Please do. Right now they're a big part of my game, after b1 T i always catch people with a b23 but people that actually know the MU block it and then they just eat like 4% on chip.
Granted i can continue pressure after b23 but what im trying to say is that at the end of the day all you get is chip without a low and maybe an occasional grab. That's why i wanted F2 to be a low.
thats because you shouldnt be doing b23 after any trait attempt, its parryable, superable, backdashable and has hella holes.
you do realise BA gets 14% damage everytime he TOUCHES an opponent with trait cancels, right? and its not that predictable when you do it on different string steps to trait, thats habitutation and conditioning and you can take advantage of it.
you have a sweep that does 13,5% on hit with trait cancels
you have a throw that does 14% ON TECH with trait cancels
you have free 6,5%chip in a game with no chip GTFO strings when someone gets close.
you have ways of checking people with d1 trait combo when others are forced to D1 special
you can chip out ppl
you can disallow careless rushdown
you have the mental mindfuck of, " you got in? i got trait on and i will frametrap you"
need I say B2 lightning is D1 and superable but they still eat the lightning if they poke you?