Soul Bound X
Kombatant
yeah b3 after 113 is too inconsistent, especially online. what is an alternative bnb that does as much damage or more?
A few posts earlier suggests dashing forward after 113. You lose damage but it should be easier/more consistent.yeah b3 after 113 is too inconsistent, especially online. what is an alternative bnb that does as much damage or more?
awesome shit dude. this could actually really be practical in a real matchWas in the lab with Batman last night and found some fairly easy trait combos without the trait active.
I would suggest that you keep working on 113 b3 because the timing is strict but I think it is worth it since it is a string with an overhead in it. For another 1 meter bnb that is more consistent I would suggest:yeah b3 after 113 is too inconsistent, especially online. what is an alternative bnb that does as much damage or more?
Whenever I think he is going to activate his trait I usually do a string into ex batarang and go for the f3 / b1 mixup right now. But I totally agree Aquaman's trait sucks for Batman so it makes sense to look for things that get him into a juggle immediately.I think we need to find optimal combos against Aquaman. His trait makes any MB grapple extensions a complete waste of meter. If we can find ways to launch/air juggle and get a lot of damage in it would be great!
I will mess around in the lab today... I'm thinking something like D.2, 4, 123, B.23, 4, DF.1 i don't know if it will work or not but seems legit~?I think we need to find optimal combos against Aquaman. His trait makes any MB grapple extensions a complete waste of meter. If we can find ways to launch/air juggle and get a lot of damage in it would be great!
Too early to tell imo, but it is definitely not easy ;_;Yeah. do you guys think aquaman is batmans worst mu. i do
Do you like d2 as a combo starter? I don't think it is good. The range sucks and it is a crappy anti-air :/I will mess around in the lab today... I'm thinking something like D.2, 4, 123, B.23, 4, DF.1 i don't know if it will work or not but seems legit~?
Basically Stuff off of D.2, 4...
Most likely. But if you're close to the corner it might only need two.Hey Max. Do all those combos require all three bats?
Is that from the demo? I can´t get more than 44% , still solid dmg for no mb use.Trait active corner damage
J.2, B.23, DASH, 123, B.23, 4, J.2, B.23 = 53%
Easy... Have fun~!
Yea your right but we need a instant launcher against Aquaman~!Do you like d2 as a combo starter? I don't think it is good. The range sucks and it is a crappy anti-air :/
No sir current build damage~!Just in case no one watch it, around 1:40 there´s a corner combo , 2mb/52% :
You can call the bats after the first j3 doing 1 into trait and still get 51/52%.
Is that from the demo? I can´t get more than 44% , still solid dmg for no mb use.
I was doing it wrong. 54%/55% if you replace j2 for j3. Awesome combo man, thanks for sharing.No sir current build damage~!
No problem... be sure to share if u come across anything interesting~!I was doing it wrong. 54%/55% if you replace j2 for j3. Awesome combo man, thanks for sharing.
Here's a nice corner combo that uses 2 bars for 48%
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