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Discussion Which MKX Character has The Steepest Learning Curve?

D7X

EMPEROR | D7X
"Which minion should I use?" is about the extent of Inferno's learning curve.
I guess. I wouldn't really call it that steep though. You can easily learn just by practicing online, unless you're a complete beginner.
 

God Confirm

We're all from Earthrealm. If not, cool pic brah.
Ok, question for any of you run cancel character specialists. The cancel input can be done either with BB or FF - eg for cages or kangs cancels. Is there ever a reason to choose BB over FF or vice versa? Or are they pretty much interchangeable?
nah, BB can only be done for Predators cancels. Have to FFBlock like a real run out of Fireball cancels, makes going for things like B3, FFblock, B12 in time kinda tricky unfortunately
 

chrisisnice

I'm a lover, not a fighter
Cassie kills me. Id love to play her but her run cancels, IAGuns, low start up ground projectile, lack of forward advancing specials all kill me. I just don't know how to play her effectively. It is weird... she one of the best characters in the game, but she plays to every single weakness I have as a player.
 

D7X

EMPEROR | D7X
Cassie kills me. Id love to play her but her run cancels, IAGuns, low start up ground projectile, lack of forward advancing specials all kill me. I just don't know how to play her effectively. It is weird... she one of the best characters in the game, but she plays to every single weakness I have as a player.
Without the IAGs, try Spec Ops or Brawler.
 

TyCarter35

Bonafide Jax scrub
From execution standpoint, probably D'Vorah, JC, Jax HW, Liu Kang DF, HF Scorpion, DM BRC and Cassie to an extent

Gameplan, probably Kenshi as he has a hard time against a lot of the characters and the learning curve extends even more especially Balanced. Raiden in generally as well as his combos is easy but he has some difficulty against some MU's unless he's got you cornered. Smoke is also a candidate as he basically has no armor and u can be grabbed/poked out of the evaporation and u have to be on point which your reads as you can get punished badly.
 

D7X

EMPEROR | D7X
From execution standpoint, probably D'Vorah, JC, Jax HW, Liu Kang DF, HF Scorpion, DM BRC and Cassie to an extent

Gameplan, probably Kenshi as he has a hard time against a lot of the characters and the learning curve extends even more especially Balanced. Raiden in generally as well as his combos is easy but he has some difficulty against some MU's unless he's got you cornered. Smoke is also a candidate as he basically has no armor and u can be grabbed/poked out of the evaporation and u have to be on point which your reads as you can get punished badly.
I think that is just what makes Kenshi low tier. The learning curve is just the amount of weaknesses he has. If we're talking about it that way, he's really not worth learning.
 

Solignac

Noob
Cassie kills me. Id love to play her but her run cancels, IAGuns, low start up ground projectile, lack of forward advancing specials all kill me. I just don't know how to play her effectively. It is weird... she one of the best characters in the game, but she plays to every single weakness I have as a player.
I think some characters just click with you better than others. I guarantee if you hit the training room for an hour or two, you'll feel a lot more confident. It takes practice, but little by little you'll catch on. In the end though, it might just be a character you don't have fun playing and that's OK too. There's no point in playing if you're using MLG 420 tier character but aren't having fun.
 

xInfra Deadx

Gimmick stolen by Jordan Peele
Swarm Queen (despite being so braindead), A-List, Dragon's Fire, Drunken Master is pretty tough too managing your drunkenness, Tremor overall after you get past meta 1 is pretty hard with EX Punch cancels...

Heavy Weapons being hard due to LAW canceling is a bill. Marksman is in the same boat too.
 

Olcadan13

mkx apologist
I mean, compared to Dualist, A-list and all that, he seems pretty brain dead. For a high level I think it takes a lot because he is a low tier character.
It all depends on your defintion of a learning curve. Dualist, slasher, and other variations are hard to use because their toolsets are so limited. Run cancel variations like A-list (as a hellfire player I will exclude hellfire) are hard to use because it takes a while to master the execution. You could argue that Tremor is hard to use solely because the rock punch inputs are hard to get used to (VERY TRUE STATEMENT)

EDIT: Tremor is hard to use now because NRS nerfed to the ground or downright removed most of his gameplan. RIP Tremor
 
Set up characters require a decent amount of learning to. Character like demo Sonya spec ops Cassie and special forces Sonya.
 

D7X

EMPEROR | D7X
It all depends on your defintion of a learning curve. Dualist, slasher, and other variations are hard to use because their toolsets are so limited. Run cancel variations like A-list (as a hellfire player I will exclude hellfire) are hard to use because it takes a while to master the execution. You could argue that Tremor is hard to use solely because the rock punch inputs are hard to get used to (VERY TRUE STATEMENT)

EDIT: Tremor is hard to use now because NRS nerfed to the ground or downright removed most of his gameplan. RIP Tremor
#SaveTremor
 
From execution standpoint, probably D'Vorah, JC, Jax HW, Liu Kang DF, HF Scorpion, DM BRC and Cassie to an extent

Gameplan, probably Kenshi as he has a hard time against a lot of the characters and the learning curve extends even more especially Balanced. Raiden in generally as well as his combos is easy but he has some difficulty against some MU's unless he's got you cornered. Smoke is also a candidate as he basically has no armor and u can be grabbed/poked out of the evaporation and u have to be on point which your reads as you can get punished badly.
I agree with you about Kenshi, especially Balanced. His game plan isn't obvious and it's different from his MK9 game plan where he zones you out with Spirit Charge and forces the opponent to come at him. Possessed plays more like MK9 Kenshi than Balanced does.
 

Rude

You will serve me in The Netherrealm
Would you say Imposter is fairly technical? I would think learning to combo with moves Shinnok steals may be tough, as would knowing what to do with moves you don't extend combos with.

Just asking.
 

mk_mamood77

Liu/JohnnyKenshi main
If we are talking about characters:
Liu (his combos in dragon fire needs very good execution to go above 40%)
Tremor, Bo, Erron, D'vorah, F/T also are hard to learn.

Variation: Drunken Master, Daulist, Hatrick, Ronin, Deceptive (how do you guys do his combos when you cant see him lol).

Kung Jin is the easiest charecter in the game to learn. I think everyone in tym should have a pocket shaolin.
 

Hiyomoto

Noob
I don't get: What makes DM so hard? I mean, it reminds me of Dualist LK, it's harder but inferior compared to the 2 other variations. I believe that concept is just stupid.
It's difficult when you can lose the entire tide of momentum just for puking. You have to constantly drink while keeping pressure on your opponent or drinking while getting pressured. Cause a vomit equals free combo for your opponent. But it's worth it for the high meter less damage with him.
 

Hiyomoto

Noob
Ok, question for any of you run cancel character specialists. The cancel input can be done either with BB or FF - eg for cages or kangs cancels. Is there ever a reason to choose BB over FF or vice versa? Or are they pretty much interchangeable?
I'm assuming BB means Back back?? If so, that's to bait. Most would expect you to keep the pressure on them with cancensl so they'll attempt an armor so back dashing out your cancel can put you at a close distance to punish and for the opponent to whiff their move completely.
 

AZ MotherBrain

If you believe enough, -7 could be +7
I don't get: What makes DM so hard? I mean, it reminds me of Dualist LK, it's harder but inferior compared to the 2 other variations. I believe that concept is just stupid.
Well Bo is already a shit character that requires a lot of work to have success with, while adding having to keep up with drinking and not barf while maintaining the neutral makes the hill to climb that much harder.