evolution07
It's too soon to get cocky.
Injustice is my first game in the series. Idk much about the lore. I never really got into it when I was younger but it has peaked my interest with the release of this game.
I know in the original game she had good meterless damage, air dash and other options.
I'm not too sure why they took her air dash away and put it as a trait option, as it's a big staple in her default moveset.
I'd personally like to see her being able to control her trait just like many other characters are able to do so. Why did Harley players get a nice trait but WW gets the random buff?
They should remove the bracelet buff trait and have it as a default option when she uses it in the neutral. Give her back air dash, faster low option (F2) so she has a good meterless combo, and a faster D3.
I love the character and playstyle. Coming from being a kitana main, controlling the neutral is huge for me. WW has great midscreen control and even better corner game. She doesn't need to be overly buffed, but a slight tweak to her moveset would help her out quite a bit.
I know in the original game she had good meterless damage, air dash and other options.
I'm not too sure why they took her air dash away and put it as a trait option, as it's a big staple in her default moveset.
I'd personally like to see her being able to control her trait just like many other characters are able to do so. Why did Harley players get a nice trait but WW gets the random buff?
They should remove the bracelet buff trait and have it as a default option when she uses it in the neutral. Give her back air dash, faster low option (F2) so she has a good meterless combo, and a faster D3.
I love the character and playstyle. Coming from being a kitana main, controlling the neutral is huge for me. WW has great midscreen control and even better corner game. She doesn't need to be overly buffed, but a slight tweak to her moveset would help her out quite a bit.