wow. I sure hope they dont one day decide to do that with Subzero's 2,2. Thats the day I put down this game.After the version 1.02 patch, Ermac can NO LONGER COMBO 2, 2, TKS (force lift) on a grounded opponent. However you can still juggle with 22 force push at the end of a combo, but you CANNOT start a combo with 2, 2, TKS because it no longer combos.
For example, jumping 2, land, 2, 2, TKS will not combo; but jumping 2, land, 1, 2, tks, jumpkick, teleport punch, land, dash, 2, 2, force push will combo.
Coming from someone who used Rose in Super SF4 going into AE, this nerf isn't that bad. Ermac's 2, 2 was crouchable anyways, and the nerfs could have been a lot worse.wow. I sure hope they dont one day decide to do that with Subzero's 2,2. Thats the day I put down this game.
If thats really gone, I don't really mind. He has so many more moves that were being neglected as "useless" because of the 22tks starter. Now we'll see more variety.I'm just wondering what was the reasoning behind not allowing us to use 22 tks on the ground anymore. I know that as a starter 22 led to some of the highest damaging combos, but it was duckable. Just seems weird. At least they didn't lower his damage or anything.
After the version 1.02 patch, Ermac can NO LONGER COMBO 2, 2, TKS (force lift) on a grounded opponent. However you can still juggle with 22 force push at the end of a combo, but you CANNOT start a combo with 2, 2, TKS because it no longer combos.
For example, jump in punch, land, 2, 2, TKS will not combo; but jump in punch, land, 1, 2, tks, jumpkick, teleport punch, land, dash, 2, 2, force push will combo.
jumpin 1, b+1,1,4 TKShis jump in with 1, 2, 2, TSK does more damage then his other jump ins.
You cant get anything else out after the failed stagger because ur in recovery. It does knock people back a bit when you do the full string so if it fails, Ill jump away while kicking or ill do a sweepas of late when i use the 3,1 string, ill either grab or do the last hit of the string for the stagger. Most people i play start crouch blocking as soon as they see the kick come out. So now if they do duck, if i end the string at the 1 the grabs whiff over their head . I dont seem to be able to poke them after the 1 as they are crouching and poke me first. If i let the string go to the 2 hit, and attempt for the stagger, my friends just block this entirely. And after the last hit, they poke me before i can seem to get anything else out.
Lol, this is going to turn into the Ermac video thread again...Break out the Kraft dinner!Ermac's not for noobs, Ermac takes skill at high level...
The funny thing is people who say this are often Kung Lao or Raiden users lmao....ironic.