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Street Fighter V General Discussion

buyacushun

Normalize grab immunity.
You can see it is a backroll set-up. I was just giving insight into why it would work i.e. everyone would backroll into the set-up to avoid the fireball on quickrise

I only ask why do I need to play by the rules and read someones wake-up when others don't. I work just as hard to randomly dash up and throw someone as Necalli yet I'm not +25 for reasons and my throw doesn't corner carry 1/3 of the screen
I wish Mika had better normals especially slide. I wish I didn't have to catch people crouching when I grab them. I wish I didn't have to risk a full conbo punish to use my Mixups. I wish my v-skill wasn't so hard to use. I wish I didn't have to go next to Zangief to win.

mystery costume with the capcom pro-tour pack looks good IMO...
Super Saiyan Samurai Necalli makes me want to play him again.
 
ggs rushdown. Idk wtf is going on with mika
Ggs. It's ok, but you've got two options here. Learn the matchup like a normal person(start challenging my negative frames), or the easier route(which most people take) assume I'm just face rolling and mika is stupid and beg for a mika nerf. If you choose option one I'll help you out if you've got questions. If you choose option 2 you can go sit in the corner with Myles and JJ.
 

CrazyFingers

The Power of Lame Compels You
Ggs. It's ok, but you've got two options here. Learn the matchup like a normal person(start challenging my negative frames), or the easier route(which most people take) assume I'm just face rolling and mika is stupid and beg for a mika nerf. If you choose option one I'll help you out if you've got questions. If you choose option 2 you can go sit in the corner with Myles and JJ.
Is the hidden third option to join the Mika Squad?
 

Steven_a

Light Bringer
Ggs. It's ok, but you've got two options here. Learn the matchup like a normal person(start challenging my negative frames), or the easier route(which most people take) assume I'm just face rolling and mika is stupid and beg for a mika nerf. If you choose option one I'll help you out if you've got questions. If you choose option 2 you can go sit in the corner with Myles and JJ.
I'll choose option 1. Also is cr.HP safe at tip range or it's -4 the whole way?. And what's that backwards kick on block?
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
Ggs. It's ok, but you've got two options here. Learn the matchup like a normal person(start challenging my negative frames), or the easier route(which most people take) assume I'm just face rolling and mika is stupid and beg for a mika nerf. If you choose option one I'll help you out if you've got questions. If you choose option 2 you can go sit in the corner with Myles and JJ.
Once I started hitting crMP after Mika does stMP, things got clear. The rain was gone.

Now her fHP on the other hand...yall Mikas can eat a bag of dicks for that. Fucking + frame launcher into far ass command grab...fuck yall.
 

Linkuei82

Live by the sword, Die by the sword
So the new update this Thursday. Confused on what Season pass purchaser gets with the colors on the non DLC cast? Or do I need to purchase that separate?
 
I'll choose option 1. Also is cr.HP safe at tip range or it's -4 the whole way?. And what's that backwards kick on block?
Cr hp is plus at the tip on block and negative on hit at point blank. Gotta learn the ranges. The spin kick is negative 3 on block but far enough away to be safe, it also hops over lows.
 
Once I started hitting crMP after Mika does stMP, things got clear. The rain was gone.

Now her fHP on the other hand...yall Mikas can eat a bag of dicks for that. Fucking + frame launcher into far ass command grab...fuck yall.
But it only works with ex swing which loses the corner, if they go for the forward command grab they gotta leave a gap to get into range.
 

The Slaj Jazz

TIckle my sweet salty nips
Hey boys, anyone wanna play rn just got home from work? Also Mika is more manageable the more you grind against her but she's still a filthy monster
 

Steven_a

Light Bringer
Cr hp is plus at the tip on block and negative on hit at point blank. Gotta learn the ranges. The spin kick is negative 3 on block but far enough away to be safe, it also hops over lows.
Oh it's actually plus at tip? That explains why i got counter hit by s.LP after trying to jab punish it
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
But it only works with ex swing which loses the corner, if they go for the forward command grab they gotta leave a gap to get into range.
Yeah, still horseshit lmao. Not saying it should be nerfed or anything. Just obnoxious to have her be +3 or more depending on meaty timing, then still force you to fear a command throw while being really far out, especially if you're low on life or close to dizzy.
 

@MylesWright_

I'll be back 3ing
Feels weird following a conversation between people that use good characters that actually play SFV. I'm just over here with a beta character that I've had to wait a month to get a functional V-reversal for
 
Yeah, still horseshit lmao. Not saying it should be nerfed or anything. Just obnoxious to have her be +3 or more depending on meaty timing, then still force you to fear a command throw while being really far out, especially if you're low on life or close to dizzy.
yeah. That's for sure a set ender. It's dirty, and I can usually get at least 1 round off it, but at least it's full combo punishable on a read, I've killed Mikas in the mirror when they try to get too cute.