You are comparing Skarlet to Freddy who is one of the best zoning characters in modern fighting game history and one with whom I placed top 8 at Evolution 2012. I would like to believe that I have at least a little bit of credibility to dispute your argument without you questioning my vision of zoning. LOL.
I agree with your point about Skarlet's normal attacks controlling space more efficiently than Freddy's. However, Smoke loses to rush down and high mobility characters such as Cage, Kung Lao, and Sonya. Kitana, for example, has great footsies in Mortal Kombat 9 yet still loses terribly to Smoke.
You claim Kabal has limited options after the re-stand, yet you listed ten different ones. Thank you for doing the research because I was oblivious to all the follow ups. The point is the re-stand meta is consistent with the game's meter-building system. Characters are unlikely to gain any advantage higher than +10 on a re-stand in a game in which meter builds automatically, yet you seem to be implying that Kabal's options are somehow insufficient. They are not. Besides, nobody wants to fight another pre-patch Quan Chi.
As far as Honey Bee is concerned, he either used the incorrect variation or he did not have the aerial downward buzz saw equipped, and I already explained why this move is crucial. Also, with all due respect to Honey Bee, I trust Sonic Fox to break down a new character at a much faster pace than anyone else in this community.