobody is petty enough to bother shittalking me about it, but I guess between you and infradead I was wrong. I had been awake for like 10 minutes, and literally missed ONE word in sentence which changes the meaning of it and admitted my mistake a couple of posts after when it was pointed out to me
But even then, the opponent is still forced to take his bomb mixup, just like they had to off the 1112.
Wasn't the 1112 nerfed to address these kind of setups? It's literally unchanged now you just use the F2 instead.
EDIT EDIT EDIT: I see what you mean. I was under the impression that this meant XB1 had it, the f2 nerf seems to not be on XB1 yet. The AI is jumping as triborg starts his second jump, which means it isnt changed yet.
Why can't you just leave my characters alone???Does anyone know the new advantage on TriBorgs 1112? This is being overlooked. HUGE change for CSZ in the corner if it's significantly reduced. Or the F2 change?
How much lower is it? Can you not land them mid to far screen, see it, and then teleport combo? What about up close when you catch someone pressuring, can you react and punish?
You mean if they're fixing Bo Rai Cho 75% literally unblockable setups or Bo's EX Fart traps that remove all your options into combo for him or Cyrax 1f looping meterless links? If that's what you meant good question.
He needs an armoured special badlyWhy couldn't they just buff smoke? They nerfed the others to be on his level.
No he doesn't.He needs an armoured special badly
Or make his EX Phase have the same speed/recovery as Mileena's EX Fade.He needs an armoured special badly
No.Or make his EX Phase have the same speed/recovery as Mileena's EX Fade.
It's still shit nowFinally the (up) Rock has come back to Mortal Kombat X.