since breaker takes both players stamina might change johnnys offensive play. But i dont think it will be a problem.What are the changes to Johnny? Can someone with the Beta test him?
It'll give the opponent some respite from the pressure, but it could also give SD and FC a chance to activate mimics/fist bump.since breaker takes both players stamina might change johnnys offensive play. But i dont think it will be a problem.
Fisticuffs is his easiest but it has practically nothing to it.What's Cage's easiest variation? Fistacuffs?
No official word yet but @AK L0rdoftheFLY has not come across it whiffing yetDid they fix the stance whiffs?
Oh I see, thanks was thinking of practicing with him. I only tried out his stunt double and the one where he charges.Fisticuffs is his easiest but it has practically nothing to it.
Fisticuffs is basically the same move set as A-List (the chargy one) only nothing can be charged, some of the specials have a few different properties, and you get 1 new special (Fist Bump, increases chip) and 1 new string (Speedbag, aka B1212121212121212121212...).Oh I see, thanks was thinking of practicing with him. I only tried out his stunt double and the one where he charges.
Fisticuffs is easy to learn, but you will find you need to effort 300% to get wins because he's basically shit in that variation.What's Cage's easiest variation? Fistacuffs?
I felt like he should've used the brass knuckles more than for b121...... I think he should've had something like a tick throw or something like that with the brass knuckles. But this variation needs more help than fixing b121..... imo. EX Fistbump is the most obvious thing, and most likely, buff, but that doesn't really help give him an edge in certain MUs imo.Fisticuffs is easy to learn, but you will find you need to effort 300% to get wins because he's basically shit in that variation.
Unless a strange attraction pushes you to pick FC, stay away of the variation until (if ever happens) nrs buffes it.
Exactly. Until now, nrs has put 0 effort in this variation. What pisses me off the most is that the potential was huge.I felt like he should've used the brass knuckles more than for b121...... I think he should've had something like a tick throw or something like that with the brass knuckles. But this variation needs more help than fixing b121..... imo. EX Fistbump is the most obvious thing, and most likely, buff, but that doesn't really help give him an edge in certain MUs imo.
Shit did I say that ? Man I need to stop talking bollix sometimesHow are people approaching getting in against heavy zoners at full screen with SD without meter? I'm talking characters with mid/low projectiles like Tempest, HQT, Quan, Tremor that are difficult to react to.
@IrishMantis R1 told me to ask you. Said you agree with him that SD doesn't struggle against zoning full screen.
Yes, I noticed too. This is unfair for SD and absurd for Fisticuffs. I tended to use b2~exforceball which was a blockstring with a weird pause that caught many people off guard. Why removing this, why?SD and fisticuffs B2 has been nerfed. No more corner armor breaks. You can no longer special cancel b2.
Yes but not enough to armour breakAfter a b2 hard knock down is there enough time to activate the buffs before they stand? (I'm asking about the beta)
For SD not enough time to do the things it did in the corner.Is there time after a b2 hard knock down is there enough time to activate the buffs before they stand?