Error Macro
It April yet?
What is his Lightning Cage good for? I don't see it being used as a combo extender that much now.
112, 113, 22b1 and 223 are also good strings.What are you guys using for blockstrings?
I've been using B2, 3 B1, 2 and D1xxlighting tickle thing
If someone else doesn't post it all by the time I get home I will.Can anyone who has the game make a post with the Frame Data in for his moves.
Just the one from his ingame move-list. I cant find any data here on the forum so it would be a good thing to have !
He has a 6f d1 too doesn't he?I am messing around with 13. It's leading to much better lightning setups than 22b1.
I am labbing trying to cover his weaknesses. Blackadam has a hard time against people that poke him. His 6f starter is a high so it's no help and his other moves are too slow. I am trying to work on frametraps. B23 and 13 are good to be at advantage. If 13 hit, it leads to a really good lightning trap setup. I am going to flesh them out more when I get home, but I really want to iron out what he can and cannot do.
He does, but it's -1 on block and hits mid not lowHe has a 6f d1 too doesn't he?
That's really good still though lol. The reason I brought it up is because if people are just low poking your 11 string you can counter that by starting with d1 as well just to keep them in check and continue pressure. I really agree with you on his AA's though, they leave a lot to be desired. From certain ranges b2 is pretty good, but it isn't really consistently reliable.He does, but it's -1 on block and hits mid not low
I was using it thinking it was positive on block. Last nights matches against Rip's Joker make so much more sense now lol
Its seems to me since he has so much that leaves him at advantage he doesn't have much of a need for lows. He just has so much to trap people and keep them in check. Add in his damage output and you really don't have a need for lows except for the pokes and projectiles (lol) given.As it stands, Black Adam has all the overheads in the world to punish crouch blockers, but when he is in their face, he is poke bait. That's why I am trying to work out some good pressure setups.
D1 wont jail them standing tho. So D1 even if it hits you wont be able to get your 6f 1 out without getting poked since it will whiff.That's really good still though lol. The reason I brought it up is because if people are just low poking your 11 string you can counter that by starting with d1 as well just to keep them in check and continue pressure. I really agree with you on his AA's though, they leave a lot to be desired. From certain ranges b2 is pretty good, but it isn't really consistently reliable.
Yes and no. He has some nice traps, but the push back on them kills them. B23 and B1 work nice together, but after the B1 he can be poked out of another B2 and he is out of range to hit another b1. Basically, he needs a deterrent from constant d1 mashing.Its seems to me since he has so much that leaves him at advantage he doesn't have much of a need for lows. He just has so much to trap people and keep them in check. Add in his damage output and you really don't have a need for lows except for the pokes and projectiles (lol) given.
No that wasn't what I was saying lol. Use the d1 strictly to get advantage and keep the low pokes in check, and follow up with any string afterwards. Also, if they are crouching that much you should be hitting overheads lol.D1 wont jail them standing tho. So D1 even if it hits you wont be able to get your 6f one out without getting poked since it will whiff.
Oh I understand, it's just after a d1 is blocked, black adams pressure ends. Period. He can be counter poked. In theory yes, he should be blowing people up with overheads if they are crouching...makes sense right? But if they are crouch poking 1 whiffs (his fast starter) 2 gets beat by the poke, B2 gets beat by the poke. His overhead options are negated.No that wasn't what I was saying lol. Use the d1 strictly to get advantage and keep the low pokes in check, and follow up with any string afterwards. Also, if they are crouching that much you should be hitting overheads lol.
No he doesn't NEED it haha. If people low poking are giving you that much trouble you need to start poking back, and using mixing up different strings as well as sometime cancelling them early into specials or even trait so you can get more going. Another option you have for low pokes if they are blowing you up that bad is to just dive kick that shit lol.Yes and no. He has some nice traps, but the push back on them kills them. B23 and B1 work nice together, but after the B1 he can be poked out of another B2 and he is out of range to hit another b1. Basically, he needs a deterrent from constant d1 mashing.
Ah another good idea.No he doesn't NEED it haha. If people low poking are giving you that much trouble you need to start poking back, and using mixing up different strings as well as sometime cancelling them early into specials or even trait so you can get more going. Another option you have for low pokes if they are blowing you up that bad is to just dive kick that shit lol.
You could use d1 into that lighting storm to condition people to respect it. It combos on hit and is only -3 on block with some pushback.No that wasn't what I was saying lol. Use the d1 strictly to get advantage and keep the low pokes in check, and follow up with any string afterwards. Also, if they are crouching that much you should be hitting overheads lol.
What do you combo with after lightning storm?You could use d1 into that lighting storm to condition people to respect it. It combos on hit and is only -3 on block with some pushback.
Will you be on PSN today? I need to get more practice with BA since right now all I'm managing to land is random 20% combos, and 500 lighting/divekicks.