Lift is decent anti air and neutral check, shake is good but his neutral is pretty harmless in this variation...How are v3 tools in the neutral overall?
It’s like okay we have Shake to counter projectiles but the startup is a bit slow to use it in the mid range on a reaction. People can’t lame him out but they don’t really need to... he has no fullscreen presence outside of his fireball that will get ducked 100% of the time by decent people.
The gameplan changes from forcing 5-7 mistakes in neutral to running after people to open them up 5-7 times with no mixups aside from an okay auto-shimmy string.
So far it seems really pointless and almost as bad as spellmaster...