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KP2 Balance Patch Wishlist

Arqwart

D'Vorah for KP2 copium
- Make Jade's air glaves recovery -250 after she hits the floor.
I'm down with this so long as it deals 999 damage and a brutality is added to it.

Give anyone's s3 any sort of use.
This is by far my biggest wish of the patch. They could make 0 balance changes to the likes of Joker, Upgraded Jacqui, or Liu; but buff / rework the list below to put them all into the pool of viable variations and I'd be a-ok with it.

Cetrion: Force of Nature
D'Vorah: Kreepy Krawler
Frost: Frost-Byte
Fujin: Cyclone
Jade: Untamable
Jax: Grinnin' Barrett ; Ringer
Johnny: Shock Jock
Kitana: Fanfare
Kotal: Totemic
Noob: Pitch Black
Raiden: Truth and Light
Shang: Spellmaster
Shao: the character overall, tbh
Sindel: Loud and Klear
Skarlet: Blood Drive ; Hemorrhage
Sonya: Ten-hut
Terminator: Final Judgment
 

NoCharge

Noob
Shao Kahn:
d1 and d3 +13 on hit from +10
142 +2 on block from -9, flawless gap remains
232 +2 on block, flawless gap remains
F3 -5 front -8 on block, +3 on hit from +1
F34 -7 on block from -12, flawless block gap to 5 from 7
44 flawless gap to 5 from 7
F21 no flawless gap, f212 -7 from -15
F24 +6 on block from +2
B2 -2 on block from -6
Hop3 -8 on block from -14
Hop2 -10 from -18

True Kahn:
Ground shatter db4 - low/overhead from low/low, amplified safe on block, flawless gap reduced to 10 from 18

Risen Emperor:
Up Hammer now has an amplified version, If amplified the hammer appears instantly in shao kahns hands, move acts like a cancel.

Realm Destroyer:
Amplified Spears charge is -10 from -17
Seeking Hammer is now mid or remains high but is more plus in block, also is more advantage in hit so d1 conecta.
 

sars

Noob
I just want sups OD flying kick to do the same amount of pushback everytime. Or make her air move invincible to projectiles. Love the character but I think those 2 would make her more viable. She def my fav variation.
 

Demon_0

RIP Akira Toriyama
So you wanna buff scrubzero but nerf Jade? Lol ok
I am willing to give up f2 as an overhead (make it a mid) if they make his b1 a mid as well. Acceptable?

No offense to decent Jade players or the character but online, this is the scrubiest character out there. Most of them wifi warriors in my experience who do nothing but spam and because of online you can't punish most of what they do thats supposed to be punishable on paper.
 
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I am willing to give up f2 as an overhead (make it a mid) if they make his b1 a mid as well. Acceptable?

No offense to decent Jade players or the character but online, this is the scrubbiest character out there. Most of them wifi warriors in my experience who do nothing but spam and because of online you can't punish most of what they do thats supposed to be punishable on paper.
Jade just doesn't have enough to offer at this point so how else is she to be played? She has no combos or damage......NRS has said she is a keep away character with little combo potential. Notable professional players place her low on tier lists. Sonic Fox has her as the 5th worst character. NinjaKiller has her as the 4th worst character. Rewind has her as the 4th worst character.
 

John_NX

Your circumstances are dire!
I am willing to give up f2 as an overhead (make it a mid) if they make his b1 a mid as well. Acceptable?

No offense to decent Jade players or the character but online, this is the scrubbiest character out there. Most of them wifi warriors in my experience who do nothing but spam and because of online you can't punish most of what they do thats supposed to be punishable on paper.
Sub zero needs his F2 string as a dial in. No more cancels. No more mix. If that happens, then in that case make his b1 a mid.
 
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BKV2

BloodRayne for MK1
Complete overhaul of wakeup system.
JK nerfed.
Ridiculous pushback on pokes completely fucking removed.



Make the game vaguely fun.
Everything about this. I thought I was always just doing something wrong or my reactions were shit cause this would rarely be brought up. But some Jacqui’s, Scorpions, Spawns and others can just D1 on block and back up in time to whiff punish. Makes me feel like I can’t do anything lol
 
THIS! Specially #2 & #3 because those are my main gripes with this game. A fix to buffer consistently a pressure string when you're plus is a must IMO. The 1f-2f window to do that is insane, you must be a jedi to land that, honestly.
I agree, pokes don't really make a lot of sense right now. I went from Raiden to Spawn and the difference in simply attempting d1 into s1 is night and day.
It's great for me that all of my other characters have +15 d1s but I don't really understand why they get to have it over other characters.
And I'm pretty sure everybody has also noticed almost every DLC character rolling in with a +13 minimum d1 or d3.
 

craftycheese

I tried to throw a yo-yo away. It was impossible.
Because it should be Tekken7 blocked super Death on Block, none of that pushback trash
So, which ones are going you trouble? With Kano, if I am just caught super off guard I can punish all the non ranged Supers with a kanoball. Depending on where I block the ranged ones, and if I duck after the first hit of erron's, I can still punish with a kanoball. It's not the best punish, but I know that if I'm caught off guard.

Not caught off guard, I know that (depending on how close I block the non-ranged ones) I can at the very least do a b2 combo or if I want the KB, b3. If I block them closer I know I can do the 2,4 combo to punish. Ranged I just stick with kanoball unless I'm within sweep. And, I also know if I get caught stand blocking erron's FB, duck immediately. Everything will whiff. You should be safe letting go of block while blocking, but I think if you're far away has a small chance that it might hit you if you.

Just practice my dude, they aren't scary once you do. Create a google doc and write your findings for each character to refer to when you fight certain characters. I do this. It helps.
 
So, which ones are going you trouble? With Kano, if I am just caught super off guard I can punish all the non ranged Supers with a kanoball. Depending on where I block the ranged ones, and if I duck after the first hit of erron's, I can still punish with a kanoball. It's not the best punish, but I know that if I'm caught off guard.

Not caught off guard, I know that (depending on how close I block the non-ranged ones) I can at the very least do a b2 combo or if I want the KB, b3. If I block them closer I know I can do the 2,4 combo to punish. Ranged I just stick with kanoball unless I'm within sweep. And, I also know if I get caught stand blocking erron's FB, duck immediately. Everything will whiff. You should be safe letting go of block while blocking, but I think if you're far away has a small chance that it might hit you if you.

Just practice my dude, they aren't scary once you do. Create a google doc and write your findings for each character to refer to when you fight certain characters. I do this. It helps.
OR and this is a novel suggestion but stay with me here, we don't do your way and it's complete Tekken 7 style death on block instead.
I'm not even complaining about Fatal Blow pushback right now but that's generally what people want out of the deal when they mention it. They want T7 punishment for people throwing Supers out on a whim and really who's to say they're wrong to want that?

What I personally want out of the balance patch? I dunno, Kollector's b1 a Low? b2 an Overhead? Chakram KB changed to a better requirement? I'm just throwing out ideas here.

The best I can hope for Kollector is for him to keep what he's got now and not go through some stupid Squander tier rework again.
I'm not expecting the world out of Baraka and I doubt they want their precious Jacqui nerfed as hard as people demand.

So my expectations and hopes for the balance patch are low, maybe Kitana will recieve another 10 buffs lmao.
 
Baraka

-Buff Baraka's dash speed
-Make him able to cancel his amp fireballs like Sonya
-NERF the damage in V1. Huge damaging combo's are cool but I'd rather he be fun to play. Fuck me right?
-Give him an anti air grab like inj1 grundy (in my dreams)
-Make Baraka barrage (where he extends his pokes) a base kit move (i wish)
-Make F44 special cancelable OR make it so blade charge is guaranteed after the KB
-Give me a button where if I press it i get a milk shake
-Make him a character people can actually play in tournament


I don't want all of these, but some of them would be nice :/ (mainly the first 3)
 

craftycheese

I tried to throw a yo-yo away. It was impossible.
OR and this is a novel suggestion but stay with me here, we don't do your way and it's complete Tekken 7 style death on block instead.
.... I mean it is death on block. I block it, do a 30% combo and they're <= 30% of life. They're dead.
 
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John_NX

Your circumstances are dire!
OR and this is a novel suggestion but stay with me here, we don't do your way and it's complete Tekken 7 style death on block instead.
I'm not even complaining about Fatal Blow pushback right now but that's generally what people want out of the deal when they mention it. They want T7 punishment for people throwing Supers out on a whim and really who's to say they're wrong to want that?

What I personally want out of the balance patch? I dunno, Kollector's b1 a Low? b2 an Overhead? Chakram KB changed to a better requirement? I'm just throwing out ideas here.

The best I can hope for Kollector is for him to keep what he's got now and not go through some stupid Squander tier rework again.
I'm not expecting the world out of Baraka and I doubt they want their precious Jacqui nerfed as hard as people demand.

So my expectations and hopes for the balance patch are low, maybe Kitana will recieve another 10 buffs lmao.
Kitana needs those 10 buffs though. No kidding.
 

Demon_0

RIP Akira Toriyama
Jade just doesn't have enough to offer at this point so how else is she to be played? She has no combos or damage......NRS has said she is a keep away character with little combo potential. Notable professional players place her low on tier lists. Sonic Fox has her as the 5th worst character. NinjaKiller has her as the 4th worst character. Rewind has her as the 4th worst character.
That's true, which is why NRS should give her a complete overhaul or buff her other variations.

And yes, offline Jade is ass but online she can just play keepaway and spam the shit out of you in certain match ups. Even if I react to her overhead moves (including FB) I get hit 9 out of 10 times cause of input delay. Its just annoying.
 
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That's true, which is why NRS should give her a complete overhaul or buff her other variations.

And yes, offline Jade is ass but online she can just play keepaway and spam the shit out of you in certain match ups. Even if I react to her overhead moves (including FB) I get hit 9 out of 10 times cause of input delay. Its just annoying.
Well online I only think she is a real threat to casual players who don't really know the game ...she can destroy them. Good players just work their way in and once the get up close she is dead. I would LOVE a complete overhaul! Her other two variations don't play the zoning game since she only has the very slow to start up regular glaive that can't trade with other projectiles.
 

Demon_0

RIP Akira Toriyama
Well online I only think she is a real threat to casual players who don't really know the game ...she can destroy them. Good players just work their way in and once the get up close she is dead. I would LOVE a complete overhaul! Her other two variations don't play the zoning game since she only has the very slow to start up regular glaive that can't trade with other projectiles.
Its not really a matter of skill imo. Look at Sub-Zero. Pro playerd like Sonic put him pretty low to mid tier but refused to even play Ninjakilla's Sub online cause then he is considered S+ tier since its very hard to react to his overhead.

I find the experience the same with Jade. Offline or even in a decent connection I am fine against her but against wifi players (majority) or half-decent connections it just sucks to play against her in this variation.
 
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I think if a Jade downplayer and a Johnny Cage downplayer had a baby together it would be the antichrist. Your characters are top ten and top five respectively. Continue ignoring allllllllllll tournament top 8's... I'm sure everytime your character is in one its a total fluke. Tons and tons of flukes, endless flukes.

When did a Baraka main make a top 8? Or even make it out of pools? 2019??