3 months is a middle ground. Companies are aware that casual players like patches, and they can bring people back to the game, and so ideally they somewhat want to patch frequently. Obviously this is terrible for long term balance as knee jerk patches just kill characters.I agree with this, but 3 months I feel is still too early for character changes. Even if they're light.
3 month intervals means you can do a light patch in 3 months, and then 3 months after that another light patch, but also touch on anything that's still causing issues, and then 3 months later if something is STILL fucking things over you can hit it with a hammer.
Mostly though I think they need an ideology shift from "this is too strong" to "this is too weak". That said I think they learned from MK9 that it's ok to have oppressive shit as long as it's balanced out. Seeing johnny with the potential to still lock you in block stun for a year, and having them acknowledge it as intentional, hopefully means they understand that being bullshit is what fighters is all about.