WakeupIs ex phase worth using
Yea i was just about to post this. Pretty easy to get after a teleportYou can combo a meterless Smoke Bomb from B1 midscreen if you hit B1 meaty.
I've used d3 and d1 a lot! I think those are pretty damn good pokes. I don't think d4 is all that great though.I feel his pokes are horrendous. The d3 8f and 7f d1 is nice and all but the hitbox are terrible
All of the Borgs have the same pokes.I feel his pokes are horrendous. The d3 8f and 7f d1 is nice and all but the hitbox are terrible
Yep, and Teleport as an ender is a HKD so it's perfect for set play lol.Yea i was just about to post this. Pretty easy to get after a teleport
That, along with S4, is going to make it nearly impossible to jump in on him.anyone noticed how good triborgs walk speed is? Hes going to be good at making people whiff
doesnt sektor have the little jet boost at the end of his though?All of the Borgs have the same pokes.
yesdoesnt sektor have the little jet boost at the end of his though?
1 1 1 xx Smoke bomb/Spear is a good punisher since 1 is 8F I believe. It doesn't deal out the best damage but it's consistent. F4 3 xx Ex Teleport into a follow up deals out the best damage and F4 is 10F. And for the combos, it's different when going up against an opponent because you don't have tension of an actual match that you can replicate in training mode. I would just give it time so the muscle memory can sit in. When I first started playing Erron Black it took me at least a week or two to get his combos consistently against real players.What is his best option for punishing a blocked string? I fought a Johnny online today and I could block just about all of his stuff, but I really didn't know what to do as far punishing goes.
Also, any tips on the f4d12 - run - S4 - Smoke Ball - NJP - Run - S4 - harpoon - ji23 string goes? I can do it in training mode pretty consistently, but have a lot of trouble doing it on an actual opponent for some reason.
So what would you want?I think I'm missing something? Vortex or not he's not a complete character. Sorcerer had a win button and blood god has totems. What does smoke get to warrant no armor move? His phase isn't that great.
There's definitely more to be discovered but he has no defense and he doesn't have an op offense to balance it. I would like armor on ex smoke away/towards. You can't delay wakeup with it because you have to fully stand up and it gets beaten. If it's his only get away from me move it should do it's job.So what would you want?
I don't get it — these character have been out for less than a day.
Can't B21 be armoured? and even worse, isn't it mid then high?B21 might be the most godlike string ive ever seen.
14 frame start up. Insane reach. Safe. Strings onto them even on whiff so you get in for free especially with EX bomb if they arent ready to armor.
B21 -EX smoke away/toward could also be very useful vs people trying to armor the smoke bomb as it reverses inputs and seems to be safe vs armor if they get the move to come out on the correct side.
Yup it can be armored, along with almost every other string he hasCan't B21 be armoured? and even worse, isn't it mid then high?