Cassie group tower up with lots of goodies! It's one of those crazy 3 people towers so get it while it's hot. 117hrs left.
What else is even there to nerf? Her two biggest issues that people had were taken care of.Oh well, there won't be anymore annoying a-holes coming in here crying about nerfs lul.
Oh and I sort of figured out the timing for instant air gunshots, after like a million months. You do a short hop and just as she's coming down from it, like literally wait half a second and then do it. The second shot should hit the opponent. If you wait a bit more both hit but it's hard to get consistently.
And other reddit terms.Lol smh Wow
Cassie mains: "Huh, who said anything about a vortex, you cookin? Vortex? You hear what they're sayin? Cassie having a vortex on restand, and..."True that, but they'll complain about her vortex after restand, you just wait.
I checked the weather, no vortex, we all good.Cassie mains: "Huh, who said anything about a vortex, you cookin? Vortex? You hear what they're sayin? Cassie having a vortex on restand, and..."
Use it to punish! It's 7 frames startup, so any slow minus string that the opponent use on block, you can punish them with 111, if it's slow enough of course.My natural style is to use f4 a lot and almost never 111. When I use 111, I get poked or d2 and f4 is only 2 frames slower but hits mid into full combo.
Sonic fox used 111 all the freaking time and didn't appear to get d2 KB like I do. Should I only use 111 after restand or after a forward throw?
Just a quick little secret tip for instant air projectiles I use: use your analog stick. Hold it diagonal to perform a backjump,wait until she‘s in the air and from there, hold it and turn it until you get the back input and flick it for the forward input. With this I can literally do almost 10/10 ia guns low enough to hit standing opponents. Works with every air projectile character as well like kabal. It takes some time to get comfortable to go from dpad to analog stick mid match for one projectile but it‘s worth the practiceOh well, there won't be anymore annoying a-holes coming in here crying about nerfs lul.
Oh and I sort of figured out the timing for instant air gunshots, after like a million months. You do a short hop and just as she's coming down from it, like literally wait half a second and then do it. The second shot should hit the opponent. If you wait a bit more both hit but it's hard to get consistently.
cool I'll try that!Just a quick little secret tip for instant air projectiles I use: use your analog stick. Hold it diagonal to perform a backjump,wait until she‘s in the air and from there, hold it and turn it until you get the back input and flick it for the forward input. With this I can literally do almost 10/10 ia guns low enough to hit standing opponents. Works with every air projectile character as well like kabal. It takes some time to get comfortable to go from dpad to analog stick mid match for one projectile but it‘s worth the practice
Oh shit, I never think to use that string.I've been finding myself using 21 and 21D3 more often too. 21 is really good on block as a stagger at -1. Should they block low, the last hit is an overhead.