Thanks to
@ShepherdOfFire we have a bunch of awesome info:
1)
In Ripper (Evil Glee)
B2, 241+3, F2DU4 combos in the corner and keeps the opponent in the corner
2)
D1xxChemical Burn on block works if you aren't at max D1 distance. It'll retreat Kano to about jump distance.
3)
Here's the big one:
If someone is in the fire of Molotov Cocktail and you Chemical Burn them, they will take around 150damage from an explosion.
This is ok, but what is REALLY crazy is that the Chemical Burn doesn't even need to hit.
If the opponent blocks the Chemical Burn they will explode too.
The Chemical Burn becomes an Unblockable if they are in the fire!
The explosion doesn't knockdown but gives good +frames on hit.
If you Amplify the Chemical Burn after the Unblockable, the lighter could be blocked (not good).
Later tonight
@ShepherdOfFire will test if the Unblockable explosion restands a juggled opponent and he'll check what moves tick grab into Lumbar Check!