Damn! Yeah lets hope NRS doesn't screw us over. I'm curious what this might be, trait canceling strings?
No, it's an infinite reset. I was exploring different ways to reversal wake-up attack in the corner. I literally discovered it over breakfast before work this morning. I'll just tell you guys how to do it since I prolly won't have time to post a video tonight:
How to perform it
Choose Batman, set his wake-up attack to slide kick. When Batman's cornered, perform the regular version of command throw, immediately dash forward and immediately input another command throw at the end of your dash animation. If you performed this correctly, Batman's wake-up slide kick will come out in the opposite direction.
This meaty command throw set-up is unduckable, unbackdashable, and unjumpable. Batman's only valid reversal is slide kick, which comes out in the other direction in the corner. Killer Frost recover's from a whiffed command throw quickly enough to guarantee a combo - a combo that can end with the same command throw that started the reset.
Rinse and repeat. An inescapable reset.
Things I haven't tested
+This does not work against Frost, her reversal recovers quickly enough that you can't punish it after the meaty command throw whiffs: meaning, some characters (Batman so far) cannot escape, while some others (Frost) can. I figure Aquaman can't, but maybe water-shield will escape... I figure Raven can't either....
+I have not tested to see if Batman's reversal super gets him out of this, my guess is it does
+I have not tested if delayed wake-ups allow slide kick to counter the meaty command throw. If so, then this reset isn't too broken.
+How many hardknockdown's lead to this set-up? I know 223 does. I don't know if f3, f3 does. u3 might work... etc.
+THIS IS THE MOST IMPORTANT THING I HAVEN'T TESTED: can I punish Batman's whiffed slide kick with a raw command throw OR can I punish it with f3, f3, and is it possible to time this reset with f3, f3's hard knock down??? If either of these options are possible, then we're looking at an unclashable infinite reset.