Ah shit yeah, hadnt thought of that. Thats probably the most likely thing. Will have to see how it effects his game otherwise though i doubt 2 frames will do anything.Probably so that he can also jump in between molten trap and the mb like everybody else. Don't know maybe.
It means length of time. Frames are a unit of time, not a distance. They just worded it poorly I think.* Gorilla Grodd - reduced length of jump forward, backward, & up by 2 frames.
I don't get this change does this mean that Grodd has less reach when he jumps. Reducing the length doesn't mean he jumps faster.
* Gorilla Grodd - slightly increased initial step forward and step backward speed.
This means that his startup walk speed has been increased. Startup not his walkspeed. This is good though.
* Gorilla Grodd - Stampede Cancel now have a more distinct animation and recovers 2 frames faster
The animation sucks. It says that the stampede cancels recover faster so that means that some of his cancel pressure should be plus again, but I was testing yesterday and it seems the same 22sc is still negative b2 cancel is neutral and 112 sc is very plus.
I'm assuming this now works because of the recent changes to stampede. Any frame data on it? I assume it's basically safe unless armour broken.Flash Parry, Tremor is shedding proud tears
https://twitter.com/FGC_HappyPow/status/988521056116895745?s=09&
This has always worked. This isn't new. Its not a big deal either and its unreliable because Grodd only has armor while he is running and not when he cancels the stampede so if you are imprecise you will get hit.I'm assuming this now works because of the recent changes to stampede. Any frame data on it? I assume it's basically safe unless armour broken.
Actually a kind of important tool though, especially in accordance with Grodd's gameplan as a whole. It gives him more threat in the neutral, even if it is pretty situational. And far more in his plus frames.
Lol that could have been interrupted by a string...Flash Parry, Tremor is shedding proud tears
https://twitter.com/FGC_HappyPow/status/988521056116895745?s=09&
Not vouching for the usefulness of what was shown in the video, just that it's the first video I've seen showing off the concept.Lol that could have been interrupted by a string...
So basically you can't do instant MB stampede and as a result you can't get instant armour?This has always worked. This isn't new. Its not a big deal either and its unreliable because Grodd only has armor while he is running and not when he cancels the stampede so if you are imprecise you will get hit.
The move requires some frames to become active in order to get armor. Its not that instantly. You than have to absorb a hit with the armor and then cancel and then punish. Its useful but you gotta be precise.So basically you can't do instant MB stampede and as a result you can't get instant armour?
That's trash as shit
Yeah that's what I am sayingThe move requires some frames to become active in order to get armor. Its not that instantly. You than have to absorb a hit with the armor and then cancel and then punish. Its useful but you gotta be precise.
I'd like to see it, if you wanna make it. I haven't played in months so I'm out of the loop.If anyone's interested I can do a video of all of this but I'm sure grodd mains know what's going on here with the SC corpse hop
Hopping corpses my dudesIf anyone's interested I can do a video of all of this but I'm sure grodd mains know what's going on here with the SC corpse hop