His dashes and walk speed need to be talked about. In combination they might be the best in the game, if not 2nd to Catwoman. If you're getting zoned you really just need to work on yourself. It's not the character's fault.
This. I was kinda blown away by just how fast he effectively covers space.
I think people are looking for weird ambiguous crossups and setups and guaranteed this's and that's, and while that's all super important and a part of any character, Im thinking he's going to lean on just playing a really solid neutral, harrassing from his own effective range, which is quite large, and using his wild movement to create opportunities.
Honestly, Im getting very Karin-esque vibes from him with what seems, this early, to be amazing movement and solid, long range normals/strings/etc to harass.
If we build a solid base for pressure and chip on top of his speed and range, I feel like we have a really cool character that could be a nightmare in the right hands.
Teejay's stuff to build bar and do chip is really quite interesting. It remains to be seen how it will develop and what will and won't be practical, but I can see possibilities for darting in and out, applying that on-block chip and pressure, then retreating to safety.
Obviously this is all pure speculation right now, but I'm wondering if he's not going to be a relatively defensive character that picks his moments to go snakeshit crazy, between his primary game of setting up whiff punishes and controlling that kill zone in front of him.
I'm bad,so fuck if I know.