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General/Other - Goro Goro General Discussion Thread

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Gurg

Noob
I was practicing breaking armour with my 3d3 against Raiden's ex rising attack move in the corner, and occasionally when I broke it, Raiden would not get knocked down?
I've recorded some examples of the above..

Basically, for whatever reason, EX moves will occasionally not have armor on wakeup. Not sure what's happening, but I've cleanly beaten all kinds of EX moves from lots of characters, with lots of different attacks (sweeps, specials, jump kicks, etc). Am I simply hitting during an un-armored frame? Is it a training mode bug? I have no idea.

But what I find really interesting/confusing is that they can have armor AFTER they get hit (as shown in the video). Is this normal for MK games? Seems really weird.

 
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Gurg

Noob
So Infamy had the keen eye to notice that it only occurs with the opponent's life at zero.

Apparently health is a requirement for armor. It's still kind of weird how they get armor back AFTER they get hit because their life refills, but in the end it seems to just be a training mode thing.

Neat! :)
 

juicepouch

blink-182 enthusiast
Next balance patch is probably gonna be pre-Tremor unless something REAL busted comes along.

But for real do you honestly believe that it was the 1,000 buff threads that caused NRS to act?
yes lol

let's not stand on ceremony here, kenshi and kitana and reptile communities bitched and wailed from day 1 and look at all of their changes

you can't tell me other characters like goro or kano wouldn't have received more change already if we had all just cried for 2 months
 

Mortal Komhat

Worst Well-Established Goro Player Ever
Good - would hate to have a combo whiff because they're not ground bounced.

yes lol

let's not stand on ceremony here, kenshi and kitana and reptile communities bitched and wailed from day 1 and look at all of their changes

you can't tell me other characters like goro or kano wouldn't have received more change already if we had all just cried for 2 months
The Shazam community would like to remind you that he was ass throughout regardless of the groveling that people did.

If Paulo thinks your character is fine it doesn't matter how many buff threads you make.
 

juicepouch

blink-182 enthusiast
that said precious few other characters interest me and i still don't think goro is completely outclassed across the board, he's bad but he isn't Grundy/sheeva bad
 
that said precious few other characters interest me and i still don't think goro is completely outclassed across the board, he's bad but he isn't Grundy/sheeva bad
i would disagree.
With the Reptile and Kitana changes last patch Goro is now EASILY the worst character in the game. No one else even comes close.
 

juicepouch

blink-182 enthusiast
i would disagree.
With the Reptile and Kitana changes last patch Goro is now EASILY the worst character in the game. No one else even comes close.
So? Somebody has to be the worst and he at least competes with most of the cast in my experience. There's "MK9 RIP" bad, then there's "IGAU 6 3-7s" bad, and there's MKX bad. I don't think being bad in this game is a death sentence
 

D_Matt_Ma

Sheeva isn't Goro's wife. Goro is her husband.
that said precious few other characters interest me and i still don't think goro is completely outclassed across the board, he's bad but he isn't Grundy/sheeva bad
I disagree. He IS that bad. Sheeva only felt worse because of Kabal and Cyrax making her walk through a mine field. If I took Sheeva and put her in this game with the same moves and mechanics, I think she'd outclass Goro.

Sheeva isn't Goro's wife. Goro is her husband.
 
So? Somebody has to be the worst and he at least competes with most of the cast in my experience. There's "MK9 RIP" bad, then there's "IGAU 6 3-7s" bad, and there's MKX bad. I don't think being bad in this game is a death sentence
try playing against a top Lao player and tell me that Goro can compete, or an Ermac, or Scorpion, or Raiden or pretty much ANY character in the top 20.

If you lose to a Goro you got outplayed HARD. His lack of viable options and pressure if he has you anywhere but in the corner is laughable. And even having that doesnt justify how BAD he is everywhere else taking into consideration the previously mentioned characters.
 

Espio

Kokomo
If he's so bad, people should just drop him and move on, like I would do if I wasn't a big character loyalist. I play Goro and Kitana and was content before the buffs to them. I am content being calm and waiting instead of what's been going down.

I'm interested in candid, productive discussion about how good/bad a character is, but it's the same story on loop to the point it pushes people away.


yes lol

let's not stand on ceremony here, kenshi and kitana and reptile communities bitched and wailed from day 1 and look at all of their changes

you can't tell me other characters like goro or kano wouldn't have received more change already if we had all just cried for 2 months

People in the Goro forums have been doing the same as Kitana, Kenshi, and Reptile community since the beginning as well. It's not like there's a single page or thread that goes by where it's not evident that the complaining is rife here. It's part of why a lot of Goro players don't actively post (like me, even though I fully intend on using him at every major and tournament I go to).

It's just kind of pointless when rarely ever is productive discussion going on or things that would help better my game discussed.

Goro's time will come. I am content to wait and not make a big deal about it because it's out of my hands and I love the character and a lot of things are overstated to the point of annoyance.
 

Northern Slasher

Heads or Tails X
I just switched to Goro and personally love him. If he gets buffed cool but right now I'm having alot of fun. No he isn't top tier or even close, but I enjoy the game a lot more playing as him then a "top tier" like Jax.
 

Northern Slasher

Heads or Tails X
And we always got that "well I was playing Goro" option select if we lose. ;)
That's right lol. I'm sure someday he will get something. So what's your guys' favourite variations? I'm really liking the the Tigrar Fury. His BF2 is really plus on block and his DB3 is good for mixups. I like getting in using F21 xx BF2 hitting mid twice and leaving me plus, then apply pressure.
 

Mortal Komhat

Worst Well-Established Goro Player Ever
I personally play all three depending on match-up at the moment, but with the low fireball combos I'm looking to drop Dragon Fangs entirely and just keep Tigrar/Kuatan.
 

juicepouch

blink-182 enthusiast
try playing against a top Lao player and tell me that Goro can compete, or an Ermac, or Scorpion, or Raiden or pretty much ANY character in the top 20.

If you lose to a Goro you got outplayed HARD. His lack of viable options and pressure if he has you anywhere but in the corner is laughable. And even having that doesnt justify how BAD he is everywhere else taking into consideration the previously mentioned characters.
I've played good reps of all those characters offline and it never feels as bad as Sheeva vs Kabal or Cyax or Grundy vs Lex or GL or Superman. It's hard but that's life, I'm sorry but if you're having that concerned about your chances competitively about it you can play somebody else, I don't blame anyone for not wanting to play a "bottom 5" character
 

juicepouch

blink-182 enthusiast
I disagree. He IS that bad. Sheeva only felt worse because of Kabal and Cyrax making her walk through a mine field. If I took Sheeva and put her in this game with the same moves and mechanics, I think she'd outclass Goro.

Sheeva isn't Goro's wife. Goro is her husband.
I respectfully disagree
 

Espio

Kokomo
lol @Sheeva being better than anybody in MKX. This historical revisionism of Sheeva is amusing.

Like...she has almost no viable mids and has to rely on a jump in to do one of her few good strings, which leaves her susceptible to being anti-aired more frequently that other characters. Imagine Goro having no safe ranged mid and having to jump to start most of his somewhat serviceable options.

Her zoning definitely wasn't better. Garbage ground pound and more meh fireball than Tigrar Fury, no low fireball like in that variant etc. Kuatan's ground pound is better than her ground pound too. Goro's forward 4= vastly superior to her forward 4 in every single way from the safeness to the potential damage, and pushback as well. Her command grab is blockable and has plus frames that she can do almost nothing with.

The damage is about the same too, the only difference is that Sheeva has super situational combos off of her low grab if you can somehow set it up, but it was an extreme rarity and only got more rare when people learned the match up. Consistency and viability matter when discussing damage.

Goro's wake up game is vastly superior to Sheeva's wake up game too. I'll take my safe armored launcher over armored grab n punch that is neutral duckable and punishable/get abused even when you wake up with armor and the person does not block. Ex telestomp, ex command grab aren't bad wake up options either especially when couple with ex punchwalk as a mix up on wake up since you have to do something different to deal with each one.

The only things Sheeva has that Goro doesn't have that he could use is an anti-air grab and safer telestomp on whiff, but I'll take real mids, better zoning, better wake ups, a fast unblockable command grab over 90% of what Sheeva is offering, sorry lol.

I'm done being silent.
 

juicepouch

blink-182 enthusiast
lol @Sheeva being better than anybody in MKX. This historical revisionism of Sheeva is amusing.

Like...she has almost no viable mids and has to rely on a jump in to do one of her few good strings, which leaves her susceptible to being anti-aired more frequently that other characters. Imagine Goro having no safe ranged mid and having to jump to start most of his somewhat serviceable options.

Her zoning definitely wasn't better. Garbage ground pound and more meh fireball than Tigrar Fury, no low fireball like in that variant etc. Kuatan's ground pound is better than her ground pound too. Goro's forward 4= vastly superior to her forward 4 in every single way from the safeness to the potential damage, and pushback as well. Her command grab is blockable and has plus frames that she can do almost nothing with.

The damage is about the same too, the only difference is that Sheeva has super situational combos off of her low grab if you can somehow set it up, but it was an extreme rarity and only got more rare when people learned the match up. Consistency and viability matter when discussing damage.

Goro's wake up game is vastly superior to Sheeva's wake up game too. I'll take my safe armored launcher over armored grab n punch that is neutral duckable and punishable/get abused even when you wake up with armor and the person does not block. Ex telestomp, ex command grab aren't bad wake up options either especially when couple with ex punchwalk as a mix up on wake up since you have to do something different to deal with each one.

The only things Sheeva has that Goro doesn't have that he could use is an anti-air grab and safer telestomp on whiff, but I'll take real mids, better zoning, better wake ups, a fast unblockable command grab over 90% of what Sheeva is offering, sorry lol.

I'm done being silent.
preach
 

Zephyrus

TYM resident party pooper
Pretty sure the only thing he needs is a faster running speed.

Maybe have b+1,2,u+2 start up frames lowered too and slightly better hitbox.
 

Pterodactyl

Plus on block.
If I took Sheeva and put her in this game with the same moves and mechanics, I think she'd outclass Goro.


I mained Sheeva since day one in MK9, she's arguably my favorite MK character, at the very least my favorite female MK character, but man I can honestly say that's some bullshit you just said.



Sheeva isn't Goro's wife. Goro is her husband.
He wishes.

Goro ain't gettin' no booty from her, besides he has like seven wives or some shit already anyway.
 

D_Matt_Ma

Sheeva isn't Goro's wife. Goro is her husband.
Sheeva wasn't free to jump ins. Anti-Air beat everything. Her Throws could not be broken. Basic throws did 2% more. Her uppercut was amazing. If she had the run mechanic and the tech system from this game, are you saying Goro would be better? Don't think so. Ground pound is useless against half the cast (with teleports, dive kicks, air projectiles, or fast projectiles). It's great against some, but having her core moves and Goro's variations, she would be better than him easily. Compare Goro with NO VARIATIONS to MK9 Sheeva. Not WITH variations. That's a dumb comparison if you made that one.

And Sheeva is the eldest of Goro's wives, but that's just a perk of him being a prince. We all know who the alpha is in that household.
 
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Pterodactyl

Plus on block.
Sheeva wasn't free to jump ins. Anti-Air beat everything. Her Throws could not be broken. Basic throws did 2% more. Her uppercut was amazing. If she had the run mechanic and the tech system from this game, are you saying Goro would be better? Don't think so. Ground pound is useless against half the cast (with teleports, dive kicks, air projectiles, or fast projectiles). It's great against some, but having her core moves and Goro's variations, she would be better than him easily. Compare Goro with NO VARIATIONS to MK9 Sheeva. Not WITH variations. That's a dumb comparison if you made that one.
Well aside from all her normals and strings being overall shittier and less useful than Goro's admittedly basic selection(Goro actually has better version of some of her stuff), her ground pound was worse, her command grabs were worse, she didn't have nearly as many combo starting options, she built meter slower, and she didn't have EX punchwalk. She was also much slower overall and she lacked all of Goro's best tools.

The only thing she has over Goro is a reliable AA.

And Sheeva is the eldest of Goro's wives, but that's just a perk of him being a prince. We all know who the alpha is in that household.
That is not stated anywhere in canon and I can't remember any time in which Sheeva actually has any direct canon interactions with Goro at all.

I'm sure they're pals and all or whatever, but unless you found something I missed(i'm open to evidence), they aren't partners.
 

D_Matt_Ma

Sheeva isn't Goro's wife. Goro is her husband.
Sigh, everyone is against me :(. All I see is uppercut + anti-air + basic throw. But I guess everyone loves their punch walk...
 

Mortal Komhat

Worst Well-Established Goro Player Ever
Eh surprisingly I found ex telestomp to work relatively well for emergency AA, but it's risky as all hell and it wastes a bar.

Unless we all conveniently forgot that it hits on the way up and it has 1 hit of armor.
 
The only real thing I want from Goro at this point is a movement buff of some kind. Everything else I moaned about with this character got fixed thanks to Shokan Grab having enough knockdown time to get 2 safe dashes in, so anything else on top of a movement buff would be icing on the cake. I still want F21 to be a bit faster, but eh, I can deal with that.

On @Espio 's point about the Goro discussion usually being complaining, the problem I found fast with this character is that we kinda understand what Goro is at this point. I've spent hours in the lab trying to think of ways to up his damage, add stuff to my mixups and it's been fruitless. Tony-T found that vortex from Chest Lunge but I haven't seen a single person use it so I'm going to assume it's not as strong as initially thought. The only piece of tech I think we all might've adapted to our play would have to be EN Punchwalk -> 21 xx telestomp or KW's EN Ground Pound setups lol. Maybe I'm just bad at thinking up tech for him, but I don't see what could be further expanded upon in terms of mixup, offense, combos, etc.

EDIT: After looking at that second half of the post, I felt like I should add this little tidbit. When I say that we understand Goro at this point, I didn't mean to make it sound as though we know the character inside and out 100% and nothing will ever change in the future outside of buffs/changes, I just meant that we have a grasp on what this character can do as far as combo potential/mixup potential goes and that we would've seen a bit more in terms of tech if he had more to work with. This isn't to say that Goro doesn't have enough tools, either. It's just that, given his toolset, it's hard thinking of ways to innovate his gameplan/strategies. Don't want to make this post sound as though we know this character fully within 2 months of the game being out when the full roster hasn't been released yet.
 
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