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Question - Summoner It is time for some real Quan talk

Is Lord Quan broken ?

  • YAAASSS !

    Votes: 108 61.0%
  • He is balanced but top 5

    Votes: 46 26.0%
  • He needs more buffs because why the **** not?

    Votes: 23 13.0%

  • Total voters
    177

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
I honestly think I can beat you Quan too if my Tempest Lao combos were on point right now but I work 40 hours a week and I haven't been playing much, mostly watching YOMI and other players streams on twitch, however I'm 100% confident I'm a better than you.
Short answer: No I can't beat you.

Don't mind me...I'm trolling hard.
 

Enexemander

A Hitbox Pirate - YARRR -
If Quan does end up being the best character in this game, there's no real reason to complain if he still struggles in certain matchups. He's just a super good character. We hate his design, but meh, we can live. We dealt with Martian and Kabal, so we can't be too mad.
That's just endorsing poor design choices though, by your own admission.

I mean, if Paulo throws his hands up and does nothing from here on out, we'll all have to live with it or quit the game. I don't think that's the optimal outcome though.
 
If Quan does end up being the best character in this game, there's no real reason to complain if he still struggles in certain matchups. He's just a super good character. We hate his design, but meh, we can live. We dealt with Martian and Kabal, so we can't be too mad.
the difference is you can beat Kabal with skills
Short answer: No I can't beat you.

Don't mind me...I'm trolling hard.
Well I don't know but I beat him online before and I started using Lao after Scorpion got nerfed and I think I mopped his Tanya around 2 or 3 weeks after that so it's not like we weren't on even grounds.

I'd take the "your a noob and you don't know what you're talking about I can beat you without my main or 50/50" challenge, sounds better to me ;)
 
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STB Shujinkydink

Burning down in flames for kicks
I honestly think I can beat you Quan too if my Tempest Lao combos were on point right now but I work 40 hours a week and I haven't been playing much, mostly watching YOMI and other players streams on twitch, however I'm 100% confident I'm a better than you.

I'll keep your challenge in mind but as of now I just kinda curious to know how does challenging someone using the character he is clearly stating is broken proving a point somehow :confused:?
I also work 40 hours a week. And also am a single father of a 5 year old. So we're on even playing fields here. You're saying that quan takes no skill to learn. So by your theory you should be able to at least go even with me. If you're that confident you can beat me then let's dance little man. How's this Friday work? Say 11pm EST?
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
That's just endorsing poor design choices though, by your own admission.

I mean, if Paulo throws his hands up and does nothing from here on out, we'll all have to live with it or quit the game. I don't think that's the optimal outcome though.
It's not optimal, but don't forget it's happened in the past where we found a stupid character after the patches were done, and were stuck to deal with him.

Even then, I can't be mad if Quan is the best, given he does actually have a fatal flaw. You can't not have a GTFO option in a game where you have + frames being enough to create 1-5 frame gaps with shit that's like 10 frames or slower and advances enough to snuff out shit like backdashes. It's not like he's a completely impenetrable wall of fuckery, though pretty close. Like, yeah, that shit is good. Real good. But obviously it's been shown to be beatable.

Quan right now in Summoner has a huge glass cannon quality. I'm not gonna lie and say that shit is dumb to deal with. It really is, and I won't let a Quan player try to weasel their way out of thinking their character ain't fucked up for some of the worst reasons lol. But I'm not gonna sit there and act like maybe, just maybe, his actual issues can be exploited. And I wouldn't want to see a character get destroyed because we are whining relentlessly instead of playing.
 

STB Shujinkydink

Burning down in flames for kicks
I'd say that's entirely irrelevant. What exactly is your point?
It's not actually. No OP character has losing MUs. @THTB is saying if a character can be counter picked there's no reason to be complaining. The top tier sometimes need to be counter picked. I realize people are spoiled by how balanced the game is but back in the day people just accepted our characters had weaknesses so we had a secondary to stay competitive. For the record quan does have bad MUs is kobu Jutsu Tanya, imposter Shinnok, wrestler Jax as well as w few others I'm currently exploring, so just pick one of those to give you a better chance.
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
the difference is you Kabal can
Kabal was easily number one. Might have had maybe one or two non-advantage matchups, but you had to push hard to show that, and even then, they likely were just even at best.
 

Nuovo_Cabjoy

G O R O B O Y S
It's not optimal, but don't forget it's happened in the past where we found a stupid character after the patches were done, and were stuck to deal with him.

Even then, I can't be mad if Quan is the best, given he does actually have a fatal flaw. You can't not have a GTFO option in a game where you have + frames being enough to create 1-5 frame gaps with shit that's like 10 frames or slower and advances enough to snuff out shit like backdashes. It's not like he's a completely impenetrable wall of fuckery, though pretty close. Like, yeah, that shit is good. Real good. But obviously it's been shown to be beatable.

Quan right now in Summoner has a huge glass cannon quality. I'm not gonna lie and say that shit is dumb to deal with. It really is, and I won't let a Quan player try to weasel their way out of thinking their character ain't fucked up for some of the worst reasons lol. But I'm not gonna sit there and act like maybe, just maybe, his actual issues can be exploited. And I wouldn't want to see a character get destroyed because we are whining relentlessly instead of playing.
To all of the naysayers and online warriors that claim we're simply upset that your opinions are different, we're upset that you don't have THIS attitude.

@THTB hats off to you. For a website that's supposed to be built on driving a competitive community, you're one of very few people who's posted with an attitude geared towards being a competitor, and you described the situation perfectly. All of the other dudes who are crying should take notes.
 
I also work 40 hours a week. And also am a single father of a 5 year old. So we're on even playing fields here. You're saying that quan takes no skill to learn. So by your theory you should be able to at least go even with me. If you're that confident you can beat me then let's dance little man. How's this Friday work? Say 11pm EST?
How the shit does takes no skills to use means he's easy to beat, I guess Bone Shaper is easy to beat that's why pro players agreed he was the best character in the game. Kappa
 
Kabal was easily number one. Might have had maybe one or two non-advantage matchups, but you had to push hard to show that, and even then, they likely were just even at best.
Yes, I agree kabal takes skills to use but even more skills to defeat a good Kabal ;)
 

wsj515

This is my billionth life cycle.
Even then, I can't be mad if Quan is the best, given he does actually have a fatal flaw. You can't not have a GTFO option in a game where you have + frames being enough to create 1-5 frame gaps with shit that's like 10 frames or slower and advances enough to snuff out shit like backdashes. It's not like he's a completely impenetrable wall of fuckery, though pretty close. Like, yeah, that shit is good. Real good. But obviously it's been shown to be beatable.
See this is where I think many people are delusional. IMO the community places way too high a premium on armor moves as a means of defense, when there are sooo many other ways to defend then good armor, namely just pure FG fundamentals. For example, the reason why Quan's zoning is so good is not its ability to keep an opponent full screen, but rather its ability to force an opponent to commit to an action in order to get in. Quan has the perfect kit to punish a bad jump or run attempt, which is all he needs to start the blender. Thats just one example of defense outside of armor, there are many many more. Sure armor is a great, easy way to GTFO, but now with the 6f d1, he can halt all pressure with just an ounce of patience and GTFO through many different means. I believe that the reason people think he is a glass cannon is because no one who currently plays Quan in the tournament scene has the defensive fundamentals to make up for this "flaw" in his game. I really don't see it as a flaw, more so as a tool that he lacks, if you can understand that distinction.

Quan community, crucify me all you want saying you guys lack defensive fundamentals - I mean no disrespect, I'm sure many of you can actually play D without armor. Saying that its something that brings your character down though is silly, because the only reason you get bullied close in is you, not the character, especially now with the new d1.
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
See this is where I think many people are delusional. IMO the community places way too high a premium on armor moves as a means of defense, when there are sooo many other ways to defend then good armor, namely just pure FG fundamentals. For example, the reason why Quan's zoning is so good is not its ability to keep an opponent full screen, but rather its ability to force an opponent to commit to an action in order to get in. Quan has the perfect kit to punish a bad jump or run attempt, which is all he needs to start the blender. Thats just one example of defense outside of armor, there are many many more. Sure armor is a great, easy way to GTFO, but now with the 6f d1, he can halt all pressure with just an ounce of patience and GTFO through many different means. I believe that the reason people think he is a glass cannon is because no one who currently plays Quan in the tournament scene has the defensive fundamentals to make up for this "flaw" in his game. I really don't see it as a flaw, more so as a tool that he lacks, if you can understand that distinction.

Quan community, crucify me all you want saying you guys lack defensive fundamentals - I mean no disrespect, I'm sure many of you can actually play D without armor. Saying that its something that brings your character down though is silly, because the only reason you get bullied close in is you, not the character, especially now with the new d1.
Because armor IS a big defensive option. It's probably the most important. Like I said, this game is filled with scenarios where you CANNOT poke through even with a 6 frame normal, and due to the existence of staggers and the oddities with blocking, armor becomes a much more reliable defensive option than a poke. And it gets even worse in the corner, where he loses backdashing. The blocking and being patient argument is cool until you realize this game's offense still has an abundance of really quick high/low mixups, and chip pressure is still super viable, in tandem with the aforementioned stuff.

And let's not forget that his d1 doesn't even jail into anything on hit. It's not like with other characters, who are +10 or more on hit. He is +3. No guaranteed strings. Just +3 and he might just have to sit and wait some more because the opponent can blow him up for trying to start his offense with their own armor. And he is -9 on block, which means other characters can at least d1 him back to punish him and get something guaranteed, some characters legit hit him with a mid after it's blocked. I wouldn't call it a great defensive addition because the opponent can still disrespect the fuck out of him and doesn't actually have to block shit.

So he still does have a problem defensively. He can't do what a majority of the cast can in terms of being able to get out of pressure and he cannot really handle being knocked down or in the corner nearly as well as almost every other character in the game. Did his defense get slightly addressed? Yeah. But given this game's offense, you're going to need more than just a fast poke that can be disrespected entirely to defend vs some of this shit. Yeah, yeah, NJP, yeah yeah, backdash. Those aren't always reliable options either. Viable armor, on the other hand, usually is reliable (Unless you play against some asshole named Liu Kang lolololololol). People are forgetting what this game is like offensively. Just watch a Tanya, Jax, Lao, Cage, etc. Yeah, I'm glad I play Reptile, who has an armored attack that's usable. 2 at that.

TL;DR: Quan did get buffed defensively, but it was minor when you think about it, and given the way this game is offensively, it's not something that is going to keep him from getting mauled up close and thus having bad matchups as a result.
 

TamedLizard

Buff George
Even though I can't stand facing Quan, I don't think he needs nerfs. I've come to accept his "unblockables" as it's a rarity that I even come across someone who knows how to fully utilize it. I'd still rather see all the weaker characters get buffed before the top tiers get nerfed.

But that's just me.
 

RM_NINfan101

Nine Inch Nails fan from Metro Detroit, Michigan
My two cents:

No big deal about the d1, but did he really need the chargeable back 2 and air skull combos? That's really all I have for a character who I have a winning matchup against. (Imposter Shinnok.)
 

wsj515

This is my billionth life cycle.
Because armor IS a big defensive option. It's probably the most important. Like I said, this game is filled with scenarios where you CANNOT poke through even with a 6 frame normal, and due to the existence of staggers and the oddities with blocking, armor becomes a much more reliable defensive option than a poke. And it gets even worse in the corner, where he loses backdashing. The blocking and being patient argument is cool until you realize this game's offense still has an abundance of really quick high/low mixups, and chip pressure is still super viable, in tandem with the aforementioned stuff.

And let's not forget that his d1 doesn't even jail into anything on hit. It's not like with other characters, who are +10 or more on hit. He is +3. No guaranteed strings. Just +3 and he might just have to sit and wait some more because the opponent can blow him up for trying to start his offense with their own armor. And he is -9 on block, which means other characters can at least d1 him back to punish him and get something guaranteed, some characters legit hit him with a mid after it's blocked. I wouldn't call it a great defensive addition because the opponent can still disrespect the fuck out of him and doesn't actually have to block shit.

So he still does have a problem defensively. He can't do what a majority of the cast can in terms of being able to get out of pressure and he cannot really handle being knocked down or in the corner nearly as well as almost every other character in the game. Did his defense get slightly addressed? Yeah. But given this game's offense, you're going to need more than just a fast poke that can be disrespected entirely to defend vs some of this shit. Yeah, yeah, NJP, yeah yeah, backdash. Those aren't always reliable options either. Viable armor, on the other hand, usually is reliable (Unless you play against some asshole named Liu Kang lolololololol). People are forgetting what this game is like offensively. Just watch a Tanya, Jax, Lao, Cage, etc. Yeah, I'm glad I play Reptile, who has an armored attack that's usable. 2 at that.

TL;DR: Quan did get buffed defensively, but it was minor when you think about it, and given the way this game is offensively, it's not something that is going to keep him from getting mauled up close and thus having bad matchups as a result.
But how is armor reliable? "Reliable" is a super subjective word in a read based game. I'd say the only thing "reliable" would be an armored move that is completely safe or at advantage, something very few cast members have. Most armor in the game is unsafe, and when it is, using it is the exact same win or lose read that you make with Quan's d1. People bait armor for a full punish, so its not like it gets you out for free. Once Quan gets in a d1, which again shouldn't be very hard unless the opponent has loads of meter and advantage specials to use it on, Quan must make a decision on what to do next, just as the opponent does. Quan could just block, punishing any armor. Quan could d1 again, stuffing any non armored move in the game. Quan could grab, Quan could initiate a string, etc. etc. my point is, you are no longer on defense and your opponent must commit to something, exactly where Quan likes to be. It will take conditioning for the Quan player to truly start offense after a successful d1, but it can and will be done by the better Quans.

My point in all this is that the opportunity and ability to armor is exactly the same as any other non-armor defensive decision. By using armor, you are making the conscious decision to counter continued pressure. If you are wrong, you get blown up. Its the same exact thought process as d1, and both have the same result of getting the opponent off you and putting you at advantage, barring armor that launches but I don't think anyone has argued that Quan needs that haha.
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
But how is armor reliable? "Reliable" is a super subjective word in a read based game. I'd say the only thing "reliable" would be an armored move that is completely safe or at advantage, something very few cast members have. Most armor in the game is unsafe, and when it is, using it is the exact same win or lose read that you make with Quan's d1. People bait armor for a full punish, so its not like it gets you out for free. Once Quan gets in a d1, which again shouldn't be very hard unless the opponent has loads of meter and advantage specials to use it on, Quan must make a decision on what to do next, just as the opponent does. Quan could just block, punishing any armor. Quan could d1 again, stuffing any non armored move in the game. Quan could grab, Quan could initiate a string, etc. etc. my point is, you are no longer on defense and your opponent must commit to something, exactly where Quan likes to be. It will take conditioning for the Quan player to truly start offense after a successful d1, but it can and will be done by the better Quans.

My point in all this is that the opportunity and ability to armor is exactly the same as any other non-armor defensive decision. By using armor, you are making the conscious decision to counter continued pressure. If you are wrong, you get blown up. Its the same exact thought process as d1, and both have the same result of getting the opponent off you and putting you at advantage, barring armor that launches but I don't think anyone has argued that Quan needs that haha.
When I say reliable, I mean that the option gets you out of situations better when it lands. Of course most armored moves are unsafe. The fact is, though, they're generally going to be a better option for dealing with your opponents attempts to attack you because they are going to be applicable in more scenarios than a poke could ever be simply because they ignore frame traps for the most part, if not altogether. Hence, more reliable.

Like I said, this game is not only littered with situations where poking not only stops becoming an option, but also contains certain tactics and systematic quirks that do come into play more often than not, and can make using pokes a liability. They do not have the benefit of a reversal mechanic. And again, Quan's d1 is different simply by not possessing anywhere near the same frame advantage a typical d1 will have. It will give him some room, but again, it's not the room other characters get. It's better, but not the option people are making it out to be, and doesn't mask that Quan still doesn't handle being forced to block as well as a vast majority of the cast. Yeah, he can do another d1...that d1 isn't even a guaranteed option. Hell, even without armor, the opponent can backdash out of the next d1. You can't do this with other pokes. It is a purely defensive option that doesn't even give him the same luxury of forcing the opponent to actually have to respect a fast normal he can do. It's a much higher level of conditioning that makes his d1's rewarding levels not as high.

It's simply an area Quan is weaker in than the rest of the cast. He has options for defense without armor, but to say that he is okay on defense is kind of a stretch. He's not, and, outside of Warlock, never will be (that's fine, btw). Armor is a huge chunk of the defense in this game. You can't say that the lack of it is overblown, because it's not. Especially when you watch a Quan get sent to the corner, and just get mauled into oblivion. This doesn't just happen to random Quans. Michaelangelo, Ketchup, King, Dink...it's not something they're immune to just by being good players themselves.

I won't deny Quan might be the best in the game, though. That's how powerful his toolset is. But I don't see how a character like him couldn't have matchups not in his favor. His design just doesn't allow that.
 

STRYKIE

Are ya' ready for MK11 kids?!
Quan didn't need a 6 frames :d,:fp nor an OH safe launcher 50/50 into vortex as if he wasn't able to mix shit up before. Quan Chi takes the least skills to use out of all other characters. I'm an average joe and I can get as good as any other Quan I've seen playing out there if I wanted to. He has the best 50/50 and one of the best zoning plus on block you can convert from with the bat.

Their excuse for Quan being bad is not having good armor but think about it, there're other characters armors that can be stuffed with any 2 hitters Mileena being one of them. They don't have Quan Chi tools yet their armor still just as bad and unsafe and anyways with all of the options most characters have to break armors after a knockdown I'd say delayed wake up is the way to go in most scenario.

They also complained about not having a way out block infinites well those shouldn't be in the game in the first place ;)
MRW you compared a 16 frame armored launcher to a move that has 38 frames of startup, is death on block and whiff, and the armor wears off before it's even active

 

buyacushun

Normalize grab immunity.
shh you gotta keep talking about how broken Quan is so people don't look at how nuts Reptile is now! haha
Man, Reptile is retarded XD.

I ain't scared to say it. Motherfucker is dumb.
On the bright side at least he is freaking awesome and hype to watch. The best kind of top tier.
Hey I'm the conductor of the Reptile bandwagon. So if you want on, you gotta go through me. I have a wonderful monthly pass we just rolled out.