So what d'you guys think of standing 2?
Of all of Frost's footsie tools this might be her most underrated. I think it has more utility then b1, for sure. The thing about 2 is that, despite it's short-range hitbox, it's very effective and high priority in defensive footsies - it's a little, boxy wall of priority that appears in front of her and recovers quickly on whiff.
Some stuff I've been doing with 2:
-My main usage is just outside of it's range, or just within the opponent's footsie range. In certain match-ups, namely B.Adam's b2 or Superman's f1, a preemptive standing 2 is (imo) a better read than a parry because parry has a long enough recovery that when you guess wrong a good player will blow you the fuck up. In comparison, standing 2 recovers incredibly quickly, to the point that whiff punishing it is rarely intentional.
-Performing 2~slide outside of its range means that Frost will at worst whiff a standing 2, and at best the opponent will move into the 2~slide somehow and activate the cancel (similar to Dudley whiffing s.RH~ex.MGB in 3S)
-When I'm within 2's range I don't attempt to cancel the move or continue the string. If the opponent is hit by 2 then you can hit-confirm into high-low, and if it's blocked you remain close at even frames. I do this in match-ups where a blocked slide is suicide.
-f113, 2 is a strong frame trap option (although tight). If 2 hits you can visually confirm this into a high-low 50/50. If it's blocked you're at even frames. I prefer this to f113, d1~slide because you give up frame advantage if your d1~slide is blocked because you have to commit to the slide. f113,2 is a low-risk, potentially higher (although not guaranteed) reward.