What's new

Cassie Cage General Discussion Thread

The more I play I see that F4 recovery is way too much and easily reactable. Of course the reaction can be different.
When I go for F4 throw I either get escape failed or throw kounter. So opponent realized it but reacted a bit later lol.
 

sars

Noob
You like using F4 very much too.
Well I just feel F4 stagger pretty bad according to my small experience from few matches. Recovery is too much easy to realize the stagger. But online probably will not be an issue lol.

I could stagger F4 into throw but it was "escape failed" so even online people realized the stagger and pressed button. It might be not a real problem though as Cassie has still options after -3.

Btw I am fine with "new Cassie". I did not use ex. glow kick too much I already stopped my strings on block (except 111). Well probably will not use 111 that much.
People on my level in general are very unpatient and masher - F41 can do the job no need for high level auto shimmy lol.
I used to abuse F4, I don’t use it as much now a days. I used to be super impatient, and F4 was my go to. I try to play more patiently and wiff punish strings. People started punishing F4 stagger before it was -3, so I had to change the way I play.
 
I used to abuse F4, I don’t use it as much now a days. I used to be super impatient, and F4 was my go to. I try to play more patiently and wiff punish strings. People started punishing F4 stagger before it was -3, so I had to change the way I play.
That's a good thing. :)
Now punishing/escaping from F4 stagger it is even easier with the more block stun.
But can be good with not much abusing.

Up glow kick can remain a match up testing tool for the opponent... Many players just duck or try to poke after F41, B24... It can catch them for big risk as fuzzy blockable + full combo punish with the new patch. But probably need time people to get used to. And I am sure on my level they do not even know how to punish it or fuzzy guard (probably I can not do it as I just labbed it but never really needed to use it).

Now she plays a bit more honestly and I like it - I felt that F4 a bit cheap and that made my win a bit less worthy. Now I feel better playing with her.
Same for Scorpion however the nerf does not really affect my gameplay as I play Searing Rage and neutral oriented. D4 nerf hurt a bit.

Comparing my games after I went back from 1 month break: I still enjoy Cassie the best. :)

I just need to lab several more characters as I ran into Frost/Dvorah and they did unknown oppressive bullshit I could not really handle without a bit of knowledge lol (was still close as Cassie can solve the problems against bad neutral/unpatient players).

Johnny Cage (as my most fresh pick) is fun too but I will not cut my vein against the characters where there is whiffing issue. :S
 
Last edited:

sars

Noob
That's a good thing. :)
Now punishing/escaping from F4 stagger it is even easier with the more block stun.
But can be good with not much abusing.

Up glow kick can remain a match up testing tool for the opponent... Many players just duck or try to poke after F41, B24... It can catch them for big risk as fuzzy blockable + full combo punish with the new patch. But probably need time people to get used to. And I am sure on my level they do not even know how to punish it or fuzzy guard (probably I can not do it as I just labbed it but never really needed to use it).

Now she plays a bit more honestly and I like it - I felt that F4 a bit cheap and that made my win a bit less worthy. Now I feel better playing with her.
Same for Scorpion however the nerf does not really affect my gameplay as I play Searing Rage and neutral oriented. D4 nerf hurt a bit.

Comparing my games after I went back from 1 month break: I still enjoy Cassie the best. :)

I just need to lab several more characters as I ran into Frost/Dvorah and they did unknown oppressive bullshit I could not really handle without a bit of knowledge lol (was still close as Cassie can solve the problems against bad neutral/unpatient players).

Johnny Cage (as my most fresh pick) is fun too but I will not cut my vein against the characters where there is whiffing issue. :S
Yeah, it will still work sometimes because people will probably challenge more after strings cause they know people won’t up glow kick as much. It’s def a situational thing, and probably worth throwing out there once to see if they actually know how to deal with it. I like how she is now and feel this is how NRS wanted her to be. I honestly think the glow kick was a mistake on there part and got overlooked.
 
Yaas Queen was never even a bad variation. It was just seen as the inferior version due to it not having her Low Gunshot.

It started getting the attention that it has now when people realized that her damage is unbreakable in that variation with her AMP Energy Burst.
I`m not talking if Yaas Queen is bad variation or not. Before SonicFox start smashing everyone with her, people was Yaas Queen sucks, and you could not see Yaas Queen players in the game.
The hype train for Yaas Queen and Cassie begin when SonicFox beats ninjakilla at Online Cup - NA East. Even the commentators were shock and was saying this is a wild pick from SonicFox.
And yeah Cassie was never anything special, so her nerf comes straight from SonicFox success. Same with people placing her as Number 1 or top 3.
I said that ago, long ago before the patch comes out and even put TIER LISTS of a lot of people were Cassie was at mid range. And SonicFox shows them how to play with her, they put her at the top.
Just watch his next character, the story will be the same.
 
Yeah, it will still work sometimes because people will probably challenge more after strings cause they know people won’t up glow kick as much. It’s def a situational thing, and probably worth throwing out there once to see if they actually know how to deal with it. I like how she is now and feel this is how NRS wanted her to be. I honestly think the glow kick was a mistake on there part and got overlooked.
It just reminded me to Shaolin Kung Jin before, it was also "brain dead safe ender" - however it was even more sick as it could be plus and did not cost anything lol.

About Yaas Queen: I think with the nerf her rush down ability sufferred a lot (in general) and as Yaas Queen relied on her rush down it might be a bigger impact on her than on DS.
But probably in match ups where YQ was better it did not change. I do not know how the match ups changed due to the balance patch yet.

Btw so far on my low KL level nobody punishes 111. I think nobody punished before either. I am sure they would not punish amp glow kick either. So only nerf is F4 recovery but they do not manage it properly either.
= Cassie only nerf is 950 HP.
 
Last edited:
At low that could work, at high level, you will get punish every time. There was a game between Semij and SonicFox post patch and SonicFox showcase how many option you have to punish Cassie now. And 50 hp at high and pro level is a lot.
 
At low that could work, at high level, you will get punish every time. There was a game between Semij and SonicFox post patch and SonicFox showcase how many option you have to punish Cassie now. And 50 hp at high and pro level is a lot.
That's a good point. Level matters a lot.
I always do myself uphill battle acting like I am playing on high level then realize that I am just facing low level mashers where I am punished by using my brain too much. :)

But by default I do not want to get used to and abuse trash stuff just because it works. Just sometime disappointed how clean I want to play against low level players. :D I am probably not better than them just try to play more patient.
 
Last edited:

JDE

Pick up & kill it & kill it & kill it!
Her having 950 health doesn't bother me tbh. I'm more affected by the glow kick nerf than that, but that's because I'm not used to it being punished from flawless blocking. I play other games with characters who have lower health than usual. Chun-Li (SFV) is one. Akuma is the lowest in the game. Just means that you have to do a better job of not getting hit. Yeah it might suck because it's not what people are used to in terms of MK games, but it's not something that necessarily makes or breaks.
 
Her having 950 health doesn't bother me tbh. I'm more affected by the glow kick nerf than that, but that's because I'm not used to it being punished from flawless blocking. I play other games with characters who have lower health than usual. Chun-Li (SFV) is one. Akuma is the lowest in the game. Just means that you have to do a better job of not getting hit. Yeah it might suck because it's not what people are used to in terms of MK games, but it's not something that necessarily makes or breaks.
950 is not that low that you need to be afraid of any hit. :)

Ex glow kick is still a mixup so you probably not 100% flawless block punished even on high level.
I saw Sonicfox doing regular kick in EVO (?) which was not punished as they expected amp lol (I dunno why he did probably fun or advanced mind game).
I do not know if you can flawless block the amp and punish the regular at the same time. Probably not.

So getting punished after 111 is not obviously 100%.

I did not do any up glow kick after patch yet though lol (but stopped 111). But I am not on high level and do not get opponents who punish properly yet.
 
Last edited:

LawAbidingCitizen

Bomb Setups & Ball Rolls(Mileena/Cyrax)
950 is not that low that you need to be afraid of any hit. :)

Ex glow kick is still a mixup so you probably not 100% flawless block punished even on high level.
I saw Sonicfox doing regular kick in EVO (?) which was not punished as they expected amp lol (I dunno why he did probably fun or advanced mind game).
I do not know if you can flawless block the amp and punish the regular at the same time. Probably not.

So getting punished after 111 is not obviously 100%.

I did not do any up glow kick after patch yet though lol (but stopped 111). But I am not on high level and do not get opponents who punish properly yet.
He Wasn't punished because there wasn't a gap. So they where afraid of amp hitting so they held block to long but now there is no consequences to tapping for FB since if they go meterless you still get punish and if they amp you get FB full combo either way.

I know Cassie dropped a tier or so one things for sure, she isn't top 5 anymore. That F4 being -3 is a huge nerf. Before when it was at Zero she had to micro dash at max range taking 3 frames in average just to connect another F4 that made it punishable by 11f so its always been punishable its just bigger window now.
Her B2 is -4 so 4+9 = 13 till next F4.

She is still good just won't be used at top 8s as much.
 
He Wasn't punished because there wasn't a gap. So they where afraid of amp hitting so they held block to long but now there is no consequences to tapping for FB since if they go meterless you still get punish and if they amp you get FB full combo either way.

I know Cassie dropped a tier or so one things for sure, she isn't top 5 anymore. That F4 being -3 is a huge nerf. Before when it was at Zero she had to micro dash at max range taking 3 frames in average just to connect another F4 that made it punishable by 11f so its always been punishable its just bigger window now.
Her B2 is -4 so 4+9 = 13 till next F4.

She is still good just won't be used at top 8s as much.
Are you sure that you can flawless block ex glow kick and with the same timing (OS or confirm or whatever) you can also punish regular?
I did not lab it just asking. If yes it is not a mixup but an epic fail against a prepared opponent lol.

Yes F4 is pretty bad stagger now.
I do not remember to the recovery frame but it looked not only 0 on block but faster recovery. Now it looks pretty slow compared to F41 2nd hit... So the blind people can see the stagger now... So using 1 out of 10 F41 might be good as opponent will not watch it that hard.

On low level I can do F4 Dash up into throw or something but I see that it is so slow and I could react to it - reaction might be a deciding factor though...mash a poke? Or walk back?
As B2 is still a good move it can punish a poke attempt which definitely whiffs from that range... Probably jumping away is a good idea or a walk back and try to whiff punish B2 or dash up. I will see if I face a Cassie who staggers.

I faced only one so far but she did not stagger at all.
 

sars

Noob
Are you sure that you can flawless block ex glow kick and with the same timing (OS or confirm or whatever) you can also punish regular?
I did not lab it just asking. If yes it is not a mixup but an epic fail against a prepared opponent lol.

Yes F4 is pretty bad stagger now.
I do not remember to the recovery frame but it looked not only 0 on block but faster recovery. Now it looks pretty slow compared to F41 2nd hit... So the blind people can see the stagger now... So using 1 out of 10 F41 might be good as opponent will not watch it that hard.

On low level I can do F4 Dash up into throw or something but I see that it is so slow and I could react to it - reaction might be a deciding factor though...mash a poke? Or walk back?
As B2 is still a good move it can punish a poke attempt which definitely whiffs from that range... Probably jumping away is a good idea or a walk back and try to whiff punish B2 or dash up. I will see if I face a Cassie who staggers.

I faced only one so far but she did not stagger at all.
Yeah F4 walk back wiff punish was a great tactic, but does it still work on forward advancing moves. I know before for example you could F4 walk back and your opponent could use Cassie’s B24 and you could wiff punish it. I wonder if that would catch the walkback now. I havnt got to play in a couple days but that’s def stuff I want to lab. If any of you guys know let me know. If it does that’s def more strings you need to look out for if your opponent knows.
 

LawAbidingCitizen

Bomb Setups & Ball Rolls(Mileena/Cyrax)
Are you sure that you can flawless block ex glow kick and with the same timing (OS or confirm or whatever) you can also punish regular?
I did not lab it just asking. If yes it is not a mixup but an epic fail against a prepared opponent lol.
I find I can react to the meterless up glow kick because it has so much travel time. Set Cassie to 111xxBF4/111xxBF4-Amp and I'm able to press on FB timing and if they do regular I keep waiting and fast starter punish.
 
I find I can react to the meterless up glow kick because it has so much travel time. Set Cassie to 111xxBF4/111xxBF4-Amp and I'm able to press on FB timing and if they do regular I keep waiting and fast starter punish.
That's incredibly sux for Cassie LOL.
I will lab it too then I am curious.

Can you fuzzy punish 111 and 111xxBF4 as well? I think that's at least not really possible but who knows. :D
 
Yeah F4 walk back wiff punish was a great tactic, but does it still work on forward advancing moves. I know before for example you could F4 walk back and your opponent could use Cassie’s B24 and you could wiff punish it. I wonder if that would catch the walkback now. I havnt got to play in a couple days but that’s def stuff I want to lab. If any of you guys know let me know. If it does that’s def more strings you need to look out for if your opponent knows.
I just hit the lab with Cassie vs. Scorpion to check it.

Walk back B24 worked against Scorpion D1.
Scorp D4 kountered B24 and even hit Walk back - But D4 is godlike other does not have this.
NJP kounters B24.
Walk back whiff jab punish works fine against B24 - it is so slow and can react with walk back.

Tried with Cassie mirror:
Walk back B24 uses lot of frames so there is time to react to stagger and use own B24 - but of course it is just matter of frames.

It looks like NJ, Jump, walk back are all viable options after F4 stagger.

BUT what I found: pushback on F4 up close against crouching opponent is not that much and other F4 does not whiff. But if the opponent reacts with a slight walk back it whiffs.
F4 into F4 can catch neutral jump (at least if I try to react for the stagger not automatically jump after that).

I saw many opponents stand blocking F4 though. I do not know if it was intentional or just fuck up but in that case F4 stagger is even worse. :)

So there are options to counter F4 stagger but Cassie also has options to decide how to stagger. With walk back or with another F4 or just a D4...
As a defender a walk back or jump on reaction might be a good idea against Cassie. With that Cassie can use her patience to see what happens and just anti air or whatever.
So it looks like not clear sux for Cassie but more mind game openned up even despite the fact that F4 stagger is pretty reactable.
 

GrimJack

Rock paper scissor specialist
The nerf to ex glow kick also hurt the f4 stagger since there is not a safe follow up to f41 anymore. The risk to eating the second hit is not that high since the only damaging option is to do f412 low gun ex and risk dying if the opponent decided to block the second hit.
 
The nerf to ex glow kick also hurt the f4 stagger since there is not a safe follow up to f41 anymore. The risk to eating the second hit is not that high since the only damaging option is to do f412 low gun ex and risk dying if the opponent decided to block the second hit.
I do not understand why would you need to follow up F41?
You hitconfirm 1st hit and stop on block - it is safe already. Other follow up is risk - but do not underestimate it especially if you see that your opponent does not block 2nd hit.

Before nerf F41xxBF4 / AMP was a brainded follow up to get a bit more damage without confirmation if the 2nd hit hit.
Now if somehow the 2nd hit hits you will be able to use the plus frames for more pressure/throw.

Btw NOW there is no reason to not block the 2nd hit as it comes really fast and even on F4 stagger you can react to it (according to my lab experience).

If the opponent is bad enough to eat the OH you should not worry about anything though. :D

It looks like Cassie's pressure is over after F4/F41 but safe 9F MID check. But it is not that clear as F412 3rd hit comes out later so you might be able to poke or walk back after F41 if the opponent waits 3rd hit to whiff with duck (if he pokes well then glow kick/low shot would probably work)... It's probably not that legit on high level but close to it.

I saw many Cassie players doing lot of crazy fake pressure so everything can work in certain circumstances. :)
 
let's bring some positive vibes! Today I had a blast playing with her. It may be that I just wired my connection but I felt so smooth playing her today. I played a 10 sets session and only lost to a Scorpion in searing rage only because I lost my cool. I've never played so good and I'm fucking proud of myself I wanted to share. Cassie nerf my ass!!

side note: I wanted to create a regular discussion about Cassie customization skins and gear but apparently I'm too much of a noob to create regular discussion on this forum. Does any pro think they can do it? What I wanted to know is if anyone got the Santa Anas skin (should be the less armored story mode skin). It says it's in the ToT but I haven't got it yet. Anyone?
 

Vslayer

Juiced Moose On The Loose
Lead Moderator
let's bring some positive vibes! Today I had a blast playing with her. It may be that I just wired my connection but I felt so smooth playing her today. I played a 10 sets session and only lost to a Scorpion in searing rage only because I lost my cool. I've never played so good and I'm fucking proud of myself I wanted to share. Cassie nerf my ass!!

side note: I wanted to create a regular discussion about Cassie customization skins and gear but apparently I'm too much of a noob to create regular discussion on this forum. Does any pro think they can do it? What I wanted to know is if anyone got the Santa Anas skin (should be the less armored story mode skin). It says it's in the ToT but I haven't got it yet. Anyone?
Click this link: https://testyourmight.com/forums/cassie-cage.568/

Then you'll see top right, just under the social media icons, there will be a green button that says 'post thread'
 

JDE

Pick up & kill it & kill it & kill it!
I found a stealth nerf. Either that or i didn’t know it was there. F4 is -8 if flawless blocked. You make it safe with F41.
 

JDE

Pick up & kill it & kill it & kill it!
It used to be -5 on Flawless block
Thought so..... That was stupid and I don’t care who disagree with me. It is what it is though. She’s still fine but I’m mad that they advertised her changes like there were no stealth changes or hidden surprises.
 

sars

Noob
Thought so..... That was stupid and I don’t care who disagree with me. It is what it is though. She’s still fine but I’m mad that they advertised her changes like there were no stealth changes or hidden surprises.
I mean they kind of did. They added 3 frames so it would of been 3 frames to flawless block also. A lot more people will try to flawless block it now if we are predictable with f4