HeavyNorse
#BlackLivesMatter
Yeah, that's how I feel about Tekken.because i don't want to play the same game over and over again
Yeah, that's how I feel about Tekken.because i don't want to play the same game over and over again
How You can punish move on whiff, when it have no recovery? Recovery - one of main thing in footsie mechanic, you cannot press buttons without brain, when opponent can read it and go away and punish your whiffed move on recoveryThey take away alot of creative options that players have. it's a good thing to make the game more based on footsies. But atleast make the game mobile enough to make the footsies worth it. Hella recovery isnt making the footsies fun or usefull - strategic.
I’ve heard Baraka is basically unfinished in this version of the game with very few special moves. Ketchup and Mustards breakdown showed a lot more tools he has access to and he looks a lot better. On the most recent kombat kast as well, they showcased a midrange lunge that goes hella far and looks pretty ridiculous.I would have watched it but those two characters I'm not interested in playing and Baraka seems like a boring character to play as. Is it just I or the only combo opportunity he has is getting someone in a corner and spending all their offensive meter on chop chop?
He has two strings that launch meter lessly on punish (krushing blow) and his blade charge launches on amplify. He also has the same wake up anti-air launcher as everyone else.I would have watched it but those two characters I'm not interested in playing and Baraka seems like a boring character to play as. Is it just I or the only combo opportunity he has is getting someone in a corner and spending all their offensive meter on chop chop?
I saw that on the Kombat Kast but a flag lunge isn't going to pop up an enemy for a combo, unless they had a move where he can enhance it to do so. I hope he's unfinished cause looking at his gameplay sure feels that way.I’ve heard Baraka is basically unfinished in this version of the game with very few special moves. Ketchup and Mustards breakdown showed a lot more tools he has access to and he looks a lot better. On the most recent kombat kast as well, they showcased a midrange lunge that goes hella far and looks pretty ridiculous.
He does have a special called gutted that he can ex to launch with. Baraka does seem like he might be meter intensive, but with large payouts when he opens you up. His damage seems pretty solid right now compared to other chars especially when you factor in KBs.I saw that on the Kombat Kast but a flag lunge isn't going to pop up an enemy for a combo, unless they had a move where he can enhance it to do so. I hope he's unfinished cause looking at his gameplay sure feels that way.
The flag gives him a very "ice clone" similar set up in the corner with the armored charge. He can also combo into the flag hard knockdown to set it up. Baraka is going to be very strong in the corner.I saw that on the Kombat Kast but a flag lunge isn't going to pop up an enemy for a combo, unless they had a move where he can enhance it to do so. I hope he's unfinished cause looking at his gameplay sure feels that way.
Nowhere have i sayd or intent to say to have a game with no recovery. I dont know what makes you think i suggest a game that is recovery free.. like i said, SF is a good example where footsies work well. Still the game feels mobile and fast in comparisson to MK11 where the game is said to feel slow and stiff. Same can be said about T7. Game feels fluid and fast, i can move quickly across the screen while being strategic and balanced.How You can punish move on whiff, when it have no recovery? Recovery - one of main thing in footsie mechanic, you cannot press buttons without brain, when opponent can read it and go away and punish your whiffed move on recovery
Because you typed a novel talking authoritatively about a mechanic you don’t even understand and pointed to it as evidence of the game being less strategic and more casual based. That’s just dumb.In the time it took you to type this, if you had read the full 2 page thread, you would see someone else has already pointed this out. So yes, I forgot about that aspect. I’m still not sold on the system and watching the animations has already become redundant and boring in my opinion.
Why everyone is so catty over a casual opinion of an unfinished game is beyond me. Who cares, we’ll see how it plays at launch. But videos like the one in this thread aren’t hyping me up. My opinion, k bye.
Outside of maybe Liu IAFB combos and people overrating Raiden combo difficulty where is all this execution barrier stuff? The buffer windows and cancel advantages and time to hit confirm off of safe multi hit strings and a bunch of capture state/long hit stun specials makes MKX one of the lowest execution fighters out there.I’d be lying if I said the tuned down combos was a good edition. Say what you want about MKX but the combo variety and execution barrier was great.
Shut up, Spamfire playerWell to be fair there's a difference between zoning and mindless spamming.
Stop crying about zoning already lol learn to get in nooby. Practice makes perfect, try it.Shut up, Spamfire player
nerfireStop crying about zoning already lol learn to get in nooby. Practice makes perfect, try it.
lol Starfire? lol no worries, I don't think MK 11 will be THAT annoying Glory.nerfire
you keep running away like a n00blol Starfire? lol no worries, I don't think MK 11 will be THAT annoying Glory.
lol zoning ain't running, just keeping your ass faryou keep running away like a n00b
coward noob shit fucklol zoning ain't running, just keeping your ass far
I said this a while back. I've never seen a characters playstyle so drastically changed than Skarlet. Mk9 Skarlet looks way more appealing than Mk11 but I still have to play it to know for sure.imo
Mk9 skarlet > mk11 skarlet
mk11 baraka > mk9 baraka
Well it didn't help that honeybee never used the string that has the krushing blow attached to it. The krushing blow lets baraka combo off that string.I would have watched it but those two characters I'm not interested in playing and Baraka seems like a boring character to play as. Is it just I or the only combo opportunity he has is getting someone in a corner and spending all their offensive meter on chop chop?
I don't disagree with the overall point of your post, I just want to know what "big combos" you've seen with sub zero? Seems like every video I saw with him was a combo with him doing 1 string into ex slide KB. lot of damage, sure, but it was like 5 hits and boring af. lolSub has big combos
I don't disagree with the overall point of your post, I just want to know what "big combos" you've seen with sub zero? Seems like every video I saw with him was a combo with him doing 1 string into ex slide KB. lot of damage, sure, but it was like 5 hits and boring af. lol
Awesome! much better representation of sub than I've seen so far.
This has some using string into iceball, string into the mb rising ice, string into ender