John Grizzly
The axe that clears the forest
It's a small photo of what is basically just the bust of the character. You can't see the whole thing. Again, it's a small issue.Isn’t the picture of the skin already a preview?
It's a small photo of what is basically just the bust of the character. You can't see the whole thing. Again, it's a small issue.Isn’t the picture of the skin already a preview?
Yes.Are you all playing the same game I'me playing? Because the Towers of Time actually ARE NOT THAT HARD.
Yes they are challenging, and yes they are harder in comparison to the Living Towers in MKX and the Multiverse in IJ2, but they are not impossible like you guys make them look like. I have played some Towers myself and so far I've lost ONLY ONE MATCH IN THAT MODE, ONLY ONE, and all other Towers I've played, I beat them without ANY LOSES. And the only times I've lost in any kind of a tower was against Kronika in the Arcade mode at the Klassic Towers, and I've even defeated her a several times without using any continues.
After playing the Living Towers and the Multiverse for so long I got the feel of what to do in the TOT's. I'm not saying there wouldn't be difficult matches at all, because even the Living Towers and Multiverse modes had there fair share of difficult matches/ladders, but to say that TOT's are impossible AS A WHOLE? In the words of Shao Khan, don't make me laugh!
Either you guys didn't play the Living Towers and/or Multiverse enough, or you just now started to play MK games.
But....are you ENJOYING playing this game mode? And be honest.Are you all playing the same game I'me playing? Because the Towers of Time actually ARE NOT THAT HARD.
Yes they are challenging, and yes they are harder in comparison to the Living Towers in MKX and the Multiverse in IJ2, but they are not impossible like you guys make them look like. I have played some Towers myself and so far I've lost ONLY ONE MATCH IN THAT MODE, ONLY ONE (that was against Kano with the Laser modifier, which got updated to move differently and can only harm you but not Kano) and all other Towers I've played, I beat them without ANY LOSES. And the only other times I've lost in any kind of a tower was against Kronika in the Arcade mode at the Klassic Towers, and I've even defeated her with several characters without using any continue.
After playing the Living Towers and the Multiverse for so long I got the feel of what to do in the TOT's. I'm not saying there wouldn't be difficult matches at all, because even the Living Towers and Multiverse modes had there fair share of difficult matches/ladders, but to say that TOT's are impossible AS A WHOLE? In the words of Shao Khan, don't make me laugh!
Either you guys didn't play the Living Towers and/or Multiverse enough, or you just now started to play MK games.
I think that's because I didn't understand you. I do now. You're basically saying that AI matches should be fully automated without any sort of "hit button to continue" from a human since the player is essentially checked out anyway. So if you're sitting in front of the game, you want to be playing the game. I thought you were advocating against using the AI at all for the Towers..Which is exactly why you shouldn't need to hit continue. AKA I'm not gonna be there, so I'm not playing to level up. Thus, AI grinding would be awesome to help unlock currency for skins in modes I don't care about when I'm not around to play myself.
Not sure how that equates to me trying to play towers to level up or whatever. You're not making sense.
I am. It's annoying sometimes but I'm using it to warm up and tighten up my game before I consider heading online to fight other people. Last week I focused entirely on picking up Jacqui's cancels and getting a feel for her clench and feints now I'm going to practice her KB setups and her optimal BNBs for corner carry and get comfortable lock and loading three KBs and dropping them in one combo.But....are you ENJOYING playing this stupid game mode? And be honest.
Indeed. Basically if I'm there I want to play to get better and not play dumb modes like towers.I think that's because I didn't understand you. I do now. You're basically saying that AI matches should be fully automated without any sort of "hit button to continue" from a human since the player is essentially checked out anyway. So if you're sitting in front of the game, you want to be playing the game. I thought you were advocating against using the AI at all for the Towers..
Yes, I do. I'm enjoying them in the same way I've enjoyed the Living Towers in MKX and the Multiverse in IJ2. And like I said, there would be indeed some annoying matches, but the other two modes had them too, so that is perfectly fine.But....are you ENJOYING playing this game mode? And be honest.
Oh yeah I hear you for sure. I'm guessing NRS doesn't let it auto-continue because they don't want to completely untether the player from the game and make it 100% autonomous. Even then a player has to still manually switch towers, characters, and keep it moving. If it was 100% automated then it would undermine the time gate replay loop since people would just "set and forget" the Towers.Indeed. Basically if I'm there I want to play to get better and not play dumb modes like towers.
I do, however, like most people love alternate skins and customizing my characters... so if AI battling through the tower didn't require me to hit continue, it would be very useful to me. But since it does require me to be there... I'd rather play and not just sit around.
I've hated the towers with modifiers in every game. I'm just more annoyed by it in this game, because you have to do these for gear. I got more than enough gear in INJ2 simply by playing the game and getting random drops.Yes, I do. I'm enjoying them in the same way I've enjoyed the Living Towers in MKX and the Multiverse in IJ2. And like I said, there would be indeed some annoying matches, but the other two modes had them too, so that is perfectly fine.
You can't please everyone. I loved those modes in previous games.I've hated the towers with modifiers in every game. I'm just more annoyed by it in this game, because you have to do these for gear. I got more than enough gear in INJ2 simply by playing the game and getting random drops.
Dumb is considered a curse word? HuhCursing in the thread titles is against the site rules, so had to edit it. Just a heads up @SUPAHJD
Did you read over the “so I had to edit it” part?Dumb is considered a curse word? Huh
-_- I am an idiot my badDid you read over the “so I had to edit it” part?
Reminds me of the Bleed Out modifier back in Deception lmao That sounds pretty rage inducing.But yeah, some of them are absolutely stupid. It’s artificial difficulty. Something being artificially hard means that it’s hard based either on randomness (RNG) or based on something that doesn’t take skill, just mainly luck.
One of the character specific towers for Scorpion. The final character in one of the towers is Liu Kang. The Liu Kang AI is really good by itself. But this is the modifiers he has.
-Constantly drains your health at a consistent pace. You start the round like this until you die basically.
-ALL your meter is drained at the start of the round and you cannot build it back.
-AND to top it off, a random full screen covering fart projectile randomly comes out quite frequently that puts you in a stun state for like 1000 frames or something stupid like that. Even IF you’re comboing him.
So, it’s a race against the health drain time. But since you don’t have meter you can’t do much damage. But even if you get any type of momentum, here comes the fart projectile.
If it weren’t for the consumables I finally found that made it just barely possible, there’s almost no way you could win in that situation. I just had to play super scrubby constantly jumping to try to avoid the fart. I had the life regen consumable that regens health slowly for like 15 seconds, and some fire hands buff that didn’t last very long but was needed to get any sort of damage.
I probably tried it like 100 times before I actually beat it. AND TWICE instead of going to “rematch” I accidentally went to “main menu”, meaning I had to start the tower all over again.
I was very salty, but finally beat it. So yeah, some of the towers are absolutely dumb af and they need to be altered.
Reminds me of Cassie's stage 2 character tower. You had to fight against Scarlet in a blood rain where you would get a lot of DOT unless you're standing in a blood vortex. How can you do damage standing in a spot big enough for one character? And to make matters worse, she would gain health if she'd enter. So I had to use Takeda's exploding kunai consumable with increased fire damage for the whole tower to beat it. It was shit.But yeah, some of them are absolutely stupid. It’s artificial difficulty. Something being artificially hard means that it’s hard based either on randomness (RNG) or based on something that doesn’t take skill, just mainly luck.
One of the character specific towers for Scorpion. The final character in one of the towers is Liu Kang. The Liu Kang AI is really good by itself. But this is the modifiers he has.
-Constantly drains your health at a consistent pace. You start the round like this until you die basically.
-ALL your meter is drained at the start of the round and you cannot build it back.
-AND to top it off, a random full screen covering fart projectile randomly comes out quite frequently that puts you in a stun state for like 1000 frames or something stupid like that. Even IF you’re comboing him.
So, it’s a race against the health drain time. But since you don’t have meter you can’t do much damage. But even if you get any type of momentum, here comes the fart projectile.
If it weren’t for the consumables I finally found that made it just barely possible, there’s almost no way you could win in that situation. I just had to play super scrubby constantly jumping to try to avoid the fart. I had the life regen consumable that regens health slowly for like 15 seconds, and some fire hands buff that didn’t last very long but was needed to get any sort of damage.
I probably tried it like 100 times before I actually beat it. AND TWICE instead of going to “rematch” I accidentally went to “main menu”, meaning I had to start the tower all over again.
I was very salty, but finally beat it. So yeah, some of the towers are absolutely dumb af and they need to be altered.
I agree that it’s dumb and annoying, but you are grossly exaggerating here. It takes just a few seconds. New variation, go to abilities tab, press 2 to bring up the presets, and choose one with the trophy icon. Wtf are you doing to make it take an hour?!How about the dummy that decided "Let's make Tournament Mandatory Variations but not make them the defaults, or even togglable in the practice menu. Instead let's make people use the kustom menu just to set up every single character twice (50). Understand that's nearly an hour of just doing that, and it actually takes longer. FUN!