Jade is not top 10. Never has been and never will be probably. There is no downplaying.I think if a Jade downplayer and a Johnny Cage downplayer had a baby together it would be the antichrist. Your characters are top ten and top five respectively. Continue ignoring allllllllllll tournament top 8's... I'm sure everytime your character is in one its a total fluke. Tons and tons of flukes, endless flukes.
When did a Baraka main make a top 8? Or even make it out of pools? 2019??
We meating fellas now?!?!?!!!!??well for those wanting change, there seems to be one noticeable change.
Delayed wakeup animation?
“Mad quick” tf I think the fastest FB is like 13f. A lot of them are slow start up. People miss punishes all the time. Pros aren’t perfect. People make mistakes. Whenever I mistime a punish, I never once thought “man NRS needs to make this more punishable”.if this was true pros wouldnt be missing punishes on them regularly. Yeah they’re very minus but they come out mad quick out of nowhere, then have huge pushback.
There's some simple stuff they could do to make T&L at least viable or interesting, but odds are they'll simply buff his damage and be done, at best. This variation belongs on the garbage heap.Are you team Truth and Light Raiden as S+++ Tier 2020?
You obviously are really bad at the game or just delusional. Jade isn't even bottom 10......All the tournament top 8's with Jade...... hmmmm pull them ALL up please. I recall one with sonic fox playing Jade as a counter pick. He has her listed as the 5th worst character on his tier list as I already mentioned and other notable players have her as the 4th worst.I think if a Jade downplayer and a Johnny Cage downplayer had a baby together it would be the antichrist. Your characters are top ten and top five respectively. Continue ignoring allllllllllll tournament top 8's... I'm sure everytime your character is in one its a total fluke. Tons and tons of flukes, endless flukes.
When did a Baraka main make a top 8? Or even make it out of pools? 2019??
Then that's something they need to work on, what to do when they're caught off guard. I get that there's tournament nerves and what not, but there's really no excuse for them.if this was true pros wouldnt be missing punishes on them regularly. Yeah they’re very minus but they come out mad quick out of nowhere, then have huge pushback.
Honest question. What reality are you from where Jade is top 10? I wanna go there.I think if a Jade downplayer and a Johnny Cage downplayer had a baby together it would be the antichrist. Your characters are top ten and top five respectively. Continue ignoring allllllllllll tournament top 8's... I'm sure everytime your character is in one its a total fluke. Tons and tons of flukes, endless flukes.
When did a Baraka main make a top 8? Or even make it out of pools? 2019??
punishing max range fatal blows with certain characters is a nightmare man.“Mad quick” tf I think the fastest FB is like 13f. A lot of them are slow start up. People miss punishes all the time. Pros aren’t perfect. People make mistakes. Whenever I mistime a punish, I never once thought “man NRS needs to make this more punishable”.
Every single one is punishable. All of the issues this game has, FBs on block are not one of them. Even with the pushback, you can still punish.
If people are having trouble punishing them then that’s their problem, not the game’s
Yesss. It's really frustrating when I land a D3 and try to jail and I get d2'd due to a lack of plus frames on hit.I agree, pokes don't really make a lot of sense right now. I went from Raiden to Spawn and the difference in simply attempting d1 into s1 is night and day.
It's great for me that all of my other characters have +15 d1s but I don't really understand why they get to have it over other characters.
And I'm pretty sure everybody has also noticed almost every DLC character rolling in with a +13 minimum d1 or d3.
I just don’t understand all the crying behind itpunishing max range fatal blows with certain characters is a nightmare man.
i cannot think of one legitimate case for having pushback on block on fatal blows.
never got this, pros miss the punishes, many casuals have the same complaints, like whats your argument they shouldnt be easier to punish. They’re a resourceless, armoured, unbreakable 34% move. You could make them all -50 and magnet you next to the person and id be okay with it.
i just dont see a case for it other than people wanting to say ‘git gud liek me’
if you’re punishing it every time what does it matter.
Isn't he already pretty high up there on the tier lists? I mean, I'd love to see his hitbox issues resolved, but otherwise he seems like he's already in line, if not above the line, with other characters.Overall tho, nothing crazy for him. Just bring him in line with other characters.
This is a terrible comparison because Fatal Blows don't have Super Flashes. They're armored, 2 button attacks that deal 35-40% and they come out insanely quick.I just don’t understand all the crying behind it
Tekken 7 gives you THREE comeback mechanics and there’s barely any crying around them. MK11 gives us one, the same way you get it in Tekken, and it’s a bitch fest because it’s “hard to punish something that’s extremely punishable. Make the extremely punishable move even more punishable”.
Ok and rage arts are armored (on startup btw) and are 2 button attacks also. They do just about the same damage too. What’s your point?This is a terrible comparison because Fatal Blows don't have Super Flashes. They're armored, 2 button attacks that deal 35-40% and they come out insanely quick.
If someone throws a Rage Art out in neutral you have more than enough time to react to it
Did you not even see the post or are you legit that dumb? The point was the super flash. Random Fatal Blow is a legitimate strategy in MK11 because you can't react to or punish half of them. Tekken and other fighters have a full second of Cinematic before the super comes out, even Injustice has it.Ok and rage arts are armored (on startup btw) and are 2 button attacks also. What’s your point?
Also only noobs throw out rage arts in the neutral freely. Anyone with a brain knows you’re supposed to use it on reaction to something and it’ll catch them
What does the super flash have anything to do with it on block? Is there a super flash when it’s blocked or something? Oh I didn’t think so.Did you not even see the post or are you legit that dumb? The point was the super flash. Random Fatal Blow is a legitimate strategy in MK11 because you can't react to or punish half of them. Tekken and other fighters have a full second of Cinematic before the super comes out, even Injustice has it.
Yes. This is the only FB change I can agree on. It coming back on a miss is dumbFatal blows also need to be one and done.