Wuzzat?Has anyone met the Trapzerker yet?
Warden is still your best choice because he still has offense potential even without the Bash. Top heavy feint into Crushing Counter is a good opener. And on GB you can Side Heavy into top heavy feint GB and repeat. Top Light kara-cancel into Zone Attack is also really good (or just the Zone vs Top Light mix-up overall)
Bash is really just icing on the cake for Warden he can still play the game honestly.
Its a Berzerker that lays bear traps. They do decent damage and leave you stunned and exhausted. Coupled with the high heavy, its an instakill.Wuzzat?
Yeah, actually, Warden is best played doing feints. The standard "vortex" that the plebs use where they just try to constantly loop it doesn't work against good players. There's many ways to stop or get out of the loop.Warden is still your best choice because he still has offense potential even without the Bash. Top heavy feint into Crushing Counter is a good opener. And on GB you can Side Heavy into top heavy feint GB and repeat. Top Light kara-cancel into Zone Attack is also really good (or just the Zone vs Top Light mix-up overall)
Bash is really just icing on the cake for Warden he can still play the game honestly.
I want my nobushi buffs
When PK's bring the fight, like Basic Stupidity does, its great - but 90 percent of PKs in Dominion just run away.I want peacekeeper mobility nerf please thats all i ask and dont nerf headbutt lol
If they make headbutt slower they need to make it safe like shoulder bash or shield bash headbutt will be useless if they nerf the speed and leave it unsafe please dont kill warlord UBISOFT im having anxiety attacks just thinking about it lol
When PK's bring the fight, like Basic Stupidity does, its great - but 90 percent of PKs in Dominion just run away.
Don't chase her down then. There's no life lead draw winner, just wait her out. Unless you're in tournament there's not many patient enough to just sit there and not attack you eventually. And if they do just sit there you can't lose. Kinda the main flaw in the meta right now in none obj game types.Maybe its just warlord that has a hell of a time chasing her down because warlords mobility is bad he cant do much about her dashing in and out all the time.
and another complaint i have is you cant see pk as warlord that dawm character is too small you literally cannot see anything if your blocking right side which you should always be doing because of zone attack its so fucking retarted!!!!!! She already has the fastest lights in the game on top of that you cant even see her its like milena all over again. Just make female characters the same size as male characters like MK9 these small characters are AIDS to fight i hate small HITBOXES FUCK MILENA!!!!!!!! Lol
It's really dumb how you can't remap buttons on controller. I have a serious need to remap dodge to LB and GB to RS because as of now, dodging/blocking becomes an unnecessary read for me when I should just be able to do both.I have huge issues using a gamepad. Sigh. I switch to kb/m and my defense improves 3 fold. I don't WANT to play with kb/m =\
You can do it on PS4, and I'm pretty sure you can do it on PC. You just can't do it in game. Like on PS4 I have to go into the PS4 settings and change the buttons. I have Square/guardbreak as R3.It's really dumb how you can't remap buttons on controller. I have a serious need to remap dodge to LB and GB to RS because as of now, dodging/blocking becomes an unnecessary read for me when I should just be able to do both.
And on kb/m I just don't have a comfortable key for GB unless I switch over to my 4-button mouse which I really don't want to.
I actually own a berzerker loadout with traps and feat cooldown reduction.Its a Berzerker that lays bear traps. They do decent damage and leave you stunned and exhausted. Coupled with the high heavy, its an instakill.
Try him out in Dominion. If you set the traps in the right places, stay patient, and can use feints even a little - you will dominate that area.I actually own a berzerker loadout with traps and feat cooldown reduction.
Valkyrie is still my favorite though.
I like to set them near ladders for Assassin's Creed style of kills, or even near fire/ledges for easy throw damage/kills.Try him out in Dominion. If you set the traps in the right places, stay patient, and can use feints even a little - you will dominate that area.
Play conservative until you get the bear trap. Then, move to secure a key point.
Don't chase her down then. There's no life lead draw winner, just wait her out. Unless you're in tournament there's not many patient enough to just sit there and not attack you eventually. And if they do just sit there you can't lose. Kinda the main flaw in the meta right now in none obj game types.
Conqueror is squishy early on when compared to his late game self when built with passive feats, so when I bodied this 108 Berzerker early on - I genuinely expected the match to be a roll-over. Then, he avoided me for a bit. The next time I saw him, his team was down 600 to 200 and he held his ground at his closest spawning base. Then, I ate a trap. Then, another and he took me down. Ready to take the game, this happened a few more times. Before, I knew it - we were breaking just as I died and they had come back to win. I had been played like a fiddle. The next batch of matches were back and forth, but I had learned not to fall into his trap - so I put up dome decent scores, but so did he. All you need with this build is one opposing sucker - and even without one, you will be able to lock down one zone consistently by yourself.I like to set them near ladders for Assassin's Creed style of kills, or even near fire/ledges for easy throw damage/kills.
I think the stun trap is better simply because the cooldown is much faster than that of the bear traps. Imagine a whole team with Trapzerker.
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Force her into a corner or near a ledge. If she keeps back dashing she'll eventually get close to one or the other. Or just camp the ledge.Thats why i dont like playing against her though its not about her fast lights its about me have to wait on her to come to me i cant be the aggressor. I have to play her game she can just pick and choose when to attack and when to stay away while i just sit there waiting.
I really think they need to make back dashing cost stamina in this game people need to be punished if they are playing to much keep away like every other fighting game out there
Cmon bro me and you both know thats not a legit tactic in this game. its basically impossible to corner someone maybe certain maps but its not consistent most of the maps are too big too open. back dashing should absolutely cost stamina and when people are running away out of lock make it were we have a trait to throw a fucking spear right in their fucking back Coward bitches Lol. all i know is something needs to be done the run away game is way too strong in this game the maps are too bigForce her into a corner or near a ledge. If she keeps back dashing she'll eventually get close to one or the other. Or just camp the ledge.
I generally don't look to the developers to help me win. I try to do everything possible within the game to win. If your complaint is backdashing, if you keep chasing them and they keep backdashing, eventually they will hit a wall or a ledge. But even if you can't accomplish this, you can literally go camp a ledge or wall and wait. This generally only works in duels. 2v2 maps are too big and also you are more likely to get ganked.Cmon bro me and you both know thats not a legit tactic in this game. its basically impossible to corner someone maybe certain maps but its not consistent most of the maps are too big too open. back dashing should absolutely cost stamina and when people are running away out of lock make it were we have a trait to throw a fucking spear right in their fucking back Coward bitches Lol. all i know is something needs to be done the run away game is way too strong in this game the maps are too big
I generally don't look to the developers to help me win. I try to do everything possible within the game to win. If your complaint is backdashing, if you keep chasing them and they keep backdashing, eventually they will hit a wall or a ledge. But even if you can't accomplish this, you can literally go camp a ledge or wall and wait. This generally only works in duels. 2v2 maps are too big and also you are more likely to get ganked.
The problem isn't stamina anyway, it's the distance really, and quickness. Every dash is punishable, but PK's dash is super long and quick. I wouldn't mind dash costing stamina, but I don't think that would really fix the problem. It would be like if you fell and broke your leg and it was all scratched up. Instead of getting a cast for the broken leg, you get a bandaid for the scratches.