masherofbuttons
I'll mash out of +30 I know no fear
I'm thinking scarecrow actually does pretty well against supes. Blowing up air laser with teleport is great
Yeah they might be, we'll see how things develop.Not sure if I'd personally agree on the Bane/Aquaman/Superman front. Those seem more like 6-4's against Scarecrow.
Haha that's true, but it's a huge risk! Unless you're doing it on reaction, which I don't think I can do. If you guess wrong and teleport when he's not busy, he can easily react with F2 into half your life. I suppose you should teleport every now and then so he doesn't feel safe, but eh I just don't feel that it's a great long term idea. Again, unless you can react! If so let me know cause that would be awesome lol.I'm thinking scarecrow actually does pretty well against supes. Blowing up air laser with teleport is great
Yeah Batman might be a blowup, I can see it ending up like that. As for Joker, I'm not sure, I've only played a couple strong ones and only in random ranked matches, so I haven't been able to explore the matchup very well. But I feel Joker might be slept on in this game.This looks very accurate for an early MU chart, although I think batman could possibly be 7-3.
I also think he might beat Joker
Do you record any of your sets at all?
(it's also great to see you in these forums)
Awesome, thanks! I'll watch it later, but mind if I reupload it with some commentary on my own channel? Of course I'll link to your channel and the original vid and give any credit/links you'd like!Bit of a shameless promotion here but I ran a really long set vs @Wetdoba bane and I feel like it's probably 5-5. There isn't much I can say that UltraDavid didn't really say except that jumpback 2 is one of your best friends in this MU. Here's the set if anyone's interested.
I'd be honored to have UltraDavid tell the world how free I am, of course.Awesome, thanks! I'll watch it later, but mind if I reupload it with some commentary on my own channel? Of course I'll link to your channel and the original vid and give any credit/links you'd like!
To add to this, once you get into his j2 range, which is quite large, any laser Superman throws is risky, because you can hit confirm the j2 into F13 xx Death Spin. Scarecrow also has an answer to F23 as you can back dash after F23 xx Breath, and if they attempt another F23, the string will whiff and you can whiff punish with D1 or maybe even B1 or B2. At that point the Superman can probably blow it up by forward dashing or jumping in and then punishing, but then you can start blowing that up by counterpoking, so the post F23 guessing game isn't really all that bad.Superman: This one I'm less sure about, might be a slight loss for Scarecrow. Superman is a terror at round start with F23 but I tested it and Scarecrow's D1 beats F2 if timed perfectly. Barring that, you basically have to block. Scarecrow wins in footsies like usual, which negates a big part of Superman's strength. You have to respect laser zoning though. Like usual, don't rush in, take your time. Like with Aquaman tentacle, you get a free dash after blocking any laser, and again if you dash and expect him to do another laser, you can turn that dash into MB roll and either punish with F1 or make him block F1. Again, you can also float over projectiles with air DB3, even over air laser. If you expect an air laser, you can jump into instant j2 or MB 3 from about half screen. My bigger concern with Superman is that lasers end up doing so much chip, and if he has trait going the chip or damage is even greater, and you can't MB 3 through them. He also still has pretty crazy damage and safe pressure, so he's strong up close. And his wakeup rising grab is only -11 on block and can land behind you if done point blank, so it's hard to get max damage punishes on it.
Just tested it and yes, for some reason, if you crouch block the breath, the F23 can still catch you after the back dash. Maybe pushback is shorter on crouch block? Looks like D1 xx Death Spin and B2 xx Death Spin will punish the whiffed string. B1 doesn't reach them.Interestingly enough if you block F23 Breath crouching and back dash, The 3 in F23 will catch you as you end the dash. So the above seems to only work if you block it standing.
Question: what makes Black Canary a 7-3?Update after a few more days and now with the knowledge that he'll have a real wakeup attack (changes in bold):
--Aquaman: 4-6 5-5
--Atrocitus: 4-6
--Bane: 5-5
--Batman: 4-6
--Black Adam: 5-5
--Black Canary: 7-3 6-4
--Blue Beetle: 5-5
--Brainiac: 5-5 6-4
--Captain Cold: ? (not enough experience vs good players)
--Catwoman: ?
--Cheetah: 6-4 ?
--Cyborg: ?
--Darkseid: 5-5
--Deadshot: 3-7
--Doctor Fate: 5-5
--Firestorm: 6-4 5-5
--Flash: 6-4 5-5
--Gorilla Grodd: 6-4
--Green Arrow: 6-4
--Green Lantern: 5-5
--Harley Quinn: 4-6
--Joker: 6-4 5-5
--Poison Ivy: ?
--Robin: 6-4
--Supergirl: 5-5
--Superman: 5-5
--Swamp Thing: 6-4
--Wonder Woman: 6-4
She can't get in that well, Crane's normals shut her down pretty hard hard plus hey now we have a WU for when she does get in & scores a knockdown that she has to worry about.Question: what makes Black Canary a 7-3?
I'd have to disagree with the BB and Green Arrow Numbers. I don't see how the MU isn't in Beetle's favor at all, and I would probably say he loses to Arrow too.Update after a few more days and now with the knowledge that he'll have a real wakeup attack (changes in bold):
--Aquaman: 4-6 5-5
--Atrocitus: 4-6
--Bane: 5-5
--Batman: 4-6
--Black Adam: 5-5
--Black Canary: 7-3 6-4
--Blue Beetle: 5-5
--Brainiac: 5-5 6-4
--Captain Cold: ? (not enough experience vs good players)
--Catwoman: ?
--Cheetah: 6-4 ?
--Cyborg: ?
--Darkseid: 5-5
--Deadshot: 3-7
--Doctor Fate: 5-5
--Firestorm: 6-4 5-5
--Flash: 6-4 5-5
--Gorilla Grodd: 6-4
--Green Arrow: 6-4
--Green Lantern: 5-5
--Harley Quinn: 4-6
--Joker: 6-4 5-5
--Poison Ivy: ?
--Robin: 6-4
--Supergirl: 5-5
--Superman: 5-5
--Swamp Thing: 6-4
--Wonder Woman: 6-4
I haven't played many harley's but harley forums have been saying that Scarecrow beats Harley. Could you elaborate?--Harley Quinn: 4-6
Who beat you in a set?Superman does not beat Scarecrow especially now that he has a wake up.
I'm willing to throw hands over this issue.
I'm curious, what's changed your mind to now think that Brainiac went from a winning matchup to even?Update after a few more days and now with the knowledge that he'll have a real wakeup attack (changes in bold):
--Aquaman: 4-6 5-5
--Atrocitus: 4-6
--Bane: 5-5
--Batman: 4-6
--Black Adam: 5-5
--Black Canary: 7-3 6-4
--Blue Beetle: 5-5
--Brainiac: 5-5 6-4
--Captain Cold: ? (not enough experience vs good players)
--Catwoman: ?
--Cheetah: 6-4 ?
--Cyborg: ?
--Darkseid: 5-5
--Deadshot: 3-7
--Doctor Fate: 5-5
--Firestorm: 6-4 5-5
--Flash: 6-4 5-5
--Gorilla Grodd: 6-4
--Green Arrow: 6-4
--Green Lantern: 5-5
--Harley Quinn: 4-6
--Joker: 6-4 5-5
--Poison Ivy: ?
--Robin: 6-4
--Supergirl: 5-5
--Superman: 5-5
--Swamp Thing: 6-4
--Wonder Woman: 6-4
I'm late to the game here, does fearnado not eat it?Robin feels like AIDS.. You literally just have to sit there and take his stupid ass bird rang into pressure.. Mark my words, this character is going to be a problem